Beregost
When the drunk barges in chanting, stella buries her face in her hands and groans. Aiwe, not again... "Wghy drsh shgh krrp drghn ths...?!" (Why does she keep doing this?!) She pulls on her hair, wishing for nothing but sleep.
"This better be absolutely necessary..." Stella gestures for Deiter to follow.
"Closer, closer!" Aiwë stage whispers, her fingers scratching on her drum with a skittering sound. "'Which way?' Erevain cried. Erestor's eyes widened in fear and Erevain spun about to protect them." Aiwë whirls around, imaginary sword in hand. "But he was deceived." She screams suddenly, dropping to one knee.
"Blood! Dripping down his leg! Erestor stood above him, blood dripping from his dagger. 'Occupy them for me.'" Aiwë rehearses, voice low and cold for Erestor. "And then he was gone. But the spiders were not. Chittering, dark forms. Pitiless fangs in the dark!"
Aiwë rises, quiet and solemn. "Down, down, deep below the Spine of the World, where the sunlight is but a dream, and silk brings not comfort, but fear, Erevain's bones still hang to this day."
He did get better. But that wasn't the point of this story.
Rolls
Spiders are really scary! (Performance) - (1d20+7, 1d20+7)
1d20+7 : (1) + 7 = 8
1d20+7 : (10) + 7 = 17
"Hey, are you okay?"
Rolls
more bets! - (10d10)
(7462889298) = 63
Beregost isn't a huge town, and so they arrive at Landrin's house before long. It looks like it may have once been a nice, well-kept place, but obviously it hasn't seen care in weeks. The windows are dark, but the barest lighting shows thick cobwebs on the other side of the glass. The front door firmly closed, and a quick try reveals that it's locked.
The crowd hushes as the party decides how to proceed, each townsperson excitedly trying to listen in.
"Hey, are you okay?"
She opens her mouth to say more, but the rapidly surging crowd forces them out and towards the spider-invested abode.
I guess we're hunting spiders now...at least we'll earn some coin for some better armor.
Sheemish stays holding the door as a makeshift shield, not knowing what may be ready to greet them from the other side.
Rolls
History check of the door's mechanics - (1d20+6)
(8) + 6 = 14
"But first we need money to get you home with. Just think about spiders for a bit, okay?" Aiwë isn't able to see if her words are of any comfort as the crowd pushes them on.
Becoming a squirrel to hide from death and danger... Shouldn't a druid understand the danger of the world the most? No. Kuldahar is a haven, and Stella deserves it.
"I have never fought spiders bigger than my hand before but my dad was killed by them and I harassed him for the details." Aiwë puts her armour back on while she talks. "Im more worried about what's making them nest in here. Spiders are usually opportunists and don't force people out of inhabited houses, right? There's got to be some kind of surprise down there. What do you think Stella, Calliope? You're the druids."
Staying behind the others, she holds up a hand, palm forward, and the air around it becomes frigid, as she prepares a spell. "By the Crown of the North", she mutters in druidic.
Hefting my warhammer and shield I take up my position near the front of the group and ready myself to to breach the house as Sheemish removes the door.
At first there's nothing, maybe only the faint stirring of webs from the night breeze. Then small points of flame appear in the darkness, reflections of torches in too many eyes. Those with darkvision can see the darkness almost seem to crawl.
A horrific, monstrous shriek comes from inside the house, causing gasps and whispers among the crowd, and then the spiders appear. Writhing carpets of them pour out onto the outer walls of the house and across the ground. Some are as small as ants, and others the size of a grown man's hand (Spider swarms 1-3). All appear voraciously hungry.
They surge forward!
Sheemish notices just as the action starts that the opposite side of the door he's holding is also covered in spiders (Spider Swarm 4).
