Character Creation and House Rules.

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Feb 15, 2023 1:18 am
What psychic powers? It's my naturally intimidating prowess.
Feb 15, 2023 1:20 am
[table=center zebra grid][b]Character Name[/b] | [b]Player Name[/b] | [b]Background[/b]
 | | 
[b]Career Path[/b] | [b]Origin[/b] | [b]Level[/b]
 | | [/table]

[linebreak]

[b]Attributes[/b] (8+2d3)
[table=hl grid compact]Accuracy | 10
Athletics | 10
Awareness | 10
Education | 10
Morale | 10
Presence | 10
Toughness | 10[/table]

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[table=center grid ht][b]Speed[/b] | [b]HP[/b] (=Toughness) | [b]Morale[/b] (=Morale) | [b]Initiative[/b] (=Awareness) | [url=https://gamersplane.com/forums/thread/28287/?p=1348117#p1348117][b]Energy[/b][/url] | [b]Armor Worn[/b] | [b]AP[/b] | [b]AR[/b] | [b]RR[/b]
10m | 10/10 | 10/10 | 10 | 00 | | 00 | 00 | 00[/table]
[table=center grid ht][b]Trait[/b] | [b]Items[/b]
 | [/table]

[linebreak]

[b]Purchase Rolls[/b] (roll Presence)[b]:[/b] [u]0[/u]

[linebreak]

[table=center grid ht][b]Melee Weapons[/b] | [b]Ranged Weapons[/b] | [b]Effective Range[/b] | [b]Clips[/b] | [b]Clip Size[/b] | [b]RS[/b]
 | | 0000m | 0 | 000/000 | 0
 | | 0000m | 0 | 000/000 | 0[/table]

[linebreak]

[b]Personal History:[/b] [u]Placeholder[/u]
[b]Team Notes:[/b] [u]Placeholder[/u]
Feb 15, 2023 1:40 am
@Jomsviking: Tactical is not a DSF career path. You must choose between Commander, Medic, Scientist, Space Marine, or Technician.

Also, you have taken two Genetic Enhancement (and not Genetic Enhancement II). You get 1 Trait from your career path and 1 from your background, so you cannot take Genetic Enhancement twice.
Feb 15, 2023 4:05 pm
I've re-updated my character sheet as it seems there were some confusion as to where to enter information in the first section. Hopes this clears things up.
Apr 11, 2023 10:13 pm
Okay, I've got Hell Night a few days ago, and being done reading it, it gave me an idea on how to handle initiative for future combats (we'll finish this one how we started it). So instead of using the combatant's straight Awareness attribute like I've done, the opponents are always considered to act first, however each rounds the players will make an Awareness check to see if they get to act before the monsters. I'm thinking this might produce rounds where the players are either really lucky or unlucky on this check and would justify the whole "hop initiative" option of Glory/Dread Points.

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