Character Creation

load previous
Jan 11, 2023 9:36 am
Contacts gained during character creating are something new in the Mongoose rules, I sort of assumed the player would create them but I don't really know. Maybe it would be better to leave them undefined until they are needed in the game?
Jan 11, 2023 12:06 pm
There's a blue Sidebar box on page 20. But to sum up: you can either make a note that you gained one or do a full write up or anywhere in between. My opinion is less detail leaves more openings in the future.
Jan 11, 2023 10:15 pm
Esidrix says:
@Knighthawke - have you had a chance to fill in a character sheet. Can you submit it when it's done?
SOrry, been tied up with work...

Will see if can get a sheet together ASAP
Jan 11, 2023 10:17 pm
Skill Selection Order

Rolls

2d6

(22) = 4

Jan 11, 2023 10:40 pm
No rush, was just checking in. :)
Jan 12, 2023 1:37 am
So assuming highest first, I will choose Gun Combat(Energy) 1 from the skill package, something Avi might have learned during his time in Navy.training.
Jan 12, 2023 2:22 am
I'll take Pilot (spacecraft) 1 .

Quick question about the firearms. I chose the Laser Pistol as a reward for mustering out ( weapon worth 3000Cr). I basically just went with the weapon that cost 3000Cr because it doesn't seem like you can use the surplus fund on other items but is there something I'm missing that would make energy weapons much more valuable then something like a Gauss pistol which is much cheaper, has auto-fire 2, and AP 3 but slightly less range and no =3 on damage?
Jan 12, 2023 3:43 am
I'll take Persuade, Electronics, and Gunner for Sy
Jan 12, 2023 5:42 am
The laser pistol has no recoil, and it can be recharged. It might be quieter, might leave behind less forensic evidence, I'm not sure. The gauss pistol is higher tech level though, and higher tech equipment can be both cheaper and more effective than lower tech, with perhaps the only balancing factor being that it is harder to find, or get repaired, or buy ammunition for on lower tech worlds.

I went for a stunner for Avi mainly because it seems more likely to be permitted on higher law level worlds, but on a lawless world he might want to carry something bigger.
Jan 12, 2023 6:56 am
Something important to remember when considered directed energy weapons is that they require a power pack on your person. A laser can be traced back to the operator because it is a beam weapon. I also think the book said they are quite loud but I can't find that.

Having used cutting lasers before they are indeed quite loud. Much louder than a coilgun
Jan 12, 2023 1:07 pm
I think the biggest thing with the Energy weapons are the zero-g trait and, as long as you have power, unlimited free ammo.
Jan 12, 2023 3:58 pm
Esidrix says:
I think the biggest thing with the Energy weapons are the zero-g trait and, as long as you have power, unlimited free ammo.
I didn't consider the ammo situation. Cas has the higher TL laser pistol with an integrated power pack so I think is should be relatively compact but it probably does make a loud pew, pew noise when fired as all lasers will. If we're in a situation where she has to use it things have gone terribly awry.

@jomsviking I think we get only get to select two skills from the skills package and Zeke/Knighthawke hasn't gotten their first one yet. If we want to select skills using a "snake" draft the order would be:
1. Geoffenzed/Avi (Gun Combat)
2. Rogertheshrubber/Cas (Pilot)
3. Knighthawke/Zeke (Stealth)
4-5. Jomsviking/Sy (Gunner)(Deception)
6. Knighthawke/Zeke (Persuade)
7. Rogertheshrubber/Cas(Electronics - Computers)
8. Geoffenzed/Avi (Medic)
Last edited January 19, 2023 2:05 pm
Jan 13, 2023 5:28 pm
It'd be Stealth 1 for Zeke....
Jan 18, 2023 8:15 am
Are we all still on the same page? @Jomsviking has the next two choices, from Deception 1, Electronics 1, Gunner 1, Medic 1 Persuade 1.
Jan 18, 2023 9:41 am
Deception 1 would be my first choice.
Jan 18, 2023 2:31 pm
@jomsviking you can choose one more skill then it’s @knighthawke gets their second choice.
Jan 18, 2023 6:41 pm
Gunner 1
Jan 18, 2023 7:24 pm
Persuade 1 for Zeke
Jan 18, 2023 9:06 pm
Cas will take electronics (computers) 1. It seems to make sense with her background and familiarity with ship systems.
Jan 19, 2023 4:41 am
So Medic 1 for Avi.
load next

You do not have permission to post in this thread.