Oct 26, 2022 5:27 pm
I'm recruiting players new to Lancer RPG to do play-test of the crunchy combat mechanics. This will not be a real RPG game, it is planned more as a "learn how to play before play" type of experience.
It will roughly require 3 months to experience a LL0 combat + two LL1 combats + some short narrative in between. Translated to dnd it would be 1) lvl 1 PC combat 2) lvl 3 PC social interaction 3) two combats with a short rest in between
My expectations
Zero experience: I expect players to have never player Lancer RPG before
No knowledge required: You can download free rule book and you could find Lancer 101, a Lancer Tutorial Series on youtube, but I have zero expectation as of how much you will learn by yourself. I'm ready to explore rules together
Commit to invest your time My only expectation is that players will be posting at least 3 times a week and they will find enough time at the beginning of the game to design their own mechs using a very handy web app https://compcon.app/#/pilot_management
Plot
Not-yet-lancers, still a good pilots find themselves in a desperate situation: they are the only people capable to ride a few scrap mechs available at the outpost attacked by enemy forces. You have just enough time to choose weapons and systems of your choice to be installed on the mechs before engaging into the deadly combat. If you manage to survive and save the outpost, you would earn to be Lancer and ride your own mech - the robot that is best suited your piloting style and strategic approach.
Other
Since this will mostly consist of mech (robot your PC is piloting) combat, I don't believe we could have issues with anything Controversial.
How to Apply: By 1st of November it would be enough to just post here or PM.
P.S. My motivation
Let me quote Andrew Girdwood review
After some playtesting, I quickly released that Lancer is a phenomenally easy game to play.
Now that's exactly how I felt. And is what I suggest to you - dear players: don't spend your time compiling the pdf in your head, let me just guide you through a playtest game. And help me to better understand the game mechanics by pitting them in use.
It will roughly require 3 months to experience a LL0 combat + two LL1 combats + some short narrative in between. Translated to dnd it would be 1) lvl 1 PC combat 2) lvl 3 PC social interaction 3) two combats with a short rest in between
My expectations
Zero experience: I expect players to have never player Lancer RPG before
No knowledge required: You can download free rule book and you could find Lancer 101, a Lancer Tutorial Series on youtube, but I have zero expectation as of how much you will learn by yourself. I'm ready to explore rules together
Commit to invest your time My only expectation is that players will be posting at least 3 times a week and they will find enough time at the beginning of the game to design their own mechs using a very handy web app https://compcon.app/#/pilot_management
Plot
Not-yet-lancers, still a good pilots find themselves in a desperate situation: they are the only people capable to ride a few scrap mechs available at the outpost attacked by enemy forces. You have just enough time to choose weapons and systems of your choice to be installed on the mechs before engaging into the deadly combat. If you manage to survive and save the outpost, you would earn to be Lancer and ride your own mech - the robot that is best suited your piloting style and strategic approach.
Other
Since this will mostly consist of mech (robot your PC is piloting) combat, I don't believe we could have issues with anything Controversial.
How to Apply: By 1st of November it would be enough to just post here or PM.
P.S. My motivation
Let me quote Andrew Girdwood review
Quote:
I was a hundred or so pages in and beginning to wonder I would need to write-up a cheatsheet of rules to keep abreast of the scope of the game.After some playtesting, I quickly released that Lancer is a phenomenally easy game to play.