Chapter 4: Journey to Red Cat Cave

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Jan 16, 2023 1:41 pm
Haitith move up as Koram kills the red hunter. Then Haitith digs its claws into the creature.

Igbork runs forward and lets loose an arrow at the creature, which hits. Atticus strikes the creature and backs off.

The yellow hunter runs around the bushes and draws a spear as the creature lashes out with its pseudopod at whoever is closes, which turns out to be Haitith. One of the pseudopods hits, and Koram can feel it in the psychic feedback between him and Haitith.
OOC:
All of you to act again:

Round 5:
Character Initiative Acted Statuses
Green 24 X
Koram 18 -28 hp
Atticus 18 -20 hp
Igbork 15
Grom 9 -7 hp
Yellow 7


https://i.imgur.com/oshux1s.jpg

Rolls

Yellow vs Haitith #1 - (1d20+9)

(15) + 9 = 24

Yellow vs Haitith #2 - (1d20+9-5)

(6) + 4 = 10

Yellow vs Haitith #3 - (1d20+9-10)

(4) - 1 = 3

Yellow vs Haitith Damage #1 - (1d4+2+1d4)

(2) + (2) + 2 = 6

Yellow vs Haitith Damage #2 - (1d4+2+1d4)

(4) + (1) + 2 = 7

Yellow vs Haitith Damage #3 - (1d4+2+1d4)

(4) + (1) + 2 = 7

Jan 16, 2023 9:40 pm
Koram feels the ache in his gut as Haitith takes another blow, causing him to bend forwards nearly as if he had been struck himself. He feels on the verge of passing out, but he couldn't leave his brothers to fend for themselves. Not now.

He raises a hand towards Haitith and wills magical energy to envelop the eidolon's body, strengthening the dragonling. "Attack, Haitith!" he yells with as much force as he can muster in his current state.
OOC:
Free Action: Extend Boost (Crit Success - Boost Eidolon will last 4 rounds 1 Focus used)
Action 1: Boost Eidolon (+2 damage)
Action 2: Haitith Strikes @ Green
Action 3: Haitith Strikes @ Green, Secondary Weapon
Last edited January 16, 2023 9:42 pm

Rolls

Extend Boost (Arcana) vs DC 15 - (1d20+5)

(20) + 5 = 25

Strike 1 (Jaws) - (1d20+8, 1d8+6)

1d20+8 : (7) + 8 = 15

1d8+6 : (5) + 6 = 11

Strike 2 (Tail, Agile) - (1d20+4, 1d6+6)

1d20+4 : (16) + 4 = 20

1d6+6 : (6) + 6 = 12

Jan 16, 2023 11:00 pm
Igbork notices that Koram seems to be able to control the creature alone with his companion.
He runs a bit towards the yellow hunter, then draws his bow and releases two arrows at him
Drop ya weapon or you'll become a hedgehog! he yells at the hunter

Rolls

Short bow attack #1 - (1d20+7)

(9) + 7 = 16

Short bow attack #2 - (1d20+2)

(15) + 2 = 17

Potential damage #1 - (1d6)

(6) = 6

Potential Damage #2 - (1d6)

(1) = 1

Jan 17, 2023 12:55 pm
Haitith's attacks fells the foul creature, which turns into sludge.

Igbork's first arrow hits one of the trees blocking vision, while the second finds it mark. It doesn't look like it slows down the hunter any.
OOC:
The creature had 22 health left and you did 23 so that Boost Eidolon did it's job this turn.

Atticus and Grom is up.
Jan 17, 2023 3:31 pm
OOC:
How far away are the hunters from Atticus?
Jan 17, 2023 6:23 pm
"Koram! Be still", shouts Grom as he moves towards his injured comrade. "Let me treat your wounds, your no good to the following dead, are you? Sit down, please". Grom drops to his knees, and after moistening his hands with spittle, he rubs them into the earth making a paste out of the soil.
OOC:
If Koram permits, Grom will cast Healing Plaster to Treat Wounds
.

Rolls

Medicine check - (1d20+7)

(2) + 7 = 9

Jan 17, 2023 6:26 pm
OOC:
bloody hell! I'll use a Hero Point to re-roll the medicine check, assuming Koram wants me to attempt to Treat Wounds...

What's the DC, GM?
Last edited January 17, 2023 6:29 pm

Rolls

Medicine check - (1d20+7)

(16) + 7 = 23

Jan 17, 2023 7:30 pm
Furmyr says:
OOC:
The creature had 22 health left and you did 23 so that Boost Eidolon did it's job this turn.

OOC:
Excellent!
therecusant says:
OOC:
bloody hell! I'll use a Hero Point to re-roll the medicine check, assuming Koram wants me to attempt to Treat Wounds...


What's the DC, GM?
OOC:
Koram is more than happy to receive some healing - thanks Grom!

If you are 'trained' in Medicine, then it is a DC 15 to heal 2d8hp, so it looks like a success to me :D

Fwiw, when you succeed, you can continue treating, though without the Battle Medicine feat I'm not sure we can do this during the encounter.
Last edited January 17, 2023 8:02 pm
Jan 18, 2023 7:42 am
Squadfather44 says:
OOC:
How far away are the hunters from Atticus?
With the bushes counting as difficult terrain it will be 60 feet to reach him.
Jan 18, 2023 2:13 pm
Atticus charges after the retreating enemy. Moving as fast as his wounds will allow, he makes up what ground that he can.
OOC:
Atticus will move as far as he can. He'll keep his shield ready as well, just in case.
Jan 18, 2023 2:56 pm
OOC:
Grom is trained in medicine so I’ll roll for the healing. Happy to carry on treating wounds (with Koram and Grom effectively out of combat) if the GM allows

Rolls

Treat Wounds - (2d8)

(75) = 12

Jan 18, 2023 3:00 pm
As Grom applies the healing balm onto Koram’s wounds, he sees the wounded Atticus lurch forward to attack the retreating enemy, and the Druid calls out to him, "Atticus, no! Come hither. You need your wounds treating. Leave the vermin to Igbork or the savage mercy of Sister Cinder."
Jan 18, 2023 10:51 pm
therecusant says:
OOC:
Grom is trained in medicine so I’ll roll for the healing. Happy to carry on treating wounds (with Koram and Grom effectively out of combat) if the GM allows
OOC:
Thanks! That puts Koram/Haitith back to 18/32hp.
"Thank you, Grom," Koram says, as the man treats his wounds. "Feels better already." He offers a weak, but very sincere smile.
Last edited January 18, 2023 10:53 pm
Jan 20, 2023 1:18 pm
The remaining hunter moves up to Atticus with a growl. "Do you know who you are dancing with? I am Brarga, chosen by Ivarsa herself to scout ahead! I do not fear death."

Though his attacks bounce harmlessly off Atticus' shield.
OOC:
You all can act again:
Round 6:
Character Initiative Acted Statuses
Koram 18 -16 hp
Atticus 18 -20 hp
Igbork 15
Grom 9 -7 hp
Yellow 7


https://i.imgur.com/xxDA6h5.jpg

Rolls

Attack #1 vs Atticus - (1d20+9)

(6) + 9 = 15

Attack #2 vs Atticus - (1d20+9-5)

(1) + 4 = 5

Damage Attack #1 - (1d6+3)

(2) + 3 = 5

Damage Attack #2 - (1d6+3)

(2) + 3 = 5

Jan 20, 2023 4:53 pm
Igbork drops his bow and rushes forward. Directly in front of the yellow hunter he draws his sword and attacks him, both in the same motion. Then he takes another stab at the hunters face
OOC:
Action 1: Move
Action 2: Quick Draw (Draw your weapon and attack with the same action)
Action 3: Attack

Rolls

Short sword attack #1 - (1d20+7)

(4) + 7 = 11

Short sword attack #2 - (1d20+2)

(15) + 2 = 17

Potential damage #1 - (1d6)

(3) = 3

Potential Damage #2 - (1d6)

(3) = 3

Jan 20, 2023 6:22 pm
Haitith moves closer to the remaining enemy, drawing in close and attacking the man, tearing into him with devastating fury.
OOC:
Action 1: Haitith strides
Action 2: Haitith strides to enter melee, just west of Atticus
Action 3: Haitith strikes yellow
Last edited January 20, 2023 6:22 pm

Rolls

Strike 1 (Jaws) - (1d20+8, 1d8+6)

1d20+8 : (13) + 8 = 21

1d8+6 : (5) + 6 = 11

Jan 20, 2023 6:52 pm
Atticus laughs at the boastful taunt and feeble attack of the enemy. Stepping forward Atticus brings his sword down in a savage chop, hoping to end the fight quickly.
OOC:
Atticus will use Power Attack and then bring his shield up.

Rolls

Attack - (1d20+8)

(19) + 8 = 27

Damage - (1d8+3)

(3) + 3 = 6

Extra Dice damage - (1d8+3)

(7) + 3 = 10

Jan 20, 2023 7:01 pm
Grom nods back to Koram and smiles, "any time old friend", he adds. As the summoner reaches out with his mind to his eidolon, the druid begins to use the healing plaster upon his own wounds. "No point wasting what Sister Cinder has given us in her mercy", he mutters to himself before grimacing as the plaster makes contact with his torn skin.

Rolls

Medicine check - (1d20+7)

(4) + 7 = 11

Treat Wounds (if relevant) - (2d8)

(85) = 13

Jan 20, 2023 7:02 pm
OOC:
darn it! Another hero point on the Medicine check

Rolls

Medicine check - (1d20+7)

(16) + 7 = 23

Jan 23, 2023 2:10 pm
The remaining hunter is swaying, and barely standing after Igbork's and Haitith's assualts, as Atticus strikes with a mighty blow ending the hunter's life. The combat is over for now.
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