New Spells

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Oct 8, 2022 8:30 am
Smoke Breathing
3rd-level transmutation (ritual)
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a piece of waterlogged fabric)
Duration: 24 hours

This spell grants up to ten willing creatures you can see within range the ability to breathe nonmagical harmful gas until the spell ends. Affected creatures also retain their normal mode of respiration. Additionally, until the spell ends, affected creatures can exhale smoke at will as a harmless visual effect. This smoke dissipates immediately and does not provide cover.
Oct 8, 2022 8:31 am
Song of Mala
6th-level evocation
Casting Time: 1 action
Range: Self (10 miles)
Components: V, S, M (an oyster shell containing a pearl worth 750 ps or spilled with 750 hp of blood
Duration: Concentration, up to 1 hour

You raise your voice, and begin to sing with the blessing of divine spirits. Your song is magically enhanced and carries over incredible distances.

You can choose to have your song heard by all creatures within range, any number of specific creatures within range, or any number of specific type(s) of creatures you select within range. (For example, the song might be heard by every undead creature and every elf; or every undead elf.)

Using this song you can communicate a message up to 25 words, which will be understood by any hearer regardless of what languages they speak (as long as they speak at least one language).

As long as you concentrate on this spell, any creature that heard your song can pinpoint your location.
Oct 8, 2022 8:31 am
Spellblinding
9th-level illusion
Casting Time: 1 hour
Range: 60 feet
Components: V, S, M (wool, feathers, rare inks worth 1,000 ps or mixed with 1,000 hp of spilled blood, which is consumed by the spell)
Duration: Until dispelled

You choose a creature or object in range that you can see, and render it invisible to spellcasters. Any creature capable of casting a cantrip or spell of 1st-level or higher is unable to see the target you choose until the spell ends, nor can they be detected by spellcasters using magical means. Creatures who cannot cast cantrips or spells can see the target as before.
Oct 8, 2022 8:31 am
Steal Speed
2nd-level transmutation
Casting Time: 1 bonus action
Range: 30 feet
Components: V, S, M (a length of braided twine)
Duration: Concentration, up to 10 minutes

A creature you can see within range must make a Wisdom saving throw. On a failure, their speed is halved, and any speeds you possess are increased by the amount by which their speed is reduced.
Oct 8, 2022 8:31 am
Stonebone
3rd-level transmutation
Casting Time: 1 bonus action
Range: Touch
Components: V, S, M (a stone and a bone)
Duration: 1 minute

You touch a willing creature. Their bones harden and become dense as stone, and their knuckles, elbows, shoulders, and knees sprout rocky protrusions. Until the spell ends, they have resistance to bludgeoning damage, and their unarmed attacks deal an extra 1d4 bludgeoning damage.
Oct 8, 2022 8:31 am
Stormscrying
2nd-level divination (ritual)
Casting Time: 1 minute
Range: Self
Components: V, S, M (a needle and a jar of water)
Duration: Instantaneous

You name a location with which you are familiar. You sense the current weather at that location, detecting temperature, precipitation, wind, time of day, and so on. If you use this spell to detect the weather of a large region, you gain a more general indication of the weather, such as "scattered thunderstorms" or "partly foggy."
Oct 8, 2022 8:31 am
Tilt
5th-level transmutation
Casting Time: 10 minutes
Range: 60 feet
Components: V, S, M (an angled rock or twig)
Duration: 8 hours

Choose up to 8 willing creatures within range. Until the spell ends, affected creatures’ sense of gravity shifts by up to 90 degrees in the direction of your choice. Affected creatures fall in your chosen direction, as does any gear worn or carried by affected creatures at the time of casting. As an action, you can change the direction of gravity for all affected creatures while the spell is active.
Oct 8, 2022 8:31 am
Time Slip
1st-level enchantment
Casting Time: 1 action
Range: 30 feet
Components: S, V
Duration: Concentration, up to 1 hour

A creature you can see within range must make a Wisdom saving throw. On a failure, they become confused about time, believing it to be whatever hour of the day you choose. They remain convinced of the time until the spell ends, rationalizing explanations for unusual darkness or
light based on the enchantments of the spell.
Oct 8, 2022 8:31 am
Traitor’s Kiss
5th-level illusion
Casting Time: 1 bonus action
Range: Touch
Components: V, S, M (a dab of paint and a serpent’s tongue)
Duration: 8 hours

You touch a willing creature and grant them the appearance of another’s trusted companion. Choose a humanoid with whom you are familiar, and give your target the appearance, voice, and scent of their most trusted humanoid friend, relative, or confidante. The DM determines the form based on who the target is most likely to trust. The target has advantage on Charisma checks to influence the chosen humanoid, and magically learns general information about the illusory persona, including their name, relation to the target, and personality.
Oct 8, 2022 8:32 am
Weight
2nd-level transmutation
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (powdered hoof)
Duration: Concentration, up to 1 minute

Choose an object in range no larger than a 5-foot cube. You cause the object to become unbearably heavy. The object does not bounce, roll, or slide unless it is on a steep incline. A creature can attempt a Strength check against your spell save DC to lift the object, ending the spell on a success.

If you target an object held or worn by a hostile creature, that creature must succeed on a Strength saving throw to avoid the spell. On a failure, the creature takes 2d6 bludgeoning damage, dropping the object if it is held, or falling prone if it is worn.

At Higher Levels. When you cast this spell at higher levels, you can target objects of an additional 5 feet in size per spell level above 2nd.

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