Lost in another world (Anthony Wong)

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Jun 13, 2022 3:50 am
Anthony moves closer and casts yet another MAGIC STRIKE towards one of the goblins attacking the axeman. Hopefully it finishes that freak off.

Rolls

Magic Strike - (d20+4, d20+4, d20+4)

d20+4 : (3) + 4 = 7

d20+4 : (12) + 4 = 16

d20+4 : (8) + 4 = 12

Jun 13, 2022 3:53 am
Three balls of white energy flew towards one goblin striking it twice. The energy knocks the goblin down the ground leaving it fainted.

The goblins continued their attempts to attack with bites and claws. The swordsman couldn't defend all of them as he receive some of the scratches at his legs.

He countered with a horizontal slash but failed to hit an enemy.

The axeman runs behind the goblins to flank the group attacking the swordsman. He then chops at one of the goblins wounding it severely.

One of the goblins that the archer hit earlier spits out blood. Its face started to turn pale.

The archer shot another arrow at a goblin hitting it at its shoulder.

Rolls

Magic Strike Damage - (d4+d4)

(2) + (1) = 3

Jun 13, 2022 4:10 am
Anthony can only keep casting his MAGIC STRIKE, he sends one magic ball at the weakest one, the one struck by the axe, and one each for the goblins nearby. Fear keeps him from strategizing.

Rolls

Magic Strike - (d20+4, d20+4, d20+4)

d20+4 : (6) + 4 = 10

d20+4 : (6) + 4 = 10

d20+4 : (8) + 4 = 12

Jun 13, 2022 4:11 am
Three balls of energy flew again from Anthony and hits all three goblin targets..

One goblin was struckdown, one was severely hit, and another was grazed.
Seeing that they are disadvantaged, worry instead of laughter can be seen at the monsters' faces.
They tried to escape but the axe man chopped one down, severing the escaping goblins head, another was pierced by the swordsman's sword in the chest while the one poisoned by the archers arrow tried to run but was struck by an archer's arrow on the leg.

[Anthony can decide what to do with the remaining goblin]

Rolls

Magic Strike Damage - (d4+d4+d4)

(4) + (1) + (2) = 7

Jun 13, 2022 4:23 am
Anthony charges on the escaping goblin and bashes its head with his improvised weapon. Once its dead he'd start a conversation with the party.. "You called these things goblins... if I may ask do you know where we are?" He asked.

Rolls

Whack the Goblin - (1d20)

(12) = 12

Jun 13, 2022 5:23 am
The green monsters head got whacked, black blood stained Teacher Anthony's bag.

"You must be one of the lost ones from another dimension?" The archer says.

"We're inside Rigo Forest, lost one. We're commissioned to exterminate goblins. Now that our jobs done, we can take you back to Rigo village." The swordsman says.

"It's better than staying out here in the forest. Monsters more dangerous than these goblins roam the forest at night." The axeman suggests.

"It's almost evening though, let's camp out in this dungeon and return to the village in the morning." The archer says.

"Agreed, we'll raid this dungeon and camp out for the night. I don't think there are anymore goblins here." The swordsman who seems to be their leader says.
Jun 13, 2022 8:44 am
Lost ones? Rigo? Everything was unfamiliar, Anthony can only try so hard not to cry, not to succumb to fear. His knees tremble. Deep breaths... as if that would make things better.

"To be honest, I... did not understand but I guess I'm in no disposition to understand what is happening but I do want to find safety and sticking with your party must be how I'd survive this." Anthony says.

"I'm Anthony by the way."
Jun 13, 2022 8:52 am
"The name's Bo and these are Rift and Frey." The swordsman introduce himself and the party.

Bo's the swordsman with the unkempt blonde hair wearing a tanktop and jeans under the pieces of armor.
Rift's the archer, brown hair in a ponytail, brown skinned, wears a gray hoodie and cargo shorts.
Frey's the dark skinned, bald headed axe wielder. He looked corporate in his white long sleaved shirt and dark slacks.

The party nods at Anthony as they prepare to explore the dungeon more.

"For the meantime, you'll be in the rear position as a ranged fighter just in case there are more goblins in this place." The party leader suggests.
Jun 13, 2022 8:56 am
"I... I understand." Tony did as he was told. There's not much option but to stick with these people. Anthony's not too keen on becoming ally with green laughing freaks.
Jun 13, 2022 9:15 am
Nothing much happened after a few exploration of the empty dungeon. The group decided to rest in an empty room in the ruins. The group baricaded the entrance and took turns sleeping.

During Anthony's rest he dreamt of an empty space and a screen that listed his achievements for the day:

+3 exp Defeated a goblin alone
+5 exp Defeated 5 goblins with a group
+3 exp Cooperated with Bo's party
+2 exp Used magic to defeat enemies

+13 exp points total
Afterwards a new screen instructs "Use EXP Points to Upgrade" and listed the upgrades Anthony can buy at the moment

1. Buy [POWER]
- Consume 1-5 points to buy a power (random Roll d20)
- You can have a maximum of 10 powers

2. Upgrade [ABILITY]
- Consumes 2 points to increase ability by 1

3. Learn or Upgrade [PASSIVES]
- Consume 1 point to learn advantages/passives (random Roll d100)
- You can have a maximum of 10 advantages
Jun 13, 2022 9:29 am
Anthony ponders in the dream. The day has been strange and he was still having a hard time comprehending the absurdity of everything he has encountered so far. There was no reason, yet, nor does he think that the dream would cause him harm.

"I need power to survive." He tells himself before making a decision.

1. Buy 1 POWER for 3 EXP
2. Buy 10 Passives for 10 EXP

Rolls

Power - (d20)

(3) = 3

Passive - (10d100)

(278436769154453888) = 458

Jun 13, 2022 10:20 am
[Anthony Learned]

Medishot Rank 1
Fire a magic healing bullet at target within 60ft
Can be used a number of times equal to INT
Heal 2d4 + Points in Healing(Treatment)

[Anthony gained Passives]

Accurate Attack
You can lower the damage of an attack to increase hit rate
Roll 2d6, first result reduce damage inflicted, second result increase in hit rate.
For multi attacks, the results are used on all attacks

Favored Environment: Cave
Circumstance bonus to attack or defense in an environment.

Redirect
Use Deception to redirect a missed attack at another target nearby.

Leadership
Improve the rolls of allies by 1d6 until your next turn
Can only be used a number of times equal to rank.

Spell Initiative
Cast a spell as a reaction on the start of a fight.

Extraordinary Effort
Gain two benefits when using extra effort.

Mana Recovery
Recover 1d4 Mana.
Can be used a number of times equal to the rank

Spell Master
Double the effect of a spell
Can be used a number of times equal to rank.

Blood Magic
Consume 1d6 HP to cast a spell instead of using MP

Healer's Shield
You gain barrier for 1 round after using any healing power
Gain half of the amount healed as Temp HP for 1 turn

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