Nashkel Mine

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Jan 31, 2023 6:12 pm
The party boards the lift platform, where with a simple lever pull they begin to descend.

From the rough look of the walls here, it seems likely that this vertical shaft was a natural feature found by Nashkel's miners, who then modified it slightly to accommodate the lift.

As the lift bears the companions deeper into the darkness, the flap of wings above draws their attention. A handful of winged kobolds detach from the walls, each holding good-sized rocks perfect for raining down on the party below! To make things worse, several much larger forms flit back and forth through the air above; giant bats the size of horses, every one with a kobold rider!
Jan 31, 2023 6:13 pm
Round 1 Player Phase!
OOC:
Got a bunch of fliers above the party! 4 winged kobolds (not particularly grouped together), and 3 pairs of kobold rider + giant bat (grouped as pairs and distinguished by colors below, but the pairs aren't necessarily near each other).

The lift is still going down as all this happens.
https://i.pinimg.com/564x/5f/e5/4d/5fe54d592b9018c25fd05a1937bc6147.jpg
https://i.pinimg.com/564x/7a/d3/75/7ad375d51c47d48239191711ac150c83.jpg
Jan 31, 2023 6:42 pm
Dieter grabs his spear and throws it at the kobold rider "protect the archers! Together! Together!" he moves towards the centre by Stella to give refuge from enemy projectiles behind his tower shield.

hp 23/25
Ac19
Centre of platform by Stella

Dieter deals lethal damage to kobold rider 3
Last edited January 31, 2023 6:45 pm

Rolls

Kobold rider 3 throw - (1D20+5)

(15) + 5 = 20

Damage - (1D6+3)

(1) + 3 = 4

Distracting strike - (1d8)

(6) = 6

Jan 31, 2023 8:52 pm
Sheemish looks up and takes careful aim. Still jittery at the sight of these things he almost faulters, but a measured breath and fever of hatred towards these things guides his strike. His gauntlets burst alight as two jets of lightning streak towards and incinerate one of the hovering kobold.

Winged kobold 1 takes lethal damage

HP 27/27
AC 18
Last edited February 1, 2023 2:21 am

Rolls

Launcher vs winged 1 - (1d20+6)

(6) + 6 = 12

Strain - (1d100)

(3) = 3

Damage W1 - (2d6+4)

(24) + 4 = 10

Jan 31, 2023 11:17 pm
Stella bites her lip at Dieter's warning and shrugs off her bow, keeping close to him. She made the mistake of underestimating these reptiles before, and she wouldn't make the same mistake again.

After the brutality of the last fight, she was starting to see Aiwë's point. If they didn't fight back, and fight fiercely, they could be put in serious trouble. Any attacker would be accepting the risk of death with each assault.

So these creatures who had dealt death, must also be accepting it.

Her eyes become a mix of ice and orange as her body shifts into a dark-night form covered in a constellation, eyes and mouth leaking light.

"Auroth," she says in druidic, calling The Ice Snake's name. It was almost ironic how she was using a reptilian constellation against these reptiles. She draws an arrow as it sheaths itself in ice, then fires it at one of the winged creatures. It bursts and one of its allies flying into the icy shrapnel.
(Ice Knife. Winged Kobold 2 & 3 each take lethal damage.)

"At'ar's," she follows up, drawing an arrow of radiance. She looses it at one of the riders, light smashing into its scaly face. Perhaps the monstrously large bats would be less of a threat without them.
(Starry Form Archer Attack. Rider 1 takes lethal damage.)

HP: 15/17
AC 14
By Dieter
Last edited January 31, 2023 11:44 pm

Rolls

Ice Knife vs WK3 - (1d20+5, 1d10, 2d6)

1d20+5 : (13) + 5 = 18

1d10 : (10) = 10

2d6 : (54) = 9

Raw Dex Saves for WK2 & WK3 - (1d20+3, 1d20+3)

1d20+3 : (11) + 3 = 14

1d20+3 : (4) + 3 = 7

Starry Form Archer Attack vs Rider 1 - (1d20+5, 1d8+3)

1d20+5 : (19) + 5 = 24

1d8+3 : (3) + 3 = 6

Feb 1, 2023 6:30 am
I follow Dieter's example and prepare myself to help Calliope in case she needs my aid or defense.
Feb 1, 2023 5:40 pm
Dieter looks left and right to examine the formation. He notices Runeson making no move to attack. Dieter grabs his axes from his belt and shoves the bundle into Runeson‘s chest "Fight!" he turns his attention back to oncoming attacks "Fight for your right to live!"
OOC:
Runeson is the proud new owner of two throwing axes (they use a 1D6)
Last edited February 1, 2023 5:42 pm
Feb 1, 2023 8:36 pm
I quickly take the axes and throw one at the nearest Kobold.

HP:28
AC:18

6 Damage to Kobold 4
Last edited February 1, 2023 8:42 pm

Rolls

Throw that axe! - Kobold 4 - (1d20+5)

(10) + 5 = 15

Damage Axe - Kobold 4 - (1d6+3)

(3) + 3 = 6

Feb 1, 2023 8:36 pm
IMOEN! Sheemish shouts, can you take down that lsst rider?!
Feb 1, 2023 11:17 pm
Round 1 Summary

As the party unleashes ranged attacks on the fliers above, those enemies let loose their own missiles. The winged kobolds drop their heavy rocks, and the others riding the giant bats hurl smaller stones with their slings. Even the bats show a form of ranged weapon as they let off dissonant screeches at the party below! Even Dieter's tower shield doesn't protect Stella from some of the barrage.

Stella takes 6 bldg and 5 thunder dmg
Sheemish takes 5 bldg and 2 thunder dmg
Aiwe takes 8 bldg dmg
Dieter takes 6 bldg and 2 thunder dmg


For all the annoyance and injury of the falling projectiles, the kobolds fall quickly to the party's attacks. One bat rider gets overly enthusiastic in his slinging and tumbles from the bat, and hits the descending platform with a smack right among the party (Rider 2 rolled a 1, falls, and dies. Oops!)).

In just moments there is only one wounded kobold left, and it's quickly set upon by the riderless bats. They rip and tear at the unfortunate creature, and its dying screams echo through the shaft as the party reaches the lower levels.

Rolls

Imoen vs Rider 2 - (1d20+5)

(6) + 5 = 11

Winged1 vs Stella (disadv from Dieter) - (1d20+5, 1d20+5)

1d20+5 : (9) + 5 = 14

1d20+5 : (19) + 5 = 24

dmg to Stella - (1d6+3)

(3) + 3 = 6

winged2 vs Sheemish - (1d20+5)

(19) + 5 = 24

Dmg to Sheemish - (1d6+3)

(2) + 3 = 5

Winged3 vs Aiwe - (1d20+5)

(14) + 5 = 19

dmg to Aiwe - (1d6+3)

(5) + 3 = 8

winged4 vs Calliope - (1d20+5)

(4) + 5 = 9

Rider1 vs Dieter - (1d20+4)

(16) + 4 = 20

dmg to dieter - (1d4+2)

(4) + 2 = 6

rider2 vs Runeson - (1d20+4)

(1) + 4 = 5

Rider3 vs Imoen - (1d20+4)

(3) + 4 = 7

Dieter, Stella, Sheemish DC 10 Con saves - (1d20+3, 1d20, 1d20+4)

1d20+3 : (13) + 3 = 16

1d20 : (4) = 4

1d20+4 : (14) + 4 = 18

thunder dmg - (2d6)

(32) = 5

Actually disadv against Aiwe cuz Dodge! - (1d20+5)

(13) + 5 = 18

Feb 2, 2023 12:57 am
The lower levels of the mine feel darker and more ominous. Warmer, too, for some reason. The wooden wall supports and the dangling, unit lanterns all seem to be less common in this area.

According to Emerson's map, there are three dead ends and three work stations to explore.
Feb 2, 2023 2:47 am
I quickly collect the axe Dieter gave me from the corpse of the dead Kobold and attach them to my belt. While doing so I search the Kobolds for anything of interest or value.

"Thanks, Dieter. I owe you one! I'll have to invest in more ranged equipment when we get out of this cursed mine."
Last edited February 2, 2023 4:04 am

Rolls

Searching them Killedbolds (Investigation/Perception) - (1d20+1)

(9) + 1 = 10

Feb 2, 2023 4:03 am
"You're more than welcome Runeson, the ability to attack at any range cannot be understated. I'll show you a trick" Dieter says as he unscrews the pummel of his longsword and pulls it free. He then holds the metal weight up to Runeson "no one ever suspects a pummel being hurled at them. Its a bit tricky as your sword is unbalanced now but the shock of the attack followed by violence of action will carry the day." Dieter screws his pummel back on "as for dedicated range weapons I prefer throwing axes as they're small and light while also useful in camp but what you carry is a personal choice and should be made by preference and feel.
OOC:
Dieter will also try and collect his spear if its still functional. if not he will salvage the head.
hp 16/25
Last edited February 2, 2023 5:25 am
Feb 2, 2023 4:12 am
"I think the haft of my Warhammer might be needed to actually use it, but that is a useful trick and good advice. Thank you!"
I visibly look and pat at my equipment for odds and end that can be thrown as a makeshift weapon.
Feb 2, 2023 4:43 am
Stella clutches her arm and head, battered and bruised as her night-shade skin returns to normal. Nothing wasn't broken, thankfully, but she was getting dizzy.

She holds onto Aiwë for support and reaches into her healer's kit. She pulls out a salve wrapped in leaves, then rolls up her sleeve and ties the leaf and salve onto the arm. She sighs with relief as the pain immediately begins to numb. It would need time to actually heal, but the herbs should help with that too. They were different than the ones she was used to up north, but seemed just as effective.

(Healer's Kit, bringing her up from 4/17 to 16/17 HP)

"Were any of these ones carrying anything like the last ones?" she asks to no one in particular. "Besides rocks..."

When the group is ready, Stella taps out a series of stars once again, trying to make a faerie. She didn't know any faerie constellations, however. The stars flicker, then fade unceremoniously.

She tries again, this time creating a familiar out of a centaur wielding a sword. This time, the constellation flares. "Hail, uh," What did you name a centaur? "Centaur. We seek to liberate this place of intruding danger. Can you help us search and look out for it?"

It kneels its front legs and bows, then rises and gallops off into the darkness.
OOC:
Wild Companion. Stats of an owl, scouting the nearest station or dead-end; guidance
Last edited February 2, 2023 6:49 pm

Rolls

Centaur Stealth (Guidance) - (1d20+3+1d4)

(8) + (1) + 3 = 12

Centaur Perception (Adv. + Dis.) - (1d20+3)

(12) + 3 = 15

Healer's Kit on self - (1d6+7)

(5) + 7 = 12

Feb 2, 2023 4:57 pm
The kobold bodies are easy to find and search, other than the one being chewed on by the giant bats high above, and Runeson finds 50 gold pieces, a few slings, and a couple pouches of sling bullets.
OOC:
50 gold
3 slings
2 pouches of 20 bullets each

Rolls

kogold - (7d6+21)

(2662346) + 21 = 50

Feb 2, 2023 5:01 pm
The small, starry centaur gallops off through the air towards 'station 4'.
Feb 2, 2023 7:16 pm
Dieter takes one of the slings. He tests it for length and gives it a little twirl. "It’s been forever since I’ve used one of these. Back home the youths would sneak into the orchard to try and hit apples from the branches. Sometimes we would shoot the root snakes for lunch. But if we got caught the orchardist would tan our backsides with a fresh switch. When we got older it was all about hunting in the forest with bows." Dieter smiles and lets the last sentence hang, for a moment Dieter is far away from the dark cave very far away. His smile fades as he is brought to the present.
Feb 3, 2023 2:36 am
The party sets off into the lower levels, quickly leaving the lift behind in darkness. While Stella's tiny centaur familiar scouts out one of the nearest work stations, the companions head toward another.

The heat in the air rises. It's beginning to be uncomfortable, with no breeze to cool them off down in these depths.

The centaur finds the usual abandoned carts and tools... but also something else; a tripwire, similar to the one Calliope's firebird found in the upper levels. But rather than nets hidden on the ceiling, there are crossbows set up on either side of the entrance, rigged to shoot at anyone who trips the wire.

Meanwhile, the group discovers more poisoned ore in the walls of work station 5. The minecarts here have some ore in them, but it crumbles at touch. There's another bloodstain on the ground. Being more dry than the others, it must be from an incident at least a couple days older.

Rolls

Mystery Roll x2

Mystery Roll

Feb 3, 2023 6:37 am
Dieter scans the area for signs of ambush or worse traps.

Rolls

Perception - (1D20+1)

(13) + 1 = 14

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