Not only the frost is thick this morning, but also the clouds look heavy with snow.
IC - Village of Yoblora
Be sure to read and follow the guidelines for our forums.
Not only the frost is thick this morning, but also the clouds look heavy with snow.
He also pays a visit to Ciara to tell her of his new duties, but fear not he will visit her when his circuit brings him back this way.
Finally, he leaves a letter at the inn should his family come to retrieve him. It tells how he saved the village and doesn't need to shake people down anymore.
The responsibility weighs on him.
Quintus saddles his shaggy horse in silence. His lips are thin where they wrap the stem of his pipe, from which smoke rises and ashes fall, now and then, to smolder unheeded on the arm of his robe. He has been withdrawn since Dommic's death put an end to the spirit's terrible wailing. Quail is unaccustomed to murder, even in a good cause, and can't help thinking himself mean and churlish to have fired on Podreg's brother without even attempting to reason with the youth.
Of course that youth sought to kill the Guardians, and came near enough. But was Quintus, then, any better than he, apart from having enjoyed greater success?
The day gradually warms. You stop to eat lunch on a hillside meadow above a chattering stream. Nearby, small birds swirl in a big flock that will not settle for more than a few moments in the bare grey branches of the trees. The sky is crystal blue, the sun is bright. The air smells of fallen leaves.
Faintly, you hear the sound of a horn.
The horn brings him back and he looks at Ognimir, then the others.
"Something is, it seems, afoot.
Shall we go see, oh gentlemen?
Maybe we can do some good.
Let's finish up and ride again."
"Aye, I could do for a bit o'excitment." Bravado aside, Danill is nervous but will follow the lead of his fellows.
"Lead on."
Ognimir turns to look enjoying the warm sun on his face.
Spell is: Silencing Trap
Rolls
Spell for Today - (2d6)
(35) = 8
Spell for Today - (2d6)
(56) = 11
Spell for Today - (2d6)
(64) = 10
"It could simply be a hunter's horn," Quail counters amiably. "But then, this close to the Veil..."
Given the region, and their charge as Guardians, it would be worth checking out the sound.
You ride in that direction. Cautiously? Rapidly?
You ride generally along the stream, and not far from the trail, which bends leftward to follow the watercourse.
It does not take very long for your horses to cover a mile - a few minutes. Even Danill's sturdy plowhorse proves its metal.
You ride to the top of a low rise and behold a scene of strife. Two men wielding swords stand back to back amid a ring of six ... seven ... eight strange creatures, shaped like wolves yet gleaming like mirrored glass. Ognimir immediately recognizes them. He also notes there are three scatterings of gleaming, glinting shards near the feet of the swordsmen. They have made their mark on the pack of mirror wolves.
One man has a hunting horn slung about his neck, clearly it was he who sounded an alarum.
He then readies his shield, and his pole and cries out to his mount.
"Run, Maple--let's see if you have more fight in you?"
Danill kicks his mount into motion, following Ognimir. He jerks his reigns to the left though, intending to ride in a circle round the men, but between the wolves.
Maple responds with alacrity to Ognimir's authority. She charges straight toward the wolves, almost as if she's eager to repeat her previous triumph of shattering hooves. She's big, she loudly neighs - almost a scream of anger, actually - and the wolves take notice. Unlike Ognimir's previous encounter when the wolves tried to ambush him and Maple, this time these wolves respond with startlement.
Instead he notes the shards that represent the corpses of deceased mirror wolves. He reaches out with one hand, with the magic that has been itching for days now beneath the marks on his fingers and palm, seeking release. He lets that magic go out to one shattered wolf, willing that it might recall the strange beast to some semblance of order and service, however briefly.
"Attack," Quintus Quail murmurs, to pit the resurrected creature against its fellows.
Looks like shattered wolves are hard to put back together!
Rolls
Attack Roll for Shard Wolf - (2d6)
(11) = 2
Rolls
Maples Hooves of Fury - (2d6)
(25) = 7
Ognimir and a 10-ft pole - (2d6)
(65) = 11
Rolls
attack - (2d6+1)
(15) + 1 = 7
"No! Move! Forward!" As the horse sidesteps stubbornly, he digs in his pack for his sling. I they haven't put the beasts down with this charge, I'll let a few stones fly in assitance!
The two swordsmen shout a wordless greeting and attack wolves of their own.
One, shorter and burlier than the other, slashes a wolf across its face and that mirrored beast skitters backward with a howl.
The second man tries to skewer a wolf, but his target twists away from his blade and then ... it savages his forearm with its teeth. He screams in pain and drops his sword.
Rolls
first swordsman v armor 6 - (2d6)
(55) = 10
second swordsman v armor 6 - (2d6+1)
(13) + 1 = 5
wolf 6 v swordsman 2 armor 8 - (2d6+2)
(35) + 2 = 10
Still mounted, Quintus primes his crossbow and sets a bolt in its groove. From this higher vantage, he may be able to fire upon one of the wolves without endangering his fellows. Should any of the creatures stray far enough from the heart of the melee, Quintus will make his attempt.
Ognimir wheels around for another pass, but gives out a roar as best his scratchy voice can manage, swinging the pole with as much menace as he can muster. A bit of a performance before he re-enters the fray, with the goal to scatter them back to the veil, where such abominations belong.
Rolls
attack - (2d6+1)
(11) + 1 = 3
Rolls
Sling Attack - (2d6)
(34) = 7
Rolls
Attack w/ Crossbow - (2d6)
(61) = 7
There are seven wolves. Two turn upon the swordsman who dropped his sword. Three lunge for Ognimir and Maple. Two go after Damir and his steed.
Rolls
wolf 1 v swordsman - (2d6+2)
(54) + 2 = 11
wolf 2 v swordsman - (2d6+2)
(45) + 2 = 11
wolf 3 v Maple - (2d6+2)
(53) + 2 = 10
wolf 4 v Maple - (2d6+2)
(63) + 2 = 11
wolf 5 v Maple - (2d6+2)
(25) + 2 = 9
wolf 6 v Damir's horse - (2d6+2)
(63) + 2 = 11
wolf 7 v Damir's horse - (2d6+2)
(36) + 2 = 11
Ognimir and Damir are thrown from their mounts as the wolves savage the horses, who scream in terror.
With a mighty stroke, he shatters one of the pair into a cloud of glittering tiny fragments that slowly drift to the ground; the afternoon sunlight gleams in rainbows in the cloud. The other mirror wolf leaps aside from the ravaged corpse and crouches, snarling.
Rolls
surviving swordsman v wolf 1 - (2d6)
(65) = 11
Danill acts before any wolf that he rolls HIGHER than, and can then specify which wolf he attacks. The wolves telegraph their moves.
Rolls
Wolf 1 attack roll - Danill - (2d6+2)
(41) + 2 = 7
Wolf 2 attack roll - Ognimir - (2d6+2)
(13) + 2 = 6
Wolf 3 attack roll - Damir - (2d6+2)
(35) + 2 = 10
Wolf 4 attack roll - Danill - (2d6+2)
(64) + 2 = 12
Wolf 5 attck roll - Ognimir - (2d6+2)
(35) + 2 = 10
Wolf 6 attack roll - lone swordsman - (2d6+2)
(51) + 2 = 8
Swordsman attack roll - wolf 6 - (2d6)
(24) = 6
Rolls
Attack Wolf 4 w/ Crossbow - (2d6)
(35) = 8
Rolls
Attacking Wolf 4 - (2d6+1)
(36) + 1 = 10
One of the wolves nips and snarls at Ognimir, another worries away at Damir; the two Guardians cover up, roll away, and avoid serious harm.
Ognimir, noticing this phenomenon, recalls that the mirror wolves he fought before died differently.
Five wolves remain.
Rolls
Wolf morale - (2d6)
(22) = 4
wolf 1 - run away - (2d6+2)
(26) + 2 = 10
wolf 2 - run away - (2d6+2)
(42) + 2 = 8
wolf 3 - run away - (2d6+2)
(51) + 2 = 8
wolf 4 - run away - (2d6+2)
(22) + 2 = 6
wolf 5 - run away - (2d6+2)
(22) + 2 = 6
Secret Roll
"Back to the hells of the veil with the lot of ya! Go!"
Rolls
Hurling a heavy thing at the wolves - (2d6+2)
(56) + 2 = 13
Rolls
attack - (2d6+1)
(53) + 1 = 9
Damir's sword strikes another wolf with a ringing sound, and a visible crack appears in the wolf's head.
Then all the four remaining wolves are sprinting away, tails down, toward the Veil.
The surviving swordsman heaves a deep sob. "Lorric," he gasps. He drops his sword and covers his face with his hands, falling to his knees. "Lorric!"
"You sure he's done for," he asks the swordsman.
Danill looks over the man's shoulder and looks at the body to determine if the man is truly beyond help.
Once the coast is clear, he nudges his shaggy horse into a walk and descends to the scene of battle. For the moment, Quintus busies himself with stowing his crossbow and dismounting. The other Guardians are still alive-- not so, alas, their horses-- and Danill is looking after the fallen swordsman. From what Quintus could see of the stranger's fate, those offices will be more funereal than medical.
He looks at their fallen mounts and sighs - a bereavement for sure - then walks over to the distraut soldier and puts a hand on his shoulder.
"It was a heavy fight.
But bravely fought.
T'was not for naught -
the beasts have fled,
their brethren dead.
Lorric surely will be missed."
Damir takes a knee and tries to make eye contact.
Who are you, lad? Where is your home?
We Guardians came to assist
all people who battle the fiends that roam
close to the veil-
so tell us your tale."
"Perhaps the whole length of the veil has thinned here--allowing these mirrored beasts through. Have you ever heard of such a thing? And why mirrors-- they died differently here, by the way? " And he points to the residue the shattered wolves deposited.
Ognimir gazes in the direction of the veil, can he see it from here?
He then inspects where the mirror wolves dissipated looking for anything interesting.
The wolves have left small drifts and sheens of glitter where they ... detonated? Their demise so emphatic that it left not even shards.
The grieving warrior looks to Damir. "My name is Morrin," he answers. "Lorric and I are servants of Old Belle. She runs the village. Yoblora that is." He turns his attention to the tattoos on Damir's hands and face. A look almost like pity crosses his tear-stained face. "You lot are Guardians, eh? There's a bit around here could use your attention. You've seen some of it." He gestures jerkily toward the direction where the mirror wolves ran - toward the Veil. He stands up awkwardly. "Come. We need to bring Lorric to a pyre. Or build one here?"
There are drifts of dry leaves all over the ground. It would be an arduous effort to clear down to dry soil, enough space to safely build a pyre.
Quail sweeps a hand to encompass Ognimir and Damir, both of whom have more experience with the Veil's mysteries and horrors than he. Then he puts that hand on the other man's burly shoulder, in silent consolation for the loss of his mount, before turning to Morrin and his more severe bereavement.
"I grieve for your companion," Quintus says. "Let us lash his remains to my horse, and make our way to Yoblora. As we are now too many to ride..."
Morrin has said very little during your grim march. Now he says, "That's Indelwat, Lorric's brother-in-law." He sighs. "Reckon he don't reckon yet it's Lorric here. I'll have to tell him. Go on to the middle of the village, where the paving is. Ring the firebell, that'll gather folks to build a pyre."
Every village of Khelia has a firebell, which is rung to assemble folk when aid is needed to put down a conflagration, to rescue folk from a windfelled cottage, or in other dire situations. It makes natural sense to ring Yoblora's firebell when a pyre needs building to forestave undeath.
"Perhaps we should have burnt Maple as well."
Regardless, the firebell summons a gradually growing assembly of villagers who react to Lorric's bloody corpse with something less than shock. More like resignation. Not needing explanation, they move back to their cottages and begin to assemble a pyre from their individual woodpiles.
Damir notices that the communal woodpile, reserved for the aged and infirm, is noticeably smaller than might be expected before the solstice, and this reinforces the impression of poverty.
"Surely she was deserving of a fire.
Rarely better steeds were found,
than your Maple or my shire.
Trust she'll find true peace abound."
The Guardian then crosses his arms in front of his chest and stands next to Ognimir as he rings the bell. While his features remain neutral, Damir's gaze studies the resigned residents - first as they gather, then disperse to start their work. Truly Yoblora seemed in rough shape. What has happened here?
Damir half turns towards one of the villagers and asks, whether Madame Belle has been informed of Lorric's demise and if they've had trouble with creatures from the cursed veil as of late.
Indeed, a tall woman with long white hair stands watching the work. Her posture is erect, her body is wiry. A dress of faded green can be seen beneath the thickly cable knit, pale yellow blanket that covers most of her form against the autumn chill. As the young man speaks she turns her attention from the pyre-building to you Guardians. A frown creases her face.
He greets her in a formal manner, expresses his condolences and introduces his fellow Guardians.
"Wolves from the Veil were his dour demise.
Together with Morric we said our good-byes,
- after depleting the pack, and mourning two of our steeds.
Tell me - good lady - of what evil precedes."
Why is the village so run down and gloomy?
repenting for our own sins of old,
to assure veil's creatures cannot overwhelm
what's of this world - we have to hold."
Damir asks her to tell them about the village's troubled past. Maybe they can help the people of Yoblora and give them reason to rebuild. After all they have stayed here, even if the place has not been kept in the best condition. There must be a reason why they have abandoned the upkeep, but not the town.
He looks Belle in the eye, "With all the ringing, I must have misheard. Did you just say the veil is controlled . . . by the Arcane Order?"
He wipes his hands on his thighs.
"Speak now some evidence for such a claim, or step back such foolish words!"
"If everyone knows that's true, why would The Arcane control the viel. Or How, for that matter."
Instead of adding to the brewing conflict, he takes a step forward - in between the two contestants. He turns to look at the woman and smiles brightly.
"We don't mean to threaten you or yours, good Belle.
On the contrary, we've just saved one and want to aid the rest.
Why don't we postpone this and say our farewell,
to the fallen lad. Then it's your hospitality that I request."
He then puts a hand on his angry friend's shoulder, tosses Ognimir a warning glance - no need to escalate just now! - and continues.
"It's not only Yoblora that has suffered a loss today.
Tempers rise high, lady Belle, but we'll hold them at bay -
for now."
Quail restrains an uncomfortable harrumph. It won't do to tut the old woman in front of her people, not when they're mourning the loss of one of their own.
"Let us speak privately after the funeral rites, madam, as my colleague Damir suggests," Quintus says. "Then we'll listen to all you have to say, and help in any way we can. That is our calling, as I hope you know."
After a time, as the sky darkens, the pyre and Lorric have reduced to ash and ember. Old Belle moves back to you.
"The rites are complete," she says flatly. "Come. Join me in my house. I will serve you the dinner I can offer, and we will talk." She awaits your response.
To drink, she offers a big clay jug of cider. You remember seeing a grove of gnarly apple trees near the village.
She waits for one of you to ask a question. After you don't, she says, "How long have you been Guardians?"
"This is my 12th Season watching the veil. Ever since I was ... "
He exposes his arm to show the scars in the weak firelight.
"... since an arcanist did this to me."
"I have," he concedes. "I regret to say. Not long ago." Quail pauses, then adds, "We were protecting our own lives, madam."
Glancing down, Quintus notices that the tattoo on the back of his right hand, which triggered the bolt slaying Dommic, has a peculiar writhing appearance and additional details that he does not remember from when it was made a few months past.
Quail raises his eyes to Belle's, baffled. "Madam, what is this..." What does it mean?
Another fact, that makes Damir's blood run cold despite the warmth, is that the tips of some of these new lines seem to lead under his skin. He knows this is not possible, but he remembers more than one incident where a casual look has revealed a kind of slow, lazy motion. Damir has discounted this impression as a consequence of too much drink or a lack of sleep. Right now .. he is not so sure anymore.
His jawbones clench and he feels hostility beginning to seep into his gaze. The outrageous hag might be a test. If she is so wise, why do her people suffer so and why is this place so desolate. She doesn't have a lot of power. So maybe this is how she deals with people - deceiving them with her words, making them doubt themselves until she can easily manipulate them or worse. Damir feels his patience dwindle.
"The Veil causes enough harm and bloodshed on its own. Are you saying our fight against the Veil is what it wants? A changed tattoo doesn't mean any such thing."
Despite himself, Ognimir can't resist. As he reaches for Quintus his attention falls upon his arm with fresh eyes. There, in the swirl of scar and ink, an image of a horse, Maple, eyes wide in terror, falling into death, gaze back at him.
He growls:
"Say what you bloody wish to say.
The day has been one of sacrifice and plight.
We do not need any further delay,
especially not any such cryptic shite."
He wants to reassure his comrades ... and himself, etiquette be damned.
"We came to help the people you reign.
A task you don't seem to manage so well.
They're starving and dying in horrible pain.
So what are you on about, mylady? - pray tell!"
She stops talking and looks at each of you in turn. It is not clear what she is looking for.
Despite his harsh tone, the nature of the tattoos along her arms, and the seemingly endless task to guard against the veil, have a hint of possible truth. Ognimir has seen enough betrayal and deception while working the docks. Should it not be a surprise that the Arcanists are no better than haggling and manipulative merchants and ship captains, running their own racket?
He turns his attention to Quintus, to see how he is reacting.
"You would have it, madam..." Quintus trails off. His brow furrows and he moistens his lips. "You would have it that the Arcanes created the Veil and all its monsters, then the Guardians to oppose those monsters, squeezing the common folk between..." Quail's voice softens, subdued. "And all for what? For money? All this magic and horror and valor..."
For money. Stamped metal to full a wooden box or buy a sweetmeat.
He opens his palms, spreads his fingers: artist's fingers, alive with his own small sorceries.
"It would be churlish. Dastardly. Low." This seems the greatest insult that Quintus Quail can level. After a moment he asks, "Have you been beyond the Veil? We're told that it's meant to keep the creatures out; you tell us that it's meant to keep the Khelians in. If you're right, then there must be a place beyond. Is that not so?"
He asks Khelia, "but someone's been through then? Or tried? Where do the tales come from?"
than send more predators to kill and prey
on all those people meant to pay?
Don't think us fools and quick to trust where trust's not due."
If the hag's tale is true, the authorities would be killing off the very people they want to pay for protection. This does not seem to be very lucrative a scheme. Lots of people have died already, food is sparse and the village is more or less rundown.
"Also why stay at such a barren, most dangerous place and expose your kin?
Is it stubbornness or pride that makes them suffer for your sin?"
Ognimir leans toward the small window and gazes out.
The old woman's tale seems impossibly sordid. It is hard for Quail, who fancies himself a man of honor, to imagine that anyone would concoct a scheme at once so elaborate and so vile, let alone the supposed saviors and protectors of all Khelia! And yet Belle seems convinced of the truth of her words. Whom to believe, the former Guardian or their distant benefactors?
Quintus listens with half an ear as the conversation continues.
Ognimir leans toward the small window and gazes out.
The day is wearing down to sunset. Cold air reaches in through the shutter slats with smells of frost and dead leaves. There are three cottages visible through this window, all in similar states of poverty - mud plaster cracked near the eaves, thatch a little sparse in small patches. Faint fireglow shows through the shutters of two cottages, the third is dark.
"Then in the morrow, we inspect the Veil, to prove this ... rabble-rouser ... wrong. "
Night comes. It is cold and dark. Distantly, wolves howl and bark. Do you imagine tones like glass bells in their voices?
Something moves past the cottage window.
Restless as he is, it doesn't take Quintus long to note the movement outside. He rises and creeps to the wall by the window. Once there, he seeks a place where the plaster has cracked and peeks through.
"Harm only those who dare to step outside," says one of the men, the shorter one. The other two nod.
Then they are out of Quintus sight.
Ognimir, after a quick sweep of the village (to get a sense of the environment), stands guard near one of the buildings, his halberd resting on the wall, thick furs over his armor.
Rolls
Stalker 1 (armor 6) attack - (2d6+2)
(26) + 2 = 10
Stalker 2 (armor 6) attack - (2d6+1)
(24) + 1 = 7
Stalker 3 (armor 6) attack - (2d6+1)
(51) + 1 = 7
"Up and to arms, man! Ognimir stands engaged with three assailants! And we..."
Are dawdling, obviously! Quail shoulders his quiver, fits a bolt to his crossbow, then heads for the cottage door. He takes a deep breath and slips outside, hoping to circle behind the strangers confronting Ognimir.
He sees Quintus slip out the back, takes stock from the chink in the wall and grasps his plan. Ognimir will need me more... he thinks as he charges out the front door, shield raised and ready.
waiting on @rabbits for Ognimir's action and ... I'm gonna say for Adrasthea that Damir arms and gets out.
People who emerge from the cottage this turn take no other action, so in this first clash it's Ognimir v the 3.
Rolls
Attack - (2d6)
(56) = 11
if the Halberd's reach offers advantage - (1d6)
(6) = 6
Again, I will telegraph the NPC actions and roll for them, and then you should make your rolls (to find out where you stand in the order of actions) before stating your actions.
Rolls
Revenant 1: 5/6 wounds, armor 6 - (2d6+2)
(15) + 2 = 8
Revenant 2: 0/6 wounds, armor 6 - (2d6+1)
(66) + 1 = 13
Revenant 3: 0/6 wounds, armor 6 - (2d6+1)
(42) + 1 = 7
... and he moves to strike at Revenant 2, the woman, but probably too late to be of help.
Rolls
Damir Scekic: Attack with sword - (2d6+1)
(33) + 1 = 7
Rolls
Short Sword Attack - (2d6+1)
(54) + 1 = 10
Rolls
If new Round, Ognimir's Response - (2d6)
(16) = 7
If halbred gives advantage - (1d6)
(3) = 3
I have an idea for combat that leans hard onto Maze Rat's Danger Rolls rule rather than using roll-to-hit. I'll address that in OOC thread.
The tip of the crossbow's bolt shifts out of line with the charging figure, trains instead on the back of the woman who seems most to threaten Quail's ally.
Trying his best to ignore the doom descending upon him, Quintus lets fly.
Rolls
Attack w/ Crossbow - (2d6)
(34) = 7
Danill's short sword plunges into the guts of the short man threatening Quintus.
Quintus' bolt strikes and passes through the woman's left trapezius.
Damir's sword catches the woman's thigh as she darts back from Ognimir.
Ognimir staggers, drops his halberd, clutches at his solar plexus, but his hands can't stop the blood.
Three Guardians face two ... others. The woman holds a bloody blade. The taller man has a blank expression. The short man, like Ognimir, sprawls on the hard ground in the frost. The moonlight renders everything in shades of grey.
Rolls
Shortsword Attack - (2d6+1)
(66) + 1 = 13
Edit to add: She is too slow to survive. Damir's sword takes her blood, breath, and life.
The taller man moves on Quintus.
Edit to add: He is very quick, and his blade is sharp. @ciriaco, what does Quintus do?
Rolls
female Revenant: 2/6 wounds, armor 6 - (2d6+1)
(15) + 1 = 7
taller male Revenant: 0/6 wounds, armor 6 - (2d6+1)
(66) + 1 = 13
Then Damir has slaughtered the slaughterer, and the last of the naked warriors is bearing down on Quintus himself. Quail scrambles backwards, dropping his crossbow and fumbling to draw the dagger at his waist. He slashes in his attacker's direction, hoping somehow to drive the other man back before his blade can land.
Rolls
Attack w/ Dagger - (2d6)
(33) = 6
Rolls
Attacking Tall Man - (2d6+1)
(46) + 1 = 11
You two who live, you hear a quiet voice. "Alas. I did not warn you well enough. The night is dangerous here." Old Belle steps toward you from her cottage, face downcast toward the fallen. "And so. This. It will not end with this. The Veil will send more. Even those who fell here, if they are not burned. I will rouse the village." She turns toward the alarm bell, some distance away among the cottages.
"W-what do we do?" He shrugs. "I mean, do we just burn your friends bodies? Then what? Two against the veil?!"