An hour or so later, with weary feet, they arrive at the town of Beregost.
The Wilderness
An hour or so later, with weary feet, they arrive at the town of Beregost.
Once again the party is faced with the choice of sticking to the established Coast Way road, or braving the wilds. From here, the party can see the Cloudpeak Mountains on the horizon, and are approaching the first foothills. This stretch of the journey looks as though it will be through significantly rougher terrain than yesterday's. Still, if the party makes good time, they should be able to reach Nashkel by evening.
"Plus, roads are nicer to walk on, in our opinion."
They encounter no trouble along the road, but at one point find a broken, sacked wagon on the side of the road; no doubt the work of bandits. There are several wolves gnawing at a pair of humanoid corpses, but they flee as the party draws close.
The trip to Nashkel takes most of the day, but they arrive in the frontier mining town well before nightfall.
At the second question, Calli raises an eyebrow and gestures inward at herself, smiling wryly. "'Our' as in, us? Who else would we be referring to?"
"Maybe it's not intuitive for you," she concedes, "but it'd be clear when someone's referring to a group versus theirself if you'd grown up with it."
It looked like she was making a star chart, but the stars were labeled with names, events, and concepts with strokes connecting them. Her eyes flickered across the page like excited, but perplexed fireflies, though her face was calm.
Arranis Saki Ilmadia Errestor Zenithral Stella
Alalla Erevain Aiwe
Suffering Sacrifice Honor Liberty War Rage Survival Vigil
Druid Archer Wizard Scholar Herbalist Healer Musician Daughter
Ilmater Pelor Torm Waukeen Belhifet Harmony Valiance
Good Evil Law Chaos Life Death
Who did she want to be?
Labels are so limiting, but how else do you portray ideas? Music...Art...Stories...those can be more expressive...So powerful too! She adds Power to the page and drawing a line to Aiwe. She then starts adding her other companion's names as well.
Wirrow Calliope Sheemish Runeson Imoen Dieter
But the arts are still imprecise. But how precise did she need? Can anything be completely precise? Or is it all relative to experience, perspective, and scope...? Distance between stars on a map might be millions of miles in reality...
She continues this all the way to Nashkel.
Calliope claps her hands together lightly. "Except Dad; if you knew him, you'd think he was just as suited to be an 'us' as well! Moving to a new place, it helps to have some normalcy, you know?"
Rolls
Survival - (1d20+1)
(6) + 1 = 7
Rolls
Survive - (1D20-1)
(18) - 1 = 17
Rolls
Survival check - (1D20-1)
(11) - 1 = 10
"Not a wizard like this...Polymorph, Fireball...who knows what other spells he knows? Scrying?" she says, growing worried.
She closes her eyes and takes a deep breath. No, she could do this. She pulls out her old tome and begins flipping its pages, checking notes.
"If we can blind, silence, and bind him, he'll be helpless," he says tapping the page. "When we camp tonight, I think I can figure out a spell to block vision, and one to counter invisibility, if he has it."
"He'll probably be able to dispel any magic we use, though, if we can't do anything about his mouth and hands...A paralysis spell might work," she says, glancing at Aiwë. "He's probably trained against mind-altering spells like that, though. Silencing magic and tackling him down might be more reliable...do you have any spells like that, Aiwë? A silencing spell, I mean. I know all of you can handle the tackling part..." she says gesturing to everyone but Imoen.
She turns to Dieter growing more confident, and points at him. "You're trained to disarm, right? If he has a spellcasting focus in hand, that should be your main focus. He can't cast his strongest spells without it."
She hands Imoen the wand of magic missiles. "He'll probably be able to block it, but it could be useful to bait out a reaction and prevent him from countering our other spells, or for distracting him from ongoing spells he's focused on."`
"Except..." she huffs. "There are going to be other assassins, aren't there...How much do you want to bet Shar-Teel will be among them?" she asks rhetorically, glancing towards Dieter. "Still...he might be the biggest threat."
Rolls
Survival - (1d20+3)
(3) + 3 = 6