Jun 18, 2022 2:07 pm
Let's make a thing!
While it might feel a little funny to us to give a name as the first thing, it does make some sense.
'First' is a strong word, though, and I would recommend doing the whole first part as a unit. So: Name; Background Skills; Where you Came From (working with the background skill choices). The name might be tied to the place you come from or what your pre-adventuring background was.
The above part is the bit where you have control, and can make choices, this defines who you were before you went out into the world.
I won't enforce 'name first' thought, if you want to save it for the end. We can also (in the real character) shift the Background Skills around during the first Term if we find we messed up the choices (but this should be based on the choices not the dice, of course:).
You also don't need to ever use your given name... (except with your parents?)
While it might feel a little funny to us to give a name as the first thing, it does make some sense.
'First' is a strong word, though, and I would recommend doing the whole first part as a unit. So: Name; Background Skills; Where you Came From (working with the background skill choices). The name might be tied to the place you come from or what your pre-adventuring background was.
The above part is the bit where you have control, and can make choices, this defines who you were before you went out into the world.
I won't enforce 'name first' thought, if you want to save it for the end. We can also (in the real character) shift the Background Skills around during the first Term if we find we messed up the choices (but this should be based on the choices not the dice, of course:).
You also don't need to ever use your given name... (except with your parents?)