As the illusion takes hold, Frug yells, "Q, take us out of orbit! ENGAGE!!!"
Attention σ cadets: The game
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Aug 31, 2022 3:59 pm
Frug looks ahead, ready to lead. He has a little uneasiness in his stomach, but no matter! He can take it!
As the illusion takes hold, Frug yells, "Q, take us out of orbit! ENGAGE!!!"
As the illusion takes hold, Frug yells, "Q, take us out of orbit! ENGAGE!!!"
Aug 31, 2022 4:15 pm
Q quickly finds the chart room and the Spelljammers quarters and then excitedly throws the door open to the helmroom. For a moment he is still as the night and he lets the vision of the Helm be absorbed indelibly into his memory.
The artificer moves towards the helm almost reverently and begins to feel the fine craftsmanship of the polished oak arms and the soft velvet upholstery. As length, Q takes his place upon the helm and immediatley begins to feel a tingling sensation across the length of his body now in contact with the wonderous item. Q's eyes close to aid his concentration but his vision is not lost. Instead, it feels as if he and the ship have become one. At will Q can move his vision to any point on the ship - from Stern Castle to Forecastle, from Main deck to mast.
Just then, Q hears and then looks towards and sees Captain Frug... Q, take us out of orbit! ENGAGE...
"Aye, aye, Cap'n. Bearing please?"
Q wills the ship skywards....
[ +- ] The Helm

Just then, Q hears and then looks towards and sees Captain Frug... Q, take us out of orbit! ENGAGE...
"Aye, aye, Cap'n. Bearing please?"
Q wills the ship skywards....
Last edited August 31, 2022 4:19 pm
Rolls
Ascend to Wildspace - (1d20+7)
(9) + 7 = 16
Aug 31, 2022 4:18 pm
OOC:
Q has taken and infused Enchanced Arcane Focus (giving +1 on Spellcasting checks) and Mind Sharperner (enabling him to shrug up to 4 CON saves to maintain concentration)Last edited August 31, 2022 4:18 pm
Aug 31, 2022 4:42 pm
"Heading is mark 23.5216, in the Dynosis sector.
"We will be retrieving a fallen captain's log. We need to understand what led to their ship's demise.
"Crew, as you are well-aware, Wildspace holds some of the greatest marvels of the universe, but along with that are many perils. Stay frosty, heed my orders, and we will all get back home alive and with stories of greatness."
Frug looks to his crew, and sees familiar faces. He points to Torch: "Torch, you are my number 2."
He points to Johnny: "Johnny, you will be my security officer."
He points to Acaelia: "Acaelia, you will be our science officer."
"Crew, let's complete this mission, and head back home for some more of Ryeback's Gunpowder Chowder!"
"We will be retrieving a fallen captain's log. We need to understand what led to their ship's demise.
"Crew, as you are well-aware, Wildspace holds some of the greatest marvels of the universe, but along with that are many perils. Stay frosty, heed my orders, and we will all get back home alive and with stories of greatness."
Frug looks to his crew, and sees familiar faces. He points to Torch: "Torch, you are my number 2."
He points to Johnny: "Johnny, you will be my security officer."
He points to Acaelia: "Acaelia, you will be our science officer."
"Crew, let's complete this mission, and head back home for some more of Ryeback's Gunpowder Chowder!"
Aug 31, 2022 6:40 pm
Torch straightens up, "Aye, Captain!" and looks out over the decks, barely keeping down the urge to holler and shout with joy as the ship begins to rise toward wildspace.
Aug 31, 2022 6:46 pm
Plotting a course to your destination is a group skill challenge. Each of you will choose a roll, and please narrate how you contribute to the course-plotting and the first leg of the journey
Aug 31, 2022 7:30 pm
Torch manages some rigging, and waits for orders from Captain Frug.
WOW the dice knew.
DM - do I roll/try again? Is it a cumulative score?
OOC:
I know nothing about IRL sailing... I'm just guessing.WOW the dice knew.
DM - do I roll/try again? Is it a cumulative score?
Last edited August 31, 2022 7:31 pm
Rolls
Athletics for piloting assistance - (1d20+2)
(1) + 2 = 3
Aug 31, 2022 7:47 pm
At the Captains direction, Q checks the charts... 23.5216, Dynosis sector... He feels the ship's inertia, feels the resistance, as a bristling in all of his limbs as the novice Spelljammer urges the Hammerhead onto its target course.
Rolls
Intelligence (Investigation) - (1d20+6)
(7) + 6 = 13
Aug 31, 2022 9:31 pm
The captain uses his natural charm and good-will to use in this leadership role.
He’s never been a leader before, but he has always had a way of helping people to understand his thinking.
He hopes to encourage his crew to perform to the best that they can.
He’s never been a leader before, but he has always had a way of helping people to understand his thinking.
He hopes to encourage his crew to perform to the best that they can.
Rolls
Persuasion (E+6) - (1d20+6)
(15) + 6 = 21
Sep 2, 2022 5:57 am
As the illusion builds around him and the decks become solid beneath hooves, Johnny feels more at ease. Wandering over to the railings he runs his hands along the wood and gets a feel for his sea-legs. All of a sudden he is pulled out of his stupor as Frug calls orders, "Yes Capt’n, security it is. Though I not be wearing red, it seems to me that be the colour of someone aboot to go down to the locker."
Quickly he gets his bearing and uses his strength to tighten the Main Sail, and the clambered up the rig to the crows nest in order to get a better view from which to use his navigation skills.
Quickly he gets his bearing and uses his strength to tighten the Main Sail, and the clambered up the rig to the crows nest in order to get a better view from which to use his navigation skills.
Rolls
Athletics check - (1d20+6)
(5) + 6 = 11
Sep 2, 2022 8:45 am
OOC:
I have been out for a few days due to RL mess happening. Sorry for the delays. Trying to catch up nowBut first these sails need to be set. Not much science in there. So she climbs up a mast to untie the sails to make them fall open nicely.
Urgh... physical work... if she could just climb up in reach enough to cast her mage hand, life would be so much easier.
Last edited September 2, 2022 8:46 am
Rolls
Acrobatics - (1d20+2)
(7) + 2 = 9
Sep 2, 2022 1:46 pm
Frug smiles at the woman’s upset. It made him laugh, since, to him, science and magic were basically the same thing. He didn’t think that it made sense to explain I’m what he meant exactly to her; instead, he would call on her expertise when the time came and he needed answers about magical or physical phenomena.
Based on the stories he read about sailors, the time will come.
Based on the stories he read about sailors, the time will come.
Sep 4, 2022 7:37 pm
OOC:
found an image/battle map of your ship
Acaelia has positioned herself in a lookout position and get the full view as their ship accelerates to spelljamming speed. In the open wildspace distances are vast and to is the speed. After a minute or so in this high speed where planets grow and shrink (depending if you are going towards or away from them) the helm throws an alarm and Q eases the ship back to normal flying speed. Unfortunately you drop out in a school of giant space eels. Each eel discharges a bolt of lightning as it chips by. The ship is caught in the eels’ electrical storm, which starts one or more fires on the deck.
OOC:
Have each character make a DC 13 ability check. Each player chooses which check to make based on their character’s role aboard the shiprunekyndig sent a note to HeroAmongMen
runekyndig sent a note to Cettish,Calexico_Night,Mathfuric
runekyndig sent a note to therecusant

Sep 4, 2022 8:03 pm
Torch quickly helps to quell any fires on deck.
Rolls
Athletics - (1d20+2)
(12) + 2 = 14
Sep 5, 2022 12:21 am
"Men and Women, watch it, and brace yourselves! These things can be nasty!"
Rolls
Persuasion (E+6) - (1d20+6)
(9) + 6 = 15
Sep 5, 2022 10:30 am
Johnny is surprisingly nimble around the deck of a ship and quickly gathers a large amount of buckets, in hopes of using them around the ship . . .
OOC:
Lol my rolls seem to be balancing out.Last edited September 5, 2022 10:31 am
Rolls
Athletics check - (1d20+6)
(1) + 6 = 7
Sep 5, 2022 12:22 pm
Acaelia quickly scuttles down the mast again.
Bleh. More physical work. As she runs to wards the water buckets.
She'd even need to climb back into the mast again after all this...
... only thinking about that already tires her out.
Bleh. More physical work. As she runs to wards the water buckets.
She'd even need to climb back into the mast again after all this...
... only thinking about that already tires her out.
Last edited September 5, 2022 12:22 pm
Rolls
Acrobatics - (1d20+2)
(3) + 2 = 5
Sep 5, 2022 3:01 pm
As the ship falls back from spelljamming speed, the tingling in the navigator's limbs, intensifies. Q sees and feels the lightning strikes blast the hull and deck and whilst waiting for further instruction, attempts to calculate evasive manoeuvres
Rolls
Arcana - (1d20+4)
(10) + 4 = 14
Sep 6, 2022 6:37 pm
You get through the school of electrical space eels with some source marks. By the time you have fixed the minor damages, you arrive at an asteroid field. Fnug spots the wreckage of a flying fish ship, torn apart by the celestial debris.
The wreckage is surrounded by a cloud of silvery dust particles that reduce visibility. Johnny spots logbook lays amid debris from the captain’s cabin, all of which bobs in the derelict’s gravity plane
In Wildspace and on the Astral Plane, gravity is an accommodating force, in that the direction of its effect seems to be "that which is most convenient." For an object the size of a planet or moon, gravity pulls everything toward the center of the body, meaning that creatures can stand upright anywhere on the surface, and dropped objects fall perpendicular to the surface they land on.
For smaller objects, such as spacecraft, gravity doesn't radiate from a point but rather from a plane that cuts horizontally through the object and extends out as far as its air envelope. An object's gravity plane is two-directional: a creature can stand upright on the bottom of a ship's hull—upside down from the perspective of those elsewhere on the ship—and move around as easily as if it were walking on the top deck. Diagram 2.1 shows the location of the gravity plane of a nautiloid, by way of example, and indicates the directions in which its gravity operates.
One of the unusual properties of a gravity plane is that an object that falls off the side of a ship can end up oscillating back and forth across the gravity plane. It drops in one direction until it crosses the plane, then reverses direction back toward the plane again, continuing until something causes it to stop.
There is no solid ground to stand on. How do you retrieve the logbook?
The wreckage is surrounded by a cloud of silvery dust particles that reduce visibility. Johnny spots logbook lays amid debris from the captain’s cabin, all of which bobs in the derelict’s gravity plane
[ +- ] Gravity planes
Quote:
The reason everything pulls its own atmosphere along through space is the force of gravity. It's also the reason why creatures can stand on a spacefaring ship without falling off the deck.In Wildspace and on the Astral Plane, gravity is an accommodating force, in that the direction of its effect seems to be "that which is most convenient." For an object the size of a planet or moon, gravity pulls everything toward the center of the body, meaning that creatures can stand upright anywhere on the surface, and dropped objects fall perpendicular to the surface they land on.
For smaller objects, such as spacecraft, gravity doesn't radiate from a point but rather from a plane that cuts horizontally through the object and extends out as far as its air envelope. An object's gravity plane is two-directional: a creature can stand upright on the bottom of a ship's hull—upside down from the perspective of those elsewhere on the ship—and move around as easily as if it were walking on the top deck. Diagram 2.1 shows the location of the gravity plane of a nautiloid, by way of example, and indicates the directions in which its gravity operates.
One of the unusual properties of a gravity plane is that an object that falls off the side of a ship can end up oscillating back and forth across the gravity plane. It drops in one direction until it crosses the plane, then reverses direction back toward the plane again, continuing until something causes it to stop.

Rolls
Torch - Aosa Torick: Perception - (1d20+4)
(8) + 4 = 12
Acaelia Talmost: Perception - (1d20+0)
(15) = 15
Frug Murnig: Perception - (1d20+3)
(20) + 3 = 23
Johnny Kidd: Perception - (1d20+2)
(16) + 2 = 18
Quintis Fabia: Perception - (1d20+3)
(12) + 3 = 15
Sep 6, 2022 7:45 pm
Frug pulls in his senior officers together, inside, where Q is piloting the ship. He details what Johnny and him spotted, the situation with the gravity plane, and then says, "Officers, we have to get that logbook. Now, I had a thought. I wonder if any of you have rope. I have 50 feet of it. What if we were to tie the rope around my waist, and around some bulkhead, with 2 or 3 of you holding onto the rope, and then Johnny throw me in the direction of the logbook. If we got close enough, I could retrieve it, and then you all pull me in quickly, and then we head out of here.
"Acaelia, I am looking specifically for your expertise, as you would have the best sense of how gravity works out here, and the physics of this proposal. I value all of your opinions and thoughts, and would love any of you to share your thoughts or feelings about this."
"Acaelia, I am looking specifically for your expertise, as you would have the best sense of how gravity works out here, and the physics of this proposal. I value all of your opinions and thoughts, and would love any of you to share your thoughts or feelings about this."
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