Character Creation

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Oct 10, 2022 6:36 pm
Let me do a little research before I go along with the attacks and defenses. But as for a random power, that should be fine.

To be quite frank, I'm wary of the idea of a character having some invisible mental wrecking ball that requires very specific defenses. I think combat forms can be required for certain telepathic abilities, but let's do this one step at a time.
Oct 10, 2022 7:08 pm
Fair enough
Oct 10, 2022 7:35 pm
Everything I've read suggests using the Complete Psionics Handbook instead of the Players Option book. The key points in it are that your gypsy-bard would roll a d100 for a power in the Wild Disciplines (and have a chance of multiple powers, selected powers, or even wild sciences), and would have enough PSPs to cast the power once or concentrate for four rounds.

Thank you, TSR, for this confusion!
Oct 10, 2022 8:13 pm
What do you have so far?
Oct 10, 2022 8:14 pm
Welcome umbraldragon! So far we have some roles, and one player expressing interest in a bard. So basically, nothing. A clean slate!
Oct 10, 2022 8:15 pm
Here's to fate!

Rolls

Set 1 - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (531) = 9

3d6 : (262) = 10

3d6 : (256) = 13

3d6 : (411) = 6

3d6 : (635) = 14

3d6 : (235) = 10

Set 2 - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (142) = 7

3d6 : (521) = 8

3d6 : (654) = 15

3d6 : (236) = 11

3d6 : (361) = 10

3d6 : (612) = 9

Set 3 - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (632) = 11

3d6 : (455) = 14

3d6 : (245) = 11

3d6 : (425) = 11

3d6 : (542) = 11

3d6 : (466) = 16

Oct 10, 2022 8:21 pm
umbraldragon says:
Ranger
Rangers in this edition require a minimum of 13 Str and Dex, and 14 Con and Wis. You have some decent arrays of stats, but none that quite match that.

However, you can quite easily make an outdoorsy fighter or some kind of nature priest should you want!
Oct 10, 2022 8:35 pm
cowleyc says:
Holy smokes, but at least you can play that Paladin now!

And in my live game, the paladin was the first to go. Now where did I save that audio file of evil laughter...
The problem with Paladin is that you need two high stats, one of which you'll probably never use, and one of which won't become really useful until 9th level. You really need at least one other reasonably high stat to make what is essentially a Fighter with some cool bonuses viable early on.

I'm strongly leaning towards a basic, single class Fighter, but I'm going to think it over some more, read up on the various kits, and sleep on it.
Oct 10, 2022 8:41 pm
Oh, didn't see that. I'll do some research...
Oct 10, 2022 11:23 pm
Wild talent

Rolls

1d100

(99) = 99

Oct 10, 2022 11:26 pm
Sciences

Rolls

1d100

(95) = 95

Oct 10, 2022 11:26 pm
Jeez that went well
Oct 10, 2022 11:34 pm
Ok I'm down with Druid, Cleric, or Wizard. In that order. What do you suggest?
Oct 11, 2022 12:04 am
umbraldragon says:
Ok I'm down with Druid, Cleric, or Wizard. In that order. What do you suggest?
I personally love druids, but they're commonly accepted as less powerful than clerics in this edition, due to the lack of Turn Undead and the limited spheres of magic. But! Less powerful does not mean not powerful. Those three are all great!
Oct 11, 2022 12:08 am
dominion451 says:
Jeez that went well
You're not kidding! Science and two devotions? Squeezing every bit of power out of that kit, I see
Oct 11, 2022 12:27 am
Druid it is then.
Oct 11, 2022 1:24 am
cowleyc says:
dominion451 says:
Jeez that went well
You're not kidding! Science and two devotions? Squeezing every bit of power out of that kit, I see
Only problem is most of the abilities use wisdom as the attribute, gonna have to do some reading...
Oct 11, 2022 2:48 am
Max HP at 1st level?

(asking for a friend)
Last edited October 11, 2022 2:48 am
Oct 11, 2022 2:51 am
dominion451 says:
Max HP at 1st level?

(asking for a friend)
Absolutely!
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