Salvation Outpost

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Mar 11, 2023 1:42 pm
Madclergy says:
OOC:

Just confirming, was my turn forfeited? Or was there a typo?
OOC:
Man… that’s twice. It is 100% your turn Mordacky.
Mar 12, 2023 2:31 pm
OOC:
haha no prob! Also I am not sure the map is showing my updated position from last turn.
Mordaky advanced on the hydra drawing his sword as he moved, he then lashed out at it with all his strength!

Rolls

Greatsword to hit - (1d20+5)

(3) + 5 = 8

Greatsword damage slashing - (2d6+3)

(43) + 3 = 10

Hex damage necrotic - (1d6)

(4) = 4

Mar 12, 2023 7:00 pm
https://i.imgur.com/pBlChnm.jpg
[ +- ] Initiative Order


The red tiefling charges in with his sword, attempting to slash at the hydra. As with his companions, he discovers its hide difficult to cut through, but he gets its attention.
OOC:
Kleber is up with Gzizmix on deck.
Mar 12, 2023 8:42 pm
OOC:
Does the dreamscape persist can i save again?
Mar 12, 2023 9:42 pm
OOC:
Dreamscape is gone.
Mar 12, 2023 11:45 pm
Kleber blinks, his mind taking a moment to adjust to the sudden change in vision. Seeing everyone attacking the pale hydra, the Ranger draws his longbow and aims it at the beast's growing neck, trying to stop the process..
[ +- ] favored foe

Rolls

To hit - (1d20+6)

(3) + 6 = 9

Damage - (1d8+2+1d4)

(5) + (1) + 2 = 8

Mar 13, 2023 3:42 am
https://i.imgur.com/KQHjVkO.jpg
[ +- ] Initiative Order

Kleber’s arrow skips off the hydra and clatters off i to the distance.
OOC:
Gzizmix is up with Core on deck.
Mar 13, 2023 4:47 am
With the illusion faint from his mind Gzizmix considers adjusting his strategy but decides to focus on damage for now.
He sends another Searing Touch and attack from his spiritual weapon against the hydra.
[ +- ] Searing Touch
OOC:
seriously not doing well this combat
Using inspiration on Searing Touch
Last edited March 13, 2023 4:49 am

Rolls

Searing Touch - - (1d20+5, 1d8)

1d20+5 : (2) + 5 = 7

1d8 : (8) = 8

Spiritual weapon - (1d20+5, 1d8+3)

1d20+5 : (4) + 5 = 9

1d8+3 : (7) + 3 = 10

Inspiration Searing Touch - (1d20+5)

(12) + 5 = 17

Mar 13, 2023 5:48 am
https://i.imgur.com/KQHjVkO.jpg
[ +- ] Initiative Order

The hydra does a dance with the gnome’s spectral weapon, avoiding its assault. The fiery hand then catches it off guard, grasping the hydra in its clutches.
OOC:
Core is up with the hydra on deck.
Mar 13, 2023 12:31 pm
Exactly what does Core see right now? How much of this circus is still there? :)
Mar 13, 2023 1:14 pm
OOC:
Since it’s all in your head anyway, you may choose to stay in the circus, like choosing to fail a save. Or you can choose to see the hydra, as its scream has stopped.
Mar 13, 2023 9:22 pm
Core does see the circus (LOL in his head) but he can't recall any hydra.

Hmm. Kleber is firing arrows as something front of him but there is nothing there. Gzizmix's spiritual hammer is attacking something there as well as him. Malbor is just standing around looking confused. Vice is slashing away at something in front of him too. 37 just threw a magic missile at something there too. Mordaky is slashing at something as well. He just can't recall why he has been bitten either.

So, Core thinks there is something there invisible. Core last round lost his Rage and reformed back to his normal self. Core draws his longsword out and is going to use it two handed.

Core misses with a 7.
Last edited March 13, 2023 9:24 pm

Rolls

Disadvantage Longsword, Damage - (1d20+4, 1d20+4, 1d10+2)

1d20+4 : (3) + 4 = 7

1d20+4 : (13) + 4 = 17

1d10+2 : (10) + 2 = 12

Mar 14, 2023 4:09 am
https://i.imgur.com/KQHjVkO.jpg
[ +- ] Initiative Order

The hydra snaps its teeth at Core, but he quickly evades the bite. Next he slashes at Mordacky as he joins the fray, his claws catching the tiefling’s chest.

The second neck strains to grow, but the fiery hand pushes it back.
OOC:
Malbor is up with Vice on deck.

Rolls

Bite vs. Core, 9 dmg - (1d20+5)

(2) + 5 = 7

Claw vs. Mordacky, 8 dmg - (1d20+5)

(18) + 5 = 23

Mar 14, 2023 5:16 am
Should I roll each round to end the Howl of the head effect?
Mar 15, 2023 1:57 am
OOC:
GeneCortess says:
Should I roll each round to end the Howl of the head effect?
The howl is gone.
Malbor, confused by the multiple shifts in reality reaches out with his mind and tries to determine what is real and what is not.
OOC:
I'm going to use Detect Thoughts to detect all the minds around me to see what's real and what is not.
[ +- ] 2: Detect Thoughts (C) (Str)
Mar 15, 2023 3:18 am
https://i.imgur.com/pBlChnm.jpg
OOC:
I took the liberty to move you up since the range of Detect Thoughts is 30 feet.
Nictorah sent a note to Ganesh
Mar 15, 2023 3:41 am
[ +- ] Initiative Order
OOC:
Malbor may use a bonus action if you wish.
Vice is next with 37 on deck.
Mar 15, 2023 4:04 am
No mistake, Vice was scared of this beast, and this whole situation was unnerving at best. But not it was just a point of stubborn pride. 'This thing has to have a weak spot!' he thinks. Then he attacks again, hoping to find a softer part of its hide this time.

Rolls

Chakram w/ Sneak Attack - Attack - (1d20+3)

(3) + 3 = 6

Chakram w/ Sneak Attack - Damage - (1d4+1d6+3)

(4) + (6) + 3 = 13

Chakram (off-hand) - Attack - (1d20+3)

(1) + 3 = 4

Chakram (off-hand) - Damage - (1d4)

(4) = 4

Mar 15, 2023 4:06 am
OOC:
uuugh, using the reroll
Vice should not have quit his day job
Last edited March 15, 2023 4:06 am

Rolls

Chakram - Attack - (1d20+3)

(6) + 3 = 9

Mar 15, 2023 4:45 am
https://i.imgur.com/pBlChnm.jpg
[ +- ] Initiative Order
Try as he may, Vice can’t find the right spot for his deadly sins to carve the beast.
OOC:
37 is next with Mordacky on deck.
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