Chapter 2: The Wayward Wind

load previous
Apr 16, 2023 11:18 am
"I think if we contact the ship's crew and have them unlock the door suddenly, it might surprise them enough to get a shot or two in."

KCC

Apr 16, 2023 11:25 am
"We’ll need to get in there before they have a chance to close it up again."

Alerio had vision of a spray of fire, followed by a desperate dash to wrestle control of the room away from them.

"Same trick won’t work twice! Do it!"
Apr 17, 2023 12:22 am
Team Two (Seally & Zuni)
As the door opens, Seally and Zuni charge in, catching the hijackers off their guard. The first thug proves his agility, leaning back at the last second to avoid Seally's graceful Heron on Wet Ice. The second does not prove so agile; Zuni advances and with a quiet thwip, Zuni puts a projectile clean through the hijacker's torso while he wrestles his gun from his holster, spraying blood on the blast door behind him.

Seally's dance partner leaps back from the bridge doors, frees his autopistol, and attempts a panicked shot in her direction, but Seally ducks just in time and the bullet ends up in the wall instead. Zuni's bleeding target stumbles backward into the wall and braces himself as he opens fire in a wild, undisciplined arc, narrowly missing.
OOC:
Round 2 begins! Seally and Zuni can act.
Round 2 Acted? STR DEX END Status Magazine
Seally 4 8 8 -- --
Zuni 8 9 6 -- 19/20
Hijacker A 3/8 7 0/7 -- 11/15
Hijacker B 8 7 7 -- 13/15

Rolls

Hijacker 1 vs Seally (+1 gun combat, +1 short range, -6 surprised) - (2d6-4)

(65) - 4 = 7

Hijacker 2 vs Zuni (+1 gun combat, +1 short range, -6 surprised) - (2d6-4)

(65) - 4 = 7

Apr 17, 2023 12:30 am
Team One (Alerio & Fallon)
Alerio and Fallon move around the containers to approach the engineering bay from along the wall and out of view of the windows. They coordinate with the bridge, who eagerly open the door on their command. Alerio and Fallon rush in, guns blazing!
OOC:
Alerio and Fallon are free to act!
Round 1 Acted? STR DEX END Status Magazine
Alerio 10 9 8 -- 30/30
Fallon 6 9 9 -- 6/6
Hijacker C 8 7 7 -- 12/15
Hijacker D 8 7 7 -- 10/15

Rolls

Alerio Init, Fallon Init - (2d6+7, 2d6+7)

2d6+7 : (14) + 7 = 12

2d6+7 : (41) + 7 = 12

Hijacker Inits - (2d6, 2d6)

2d6 : (43) = 7

2d6 : (16) = 7

Apr 17, 2023 12:36 am
Seally knows she can't let him get a clean shot, she's dead to rights so close, and her first blow should have been the equalizer. Now, as he regains his balance, she flicks the static blade and twists her grip. Body coiled like a spring, she steps close, ready to parry the next shot and executing Falcon Plucks the Trout, a quick stabbing blow to the collar.

Rolls

Dex+Blades, AP6 - (2d6+1)

(24) + 1 = 7

Apr 17, 2023 12:48 am
Focusing on just aiming as straight as she can, Fallon aims her revolver at the second hijacker and pulls the trigger.

Rolls

Shooty shoot shoot - (2d6-2)

(36) - 2 = 7

Apr 17, 2023 2:09 am
Zuni doesn't have much time to admire his pistol work, but damn! he's good. Seally's target is too feisty for Zuni's liking. The hijacker he shot seems awfully bloody so he aims at Sealy's attacker instead. Another light squeeze of the trigger and this time he aims for the person's head.

Rolls

Pow! - (2d6)

(13) = 4

KCC

Apr 17, 2023 3:18 am
Alerio shoulders her rifle as she rounds the corner. Trained, fluid motions from years of training. Her laser sight searches for a target and then she pulls the trigger, and sends shots raining down from her H.A.C.R.
Last edited April 17, 2023 3:21 am

Rolls

2d6+1

(56) + 1 = 12

Damage - (4d6)

(1115) = 8

Trigger Happy! - (2d6+3)

(52) + 3 = 10

Damage - (4d6)

(4565) = 20

Apr 17, 2023 5:50 am
Team Two (Seally & Zuni)
The hijacker manages to turn out of the way of Seally's stab in an impressive display of athleticism, probably fuelled by the pure adrenaline that comes when a person starts stabbing you with a static blade. The blade is so close that thin tendrils of electricity arc out from the blade and harmlessly caress the hijacker's vacc suit.

Zuni likewise has trouble. The pistol's air compressor makes another quiet but deadly thwip as it launches its metal dart, but the hijacker ducks just at the right moment, and the dart impales the wall instead.

The two hijackers return fire! Seally's mark keeps backing up and manages to tag her in the shoulder (12 damage - 4 armour = 8 damage). Zuni gets shot as well, although her armor soaks up most of it. (8 damage - 5 armour = 3 damage.

Round 2 Acted? STR DEX END Status Magazine
Seally 4 8 0/8 -- --
Zuni 8 9 3/6 -- 18/20
Hijacker A 3/8 7 0/7 -- 10/15
Hijacker B 8 7 7 -- 12/15

Rolls

Hijacker 1 vs Seally (+1 gun combat, +1 short range) - (2d6+2, 3d6-3)

2d6+2 : (25) + 2 = 9

3d6-3 : (365) - 3 = 11

Hijacker 2 vs Zuni (+1 gun combat, +1 short range) - (2d6+2, 3d6-3)

2d6+2 : (16) + 2 = 9

3d6-3 : (442) - 3 = 7

Apr 17, 2023 2:18 pm
Seally feels the impact, and knows she's bloodied. She's close now. One good shot and she's done for. It's a close fight, and she turns with the impact, spins and lunges forward in a straight attack designed to impale him on her blade.

Rolls

Dex 0 + Melee(blades) 1 - (2d6+1)

(33) + 1 = 7

Apr 17, 2023 2:43 pm
"That'll teach me to be cocky, God dammit!" Zuni's adrenaline lessens the pain but his anger makes him shake a little. Inhaling deeply, he steadies himself and aims at the target he wounded when they first entered. Sealy's life could depend on him killing the bastard.

Rolls

Pistol - (2d6)

(54) = 9

Damage - (3d6-1)

(154) - 1 = 9

Apr 17, 2023 3:29 pm
Team One (Alerio & Fallon)
Alerio and Fallon move around the containers to approach the engineering bay from along the wall and out of view of the windows. They coordinate with the bridge, who eagerly open the door on their command. Alerio and Fallon rush in, guns blazing!
OOC:
Alerio and Fallon are free to act!
Alerio and Fallon storm into the engineering bay and open fire - Fallon's one bullet and Alerio's hail of fire. The gunshots fill the cavernous cargo bay with thunderous noise - the loud pop of Fallon's revolver and the thunderous "FRRRRRRAK" of Alerio's H.R.A.C. It's hard to know who hit what, but both men collapse into a bloody heap. The one that is still alive tosses his gun away and weakly raises his hands, calling out "I surrender!" between pained groans.

Behind the men, the engineering console is spattered with blood and has a few bullet holes in it. Sparks shoot out of it intermittently. Fortunately, none of the bullets hit the power plant itself.

Round 1 Acted? STR DEX END Status Magazine
Alerio 10 9 8 -- 24/30
Fallon 6 9 9 -- 5/6
Hijacker C 0/8 0/7 0/7 dead 12/15
Hijacker D 4/8 7 0/7 surrendering 10/15
OOC:
Good work Team One! You can finish this guy off, or go be done with combat! They each have an autopistol you can claim.

Len

Apr 17, 2023 3:36 pm
Team Two (Seally & Zuni)
The hijacker slumps to the ground after Zuni puts a well-aimed round into his helmet, shattering the visor. Seally's dance partner manages to avoid another near-miss, but is now backed into a corner. He tries to fire at such close range, and hits Seally straight in the gut.
OOC:
Brutal hit takes Seally down to 3 HP! 11 damage + 2 overrun - 4 armour = 9 damage
Round 2 Acted? STR DEX END Status Magazine
Seally 0/4 3/8 0/8 -- --
Zuni 8 9 3/6 -- 17/20
Hijacker A 8 7 7 dead 10/15
Hijacker B 3/8 7 0/7 -- 11/15
OOC:
Players are up!

Rolls

Hijacker B vs Seally (Bane for close range, +2 DM) - (3d6l2+2, 3d6-3)

3d6l2+2 : (635) + 2 = 10

3d6-3 : (464) - 3 = 11

Apr 17, 2023 5:17 pm
OOC:
Allocating damage 3 strength, 6 dex. Dex at 2 gives DM -2.
Seally cries out, her fears playing out. Will I die here? Is this my fate?

She swipes awkwardly at the remaining hijacker, and then stumbles away and back behind Zuni for cover.

Rolls

Dex -2, Blades 1 - (2d6-1)

(15) - 1 = 5

Apr 17, 2023 6:13 pm
"Seally, No."

She'll be okay. She has to be!

The last one standing is Zuni's target now. He wears fury in his eye as he steadies himself once again for a killing shot or damn near it. Aiming for the hijacker's helmet, he takes a breath, holds it, and depresses the trigger.
OOC:
Whoops on the damage. I think it's ok to reroll that obvious blunder.
Last edited April 17, 2023 6:14 pm

Rolls

Pistol - (2d6)

(63) = 9

Damage please - (326-1)

() + 325 = 325

Damage - (3d6-1)

(216) - 1 = 8

Apr 17, 2023 6:29 pm
OOC:
NPC morale check!
Zuni's flechette projectile slams into the last hijacker's shoulder, sending him spinning into the lift door. He throws his gun away and puts one hand up in the air and clutches his wound with the other hand. "Fuck, fuck! Don't shoot!"
OOC:
Combat is over! You all survived!

Rolls

Morale +0 (Difficult 10+) - (2d6+0)

(24) = 6

Apr 17, 2023 7:47 pm
Zuni races over to the downed hijacker, grabs him by the shoulder of his suit, and hoists him up roughly. "You're lucky I don't shoot you in the head and finish you off!"

"Ladies. I got a live one," he says over the comm.

Zuni yanks out a piece of rope from his survival kit and attempts to tie the hijacker's hands with it after which he will let him drop to the floor. Then he gets the man's gun and only then does he tend to Seally if the hijacker is subdued. Presuming the hijacker is in rough shape and under control....

Kneeling next to Seally he asks, "What can I do? I don't have any medical supplies. There might be something around here I can find."
OOC:
Zuni has a survival kit which incidentally has a light-weight disassembled rifle in it. Would that have been removed too?
Apr 17, 2023 7:56 pm
Seally is standing there, holding her bloody suit. "Let's get inside, and collect our reward. Maybe they have a med station. Go see to Fallon and Alerio, I'll watch this turkey."

KCC

Apr 18, 2023 12:31 pm
Alerio advances on the downed goon, bloodlust up and all business. She sticks the barrel of her gun right up against the guys chest, and stands painfully on his ankle.

"Assholes like you have the universe gone to shit!" she spits, through gritted teeth.

"Sounds like someone else is alive upstairs. So why do we need you?" she says, threatening the main, but giving him the opportunity to plead his case.
Apr 18, 2023 2:51 pm
"I'm not leaving you here alone to bleed out all over the floor. I'll nose around here for a medkit but I'm not going far, especially with this idiot nearby. But before I do that we should staunch the flow of blood. Where exactly are you injured and how badly are you bleeding?"

Zuni had mostly been a loner in most of his previous adventures but this time there were others to consider. It was new, terrifying, and exciting at the same time. He felt an almost overwhelming responsibility to his girls.
load next

Thread locked