Redcap says:
Air mage is fine, that player dropped for irl reasons.
Great, If I'm not eating another player's lunch, I'll go with the idea of air/storm magic.
Redcap says:
It looks good, could you add the purpose for your final aspect?
I thought it might be fun to go with a quirky aspect here. I'm always happy to negotiate on aspects or anything else about the character
The basic idea is that there's something about her appearance that just seems to work. Despite her youth, the eyepatch and scar give her a certain flair and gravitas. She looks like she's more experienced than she really is and can blend in with rogues, sailors and mercenaries.
As well as a bold fashion statement, the eyepatch is also a reminder of the painful mutilation inflicted on her by her keepers, where her left eye was replaced by the Eye of the Zephyr, an artifact with magical properties (see stunt All-seeing eye)
Invoke when: when she carries off her appearance with dash and flair
Compel when: when her roguish appearance might inspire suspicion or hostility, or make her memorable when she's trying to blend in.