A Rainbow Runs Red

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Dec 5, 2022 2:21 am
OOC:
Just to confirm, this is the door on the other side of the casket room?
Dec 5, 2022 6:06 am
OOC:
Yes.
Dec 6, 2022 8:18 pm
Thankfully the line of mourners is easy enough to predict. They pass through the door at regular intervals.

The door opens to a familiar room. Mounted animal heads line the walls, fireplace, etc. Just seen from the other side.
Dec 7, 2022 10:11 pm
Cade holds up a finger, indicating for Ash to wait a minute. Then enters the trophy room again from this side and attempts to retrace her steps back into the Green Room to see if it is indeed a circle.
Last edited December 9, 2022 7:54 am
Dec 12, 2022 2:48 am
Cade, you step into the trophy room, immediately every trophy in the room (walls, floor, tables) begins to hoot and holler. The deer head emits a ghastly roar, elongating with a wet crunching sound. It whips towards Cade like some horrific brown furred snake.
OOC:
Cade! You're in danger. Please roll to avoid a mental attack and a physical attack of 3 and 5 respectively.
Dec 12, 2022 6:32 am
OOC:
Rolls

Rolls

Mental - (2d6+3)

(54) + 3 = 12

Physical - (2d6+5)

(46) + 5 = 15

Dec 23, 2022 7:41 pm
OOC:
Alright, I misspoke, these are attacks with ratings of the stated amounts, so your goal is to get roll + rating above 7 + attack rating.
With Cade's agility that physical dodge would be at a +2 for 11, clearing the 10 needed.
The mental attack however 10 + your base rating of 1 puts you at 11, not enough to match the 15. So you are technically getting hit by it. It's still possible to pull through though.

Please roll the house die once for each of the previous actions.
Then, please also roll 1d6 for getting hit. Specifically this would be 1d6 - your rating + attack rating, or 1d6 + 4. The result is the intensity of the mental wound you take.

Woof, a lot of words. I think I've linked it before, but if you need the reference again it's here.
Dec 27, 2022 9:43 pm
OOC:

I am very confused here.
You stated the mental attack was 3 (7+3=10). Cade's rolls were 5+4+1=10
And the physical attack was 5 (7+5=12). Cade's rolls were 4+6+2=12
She matched both attack rolls.
Dec 30, 2022 6:35 am
OOC:
I flipped them and/or can't add. You can pass into the next room cleanly. Please don't forget to add the house die for each roll.
Cade, other than whatever the hell just happened in the trophy room, your loop around is quiet. Almost eerily so.

Ash, you don't actually hear Cade's footsteps until she re-enters the greenroom, not even as an echo.
Jan 2, 2023 8:18 pm
Ash grins slightly as Cade reappears. His expression immediately changes to one of concern. "Cade? Are you okay? What happened?" He asks her.
Jan 3, 2023 7:02 pm
Cade shakes her head. "Let's keep moving. I don't want to think about it. Let's stay together from now on."

She moves to the other door in the green room and waits until Ash joins her, before entering.
Jan 5, 2023 1:54 am
The pull door doesn't budge. It's almost as if it's just a sculpted part of the wall, the same way a column or molding would be.
Jan 12, 2023 8:02 am
Cade pulls Ash along and tries to backtrack to the library, where she believes she remembers a passage they did not take the first time through.
Jan 12, 2023 8:58 pm
OOC:
In more narrative games I often hold off on room maps, but I think this room is a shape enough (and the main image is perspective enough) to drop it.
https://tdhdh281.thedarkesthouse.com/public_files/library-map.jpg
OOC:
The left most door is the one you came through initially. Up (characters' left) is the greenroom. Down (characters' right) is the Trophy Room. The door behind the desk has not been entered.
Quote:
There is also a door you couldn't see when you first entered the library. This smaller door opens to an arched stone passage, wind seeming to find its way through cracks in the opposite door. Unlike the previous shadowy hallway, your lights penetrate this one, casting shadows off the uneven stones.
Ash, the books you found were along the more hallway bookshelves, since Cade was behind the desk.
Returning to the library, it appears untouched. The door to the Trophy Room stands open from Cade's dash through, but nothing in there seems out of place. The buck head is on the wall unmoving.
Jan 15, 2023 1:22 am
Cade goes over to the unopened door and tries to open it.
Jan 15, 2023 7:34 pm
A short set of stairs leads up into a shadowy hallway. Though your lights work (unlike the last hallway) the shadows they cast on the uneven stone seem to elongate unnaturally unless you focus on them.

The air smells of a cool night's breeze. How.... how long have you been in the house.

There are drag marks here. They don't go anywhere suspicious, just one end of the hall to the other.
Jan 16, 2023 8:15 pm
Ash takes note of the drag marks and points them out.
OOC:
Can we see any doors of passages off the hallway?
Jan 16, 2023 10:23 pm
Equinox says:
Ash takes note of the drag marks and points them out.
OOC:
Can we see any doors of passages off the hallway?
OOC:
You don't see any other than the other end.
Jan 19, 2023 9:14 am
Ash cautiously walks down the hallway to see what's at the other end.
Jan 20, 2023 6:03 am
The heavy stone door here leads out into a walled courtyard. A few bits of brown grass peek from between the stones. It's cold and still. The wind that was causing the draft in the hall blows in the distance.
In the middle of the courtyard stands a statue of a weeping woman, in white stone. Marble maybe.

There are 2 other exits here, both along the wall you entered from. The further is a nearly identical stone door and archway. Between the two arches is a wooden cellar door.

https://tdhdh281.thedarkesthouse.com/public_files/interiorcourtyard-image.jpg
OOC:
Interestingly, this image is from the far side of the courtyard to where the two of you entered. Your entrance is the one that has light coming from it on the left.
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