2. Bucolic walk through the woods

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Jan 28, 2023 7:50 am
Roaring curses Gimdrus draws his axes both both hands and attack the snowman next to him
OOC:

using rage to boos damage and Dual Wielder to draw two weapons and add str modifier to off-hand attack (handaxes are both light, so I can do Two-Weapon Fighting.

The works of both axes on the snowman is impressive and even if the creature is not yet destroyed, it is visible it has dwindled in size.
[ +- ] Dual Wielder

Rolls

Handaxe +1 to hit - (1d20+7)

(15) + 7 = 22

Handaxe +1 rage damage - (1d6+7)

(5) + 7 = 12

Handaxe +1 to hit - (1d20+7)

(15) + 7 = 22

Handaxe +1 rage damage - (1d6+7)

(6) + 7 = 13

Jan 28, 2023 9:49 am
The snowman that rolled toward Anne, attacks now, like the otherones, with a twig arm and a carrot nose as his dagger.

If the twig arm missed Anne, the carrot nose hurt her.
OOC:
Anne turn

Rolls

Stick Claw to hit - (1d20+4)

(1) + 4 = 5

Stick Claw damage - (2d6+2)

(45) + 2 = 11

Carrot Nose to hit - (1d20+5)

(19) + 5 = 24

Carrot Nose damage - (1d6+2d4+2)

(6) + (21) + 2 = 11

Jan 28, 2023 2:29 pm
The Carrot Nose cuts Anne across the arm and she cries out in pain.
OOC:
Hits. AC is 17. I'll let you know how much HP I got left.
Anne closes her eyes and quickly Wild shapes into a Brown Bear before giving a terrifying roar, and attack the snowman biting him, alas it is mostly snow and the damage is not as strong as she hoped.

Note
Wild Shape
Starting at Second Level you have the action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest.

Your druid level determines the beasts you can transform into, as shown in the Beast Shapes table. At 2nd level, for example, you can transform into any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed.

Beast Shapes
Level Max. CR Limitations Example
2nd 1/4 No flying or swimming speed Wolf
4th 1/2 No flying speed Crocodile
8th 1 Giant eagle
You can stay in a beast shape for a number of hours equal to half your druid level (rounded down). You then revert to your normal form unless you expend another use of this feature. You can revert to your normal form earlier by using a bonus action on your turn. You automatically revert if you fall unconscious, drop to 0 hit points, or die.

While you are transformed, the following rules apply:

Your game statistics are replaced by the statistics of the beast, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of the creature. If the creature has the same proficiency as you and the bonus in its stat block is higher than yours, use the creature's bonus instead of yours. If the creature has any legendary or lair actions, you can't use them.
When you transform, you assume the beast's hit points and Hit Dice. When you revert to your normal form, you return to the number of hit points you had before you transformed. However, if you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form, For example, if you take 10 damage in animal form and have only 1 hit point left, you revert and take 9 damage. As long as the excess damage doesn't reduce your normal form to 0 hit points, you aren't knocked unconscious.
You can't cast spells, and your ability to speak or take any action that requires hands is limited to the capabilities of your beast form. Transforming doesn't break your concentration on a spell you've already cast, however, or prevent you from taking actions that are part of a spell, such as Call Lightning, that you've already cast.
You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so. However, you can't use any of your special senses, such as darkvision, unless your new form also has that sense.
You choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it. Worn equipment functions as normal, but the DM decides whether it is practical for the new form to wear a piece of equipment, based
Druid Circle
Anne's Brown Bear form moves over to the snowman and looks at it with angry eyes.

As it was an action to Wild shape, I have no other actions so will end my turn.


Result from dice rolled after we realized a hit was missing (see round 3)
Bite attack - (1d20+6)

(13) + 6 = 19

Bite damage piercing - (1d8+4)

(3) + 4 = 7
Jan 28, 2023 6:02 pm
OOC:
@Amberthegirlgeekgamer87 I keep track of all alteration and hp in the post at the beginning of each round.
Like with Anne, the twig arm doesn't touch its target, but the nose dagger does and it somewhat hurts.

Rolls

Stick Claw to hit - (1d20+4)

(10) + 4 = 14

Stick Claw damage - (2d6+2)

(33) + 2 = 8

Carrot Nose to hit - (1d20+5)

(20) + 5 = 25

Carrot Nose damage - (1d6+2d4+2)

(3) + (11) + 2 = 7

Jan 28, 2023 6:16 pm
Battle Map

ORDER :
Elias 19 - XXXSnowman3 - Nog STUNNED Round 3 19 - Wyce 19 - Albo 16 - Snowman1 15 - Gimdrus 14 - Snowman2 10 - Anne 8 - XXXSnowman4 2

ROUND 3: The fight began with Elias missing an arrow shot, the snowman he targetted quickly disapeared in the snow to reappear behind him and stab him in the back with twig arm and carrot nose used like a dagger. His health went down rapidely, but Aldo was able to heal him a bit, his reindeer went straight to confront another snowman, but its bite seems very weak, hardly some snow were taken. Nogs magic missiles even as they hurt two snowmen left only a small hole in their bodies. Wyce flaming bolt on the other hand was able to melt quite a bit of the snowman attacking Elias. Gimdrus ran toward Elias and uses a javelin against the Snowman, the javelin went right through the monster. The Snowman that stared at Anne rolled fast in her direction to try to hit with hi stick arms, but Anne who was not at all impressed by the stare was able to avoid it The last Snowman disappear and reappear almost instantly at Gimdrus back, trying to stab him like Elias' Snowman did, luckily for Gimdrus no attack landed.

Even if Elias missed his target, he was able to mark it, and the Snowman (SM1) missed Elias as well. Nog send a radiant bolt and its target which is nearly dissolved but still standing (SM3). Wyce sent a second fire bolt at one snowman (SM2) which began to thaw a bit. Albo continues to heal Elias who feels better. The snowman against Elias' reindeer was able to use its nose like a dagger and killed the animal with a hit straight to the heart. Gimdrus with his two axes slashes through th snowman snow (SM4) which becomes leaner but still in good form. Anne turns into a bear and bites the snowman attacking her (SM2) . The Snowman against Anne (SM2) hurt her with its nose dagger.


Nog is fascinated by the snowman eyes (SM1) and is in trance, like stunned. Elias enraged by the loss of his reindeer finishes by destroying the snowman only the twigs and the carrot nose are lying on the floor. Wyce send a firebolt that does not hurt the snowman much (SM2), and albo heal Elias some more. Snowman 1 goes to take advantage of a stunned Nog, but the creatures failed to hit him. Nog continue to fight against the snowman (SM4) and finishes by transforming it in water. Anne's snowman (SM2) hurt her much while she is in Brown Bear form, but the bear counterattacked and bites its opponent, not for much damage though.

Health & more:
- Anne: 24/35 hp -- Transformed in Brown Bear 0/1
-- Anne Brown Bear -25sm2 = 9/34, AC 11, 2atq Atq1 bite +5, 1d8+4 pierce ; atq2 Claws +5, 2d6+4 slashing
- Elias : 25 -22sn3 + 8albo = 11/36 hp
- Gimdrus: 42/49 hp -- Raging 2 rounds, +1 AC
- Reindeer : Dead

- Snowman1: -9 hp -- Marked by Elias
- Snowman2: -23 -4wyce -2anne = -30 hp
- Snowman3: -34 -10 = -44 hp Dead
- Snowman4: -25 -25nog = -50 hp Dead
Jan 28, 2023 6:20 pm
OOC:
Elias Turn

Nog must do a Wisdom Saving throw DC 12.
Jan 28, 2023 8:47 pm
Elias lets out a yell of Anger as His Reindeer falls.
OOC:
Action: Dagger SM3
Bonus: if kill SM3 move hunter mark to SM1
Movement: none

Rolls

Dagger - Attack - (1d20+7)

(1) + 7 = 8

Dagger - Damage Hunter Mark - (1d4+1d6+5)

(2) + (3) + 5 = 10

Dagger - Attack - (1d20+7)

(12) + 7 = 19

Jan 28, 2023 11:37 pm
OOC:
You have an attack in advantage, because of Nog. Roll another attack (damage stays the same)
Jan 29, 2023 2:11 am
OOC:
is the reindeer dead or unconscious (0hp)?
Nog looked deeply in the eye of the snowman and was amazed by what he saw there, his brain seemed to wander away, lost in thought.

Rolls

Wisdom save - (1d20+6)

(3) + 6 = 9

Jan 29, 2023 10:17 am
OOC:
I'll submit this to Elias. As it is an animal, and since they do not heal well and are creatures, I would consider it dead I would tend to consider it as dead ; but since it is Elias companion I may consider it as a character and use the rules for character.
So Elias the Shrödinger Reindeer is it alive or dead ?

For you Nog, you're stunned for 1 round.

Wyce and Albo, it is your turn.
Jan 29, 2023 11:11 am
YullyBear says:
OOC:
So Elias the Shrödinger Reindeer is it alive or dead ?
Typical I'd say dead but also I realized that I miss calculated the Hp and it should have a whole lot more and Instead of bringing it back which would be confusing at this point, I'll just say alive from this battle.

Rolls

Reindeer Death Save - (1d20)

(14) = 14

Jan 29, 2023 2:48 pm
I stay focused on SM2 and throw another Fire Bolt. This one was not very strong, but thawed the snowman somemore.

Rolls

Fire Bolt attack - (D20+5)

(14) + 5 = 19

Fire Bolt dmg - (D10)

(2) = 2

Jan 29, 2023 4:58 pm
Elias! Don't worry I've got your back! Albo casts another healing word on Elias
[ +- ] Healing Word 2nd lvl
OOC:
This was my last 2nd lvl slot.

Rolls

Healing Word - (2d4+3)

(14) + 3 = 8

Jan 29, 2023 6:19 pm
The Snowman seems to hesitate between Albo, Elias, Nog and Wyce. He decides to go and hurt the one he stunned.

He disappeared and reappeared near Nog to hit him with twig and carrot. Luckily for Nog none of its attacks reached him.
OOC:
1- Albo, 2-Elias, 3-Nog, 4-Wyce

It is Gimdrus turn.

Rolls

hit - (1d4)

(3) = 3

Stick Claw to hit (advantage) - (2d20H1+4)

(102) + 4 = 14

Carrot Nose to hit (advantage) - (2d20H1+5)

(39) + 5 = 14

Sneak Attack damage - (2d6)

(25) = 7

Jan 29, 2023 8:40 pm
Gimdrus simply keep attacking SM4 next to him

Rolls

Handaxe +1 to hit - (1d20+7)

(18) + 7 = 25

Handaxe +1 rage damage - (1d6+7)

(5) + 7 = 12

Handaxe +1 to hit - (1d20+7)

(14) + 7 = 21

Handaxe +1 rage damage - (1d6+7)

(6) + 7 = 13

Jan 29, 2023 9:02 pm
Half the snowmen are gone, but the one against Anne continues its fight it slash against the Brown Bear that was Anne, hurting it much, but not enough for it to drop.
OOC:
Anne, it is your turn

Rolls

Stick Claw to hit - (1d20+4)

(15) + 4 = 19

Stick Claw damage - (2d6+2)

(36) + 2 = 11

Carrot Nose to hit - (1d20+5)

(16) + 5 = 21

Carrot Nose damage - (1d6+2d4+2)

(5) + (43) + 2 = 14

Jan 30, 2023 3:35 am
Brown Bear Anne gives a terrifying roar before attacking the snowman that attacked her with a bite and claw.

Rolls

Bite attack - (1d20+6)

(7) + 6 = 13

Bite damage (piercing) - (1d8+4)

(1) + 4 = 5

Claw attack - (1d20+6)

(5) + 6 = 11

Claw damage - (2d8+5piercing)

(26) + 5 = 13

Jan 30, 2023 8:08 pm
The first attack succeed but like earlier with the reindeer, it mostly eats snow.
OOC:
Do you revert or do you spend your second transformation to stay in Bear form another round ?
Jan 30, 2023 8:19 pm
OOC:
5e Wild Shape: "You can stay in a beast shape for a number of hours equal to half your druid level (rounded down). You then revert to your normal form unless you expend another use of this feature. You can revert to your normal form earlier by using a bonus action on your turn. You automatically revert if you fall unconscious, drop to 0 hit points, or die."
Jan 30, 2023 9:12 pm
OOC:
Anne will stay in bear form until bear form reduces to 0 hp.
Last edited January 30, 2023 9:13 pm
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