[Gameplay] 4. The Canny Jackal
There are two Silver Chain guards, and a trained hyena. They're all flatfooted, and the hyena appears to be looking elsewhere. Maybe at it's food bowl that has remained empty despite it's best whining pleas. These like the others have punching daggers, hand crossbows, and very nice sets of leather armor.
Iseret goes first, and then them.
Rolls
Initiative: Iseret +4, Jaware +6, Khadi +0, Tabat +1, Foes +? - (1d20+4, 1d20+6, 1d20, 1d20+1, 1d20+3)
1d20+4 : (19) + 4 = 23
1d20+6 : (11) + 6 = 17
1d20 : (15) = 15
1d20+1 : (8) + 1 = 9
1d20+3 : (18) + 3 = 21
Rolls
Short Sword vs. Silver Guard (sneak attack) - (1d20+8, 1d4+4+2d6)
1d20+8 : (4) + 8 = 12
1d4+4+2d6 : (3) + (36) + 4 = 16
The wouldn't one withdraws, his wounds too grebious, but the other recovers quickly and retaliates. His punching daggers slips into action with similar deadly precision as Iseret has.
Jaware fires two arrows just after Iseret leaks into action, and targets the hyena, but doesn't do much damage.
The hyena bites at the lithe rogue... But misses.
Tabat, Khadi and then Iseret are up.
Rolls
Attack 1 - (1d20+5, 1d4+2d6+2)
1d20+5 : (17) + 5 = 22
1d4+2d6+2 : (3) + (56) + 2 = 16
Bow, damage, Bow spell attack, acid splash - (1d20+7, 1d8+1, 1d20+7, 1d8+1, 1d3)
1d20+7 : (13) + 7 = 20
1d8+1 : (2) + 1 = 3
1d20+7 : (1) + 7 = 8
1d8+1 : (6) + 1 = 7
1d3 : (1) = 1
Hyena bite - (1d20+3, 1d6+3)
1d20+3 : (9) + 3 = 12
1d6+3 : (3) + 3 = 6
Rolls
Risky Strik w/ Spear and flanking bonus - (1d20+10, 1d8+12)
1d20+10 : (12) + 10 = 22
1d8+12 : (7) + 12 = 19
Rolls
Crossbow - (D20, d8+1)
D20 : (1) = 1
d8+1 : (4) + 1 = 5
Do you chase the guards down? They might have magic armor.
Stripping them, you find they have:
2 potion of cure light wounds,
2x alchemist’s fire
2x holy water
2x +1 leather armor,
2x hand crossbow
20 bolts,
2x punching dagger,
2x sap,
2x antitoxin,
2x climber’s kit,
2x crowbar,
2x mwk thieves’ tools,
4x sunrods
2x silver chain bracelet (worth 50gp each)
10 gp
He searches the room otherwise, standing upon the platform and taking a lot around. "Seems like a good place to run a smuggling outfit," Tabat mentions, "We'll have to make sure the authorities are aware of this place, or even if the Silver Chain is removed, others will come in here to start illicit activity."
"Qasin, just a moment, we'll see how to get your friend out of there."
Tabat, spear in hand, heads to the mechanical remains in the corner to poke around and look for anything dangerous.
'I need to be able to look him over.'
Following that, he's able to hang onto a rope and you're able to pull him out of the hole.
Sipping water from Jaware's flask, he thanks you and says, "Most of the Silver Chain’s members superstitiously believe that killing a cleric of Pharasma will doom them to a lifetime of bad luck, and thus far, Ekram has humored them. Beaten, bound, and deprived of my holy symbol I couldn't use magic to heal my wounds."