Airshark Character Generator

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Jul 7, 2022 9:39 am
again Int+1

Navy

Rolls

navy1 - (1d6)

(5) = 5

Jul 7, 2022 9:41 am
5: Tas membership looks interesting:)
TheGenerator says:
I think you forgot your aging rolls
please do elaborate :)

Age is not a good search word in the rulebook :-D!
Last edited July 7, 2022 9:42 am
Jul 7, 2022 9:44 am
found it

AGEING
The effects of ageing begin when a Traveller reaches
34 years of age (at the end of their fourth career term).
At the end of the fourth term and at the end of every
term thereafter, the Traveller must roll 2D on the Ageing
table. Use the Traveller’s total number of terms as
a negative DM on this table; the older you are, the
heavier the effects of ageing will weigh upon you.
The Traveller may choose which characteristics are
affected by ageing
Jul 7, 2022 9:44 am
After term 4 (when you turned 36 years old) you have to roll 2d6-total number of terms after every advancement roll
https://i.imgur.com/6qppgio.png
Jul 7, 2022 9:49 am
I'll finish up with the benefits and roll for ageing afterwards.

Rolls

navy2 - (1d6)

(4) = 4

Jul 7, 2022 9:50 am
Airshark says:
rolling each one separatly to get an uninfluenced decission on wether keeping the cash or the benifit
You have to specify BEFORE you roll if it is Cash or Benefit, you don't get to roll and then pick whichever is better.
Jul 7, 2022 9:50 am
4: weapon

Rolls

navy3 - (1d6)

(3) = 3

Jul 7, 2022 9:52 am
3= 2 ship shares

rolling for aging
vagueGM says:
Airshark says:
rolling each one separatly to get an uninfluenced decission on wether keeping the cash or the benifit
You have to specify BEFORE you roll if it is Cash or Benefit, you don't get to roll and then pick whichever is better.
NOOOOOOOOOOOOO.

I'll start over. damnit
Jul 7, 2022 9:55 am
In that case I can roll everything at once.
I'll take benefit everytime.

Rolls

scholar2 - (1d6)

(1) = 1

scholar3 - (1d6)

(1) = 1

navy1 - (1d6)

(5) = 5

navy2 - (1d6)

(1) = 1

navy3 - (1d6)

(4) = 4

Jul 7, 2022 9:59 am
And everything is the same as before minus one ship share.
+INT
+INT
TAS membership
1 Ship Share
1 weapon

Rolling for aging.
2d6-4
Last edited July 7, 2022 10:00 am

Rolls

ageing - (2d6-4)

(63) - 4 = 5

Jul 7, 2022 10:04 am
Now I'm exhausted :-(
Jul 7, 2022 10:05 am
Airshark says:
Now I'm exhausted :-(
Hehe.

Are you planning to do another Career after the Navy?
Jul 7, 2022 10:06 am
No thank you. I need to travel now.
Jul 7, 2022 10:11 am
I think you need another ageing roll. You did 5 terms in total, right?
Jul 7, 2022 10:13 am
If the precareer counts, yes.
Jul 7, 2022 10:14 am
agein -5

Rolls

ageing -5 - (2d6-5)

(16) - 5 = 2

Jul 7, 2022 10:17 am
Airshark says:
If the precareer counts, yes.
Yeah. The distinction between 'Career' and 'Term' is a bit confusing at times, but this is about your Age. University takes 4 years of your life.
Jul 10, 2022 6:15 am
If you are done, update your post in the connections thread to be a summary of the character that we can use to form connections.

Look for anything that looks like an interesting conenction in Ronny's post.

Once we have all three characters in there at the top we can ask questions about specifics or about the mechanics of this part.
Jul 12, 2022 9:04 am
Airshark says:
3= gun combat (skill goes to 1, skipping 0)
I was looking at your character sheet, and I think you made a mistake here. I think you have to choose 1 specific type of gun to get the 1 in. You get 0 in all the others.
Can you confirm, @vagueGM?
Jul 12, 2022 9:07 am
Yes, you pick the type of gun you are trained in, that type gets level 1.

Being trained in any type of gun give you level 0 in all guns as well, from basic 'knowing how to use guns'.
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