Tunnels
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Apr 26, 2023 4:15 pm
Skeeve can tell it is in Draconian but is unable to decipher the meaning. He copies it down to take back and hopes one of the scholars on base can translate it.
Apr 26, 2023 5:58 pm
After copying it down, Skeeve says, "Well, since this is a dead end, let's go check out that rotted door.
OOC:
Hey! That writing kit is coming in handy!Last edited April 26, 2023 5:59 pm
Apr 26, 2023 6:27 pm
As you open the door you are assaulted by the full effects of the odor.. In the room you see some rubble where part of the ceiling has collapsed into the room, and a two solid metal bound wood doors, one north and one south. At the end of the north wall, behind the door, is an archway.
[ +- ] map
Apr 27, 2023 1:58 am
Blornvid will silently indicate to the others that he's going to sneak up to the arch along the north wall. He won't proceed until the others indicate what they're going to do.
Apr 27, 2023 2:54 am
Khaguran proceeds carefully behind Blornvid.
OOC:
Can I have retroactively examined the dais in the other room? I was just curious as to whether there were scuffs, indentations, etc. suggesting a throne or some other furniture might have once been there. Last edited April 27, 2023 2:54 am
Apr 27, 2023 12:30 pm
OOC:
Sorry if you got skipped. It is hard to know when people are waiting for a reaction or have not had time to post. I wil typically wait for 1/2 the group to post at decision points before moving unless everyong is content to let a single post steer the group, which some are fine with.Lets stick to one at a time and we can go back to the room.
If you want to roll a test we can say that you noticided something but kept it to yourself while you thought over any possible meaning/implications.
Reaching the end of the room you look north through the archway. As the light spills into the 15x15' room you note it is a bit dryer and has a few cobwebs in the corners. There is another old wooden door directly across from you. On the East wall is a gargantuan skull carved from stone.
Apr 27, 2023 1:31 pm
On the ceiling collapse, is it just a section of the ceiling that collapsed, meaning there is still a ceiling there, just with a cavity in it, or is there an actual hole to something above?
Also, is the "rotted meat" rotting food, or is it the rotting corpses of someone caught in the collapse?
Also, is the "rotted meat" rotting food, or is it the rotting corpses of someone caught in the collapse?
Last edited April 27, 2023 1:32 pm
Apr 27, 2023 2:46 pm
A large section of stone, about 1 to 2 feet thick with a 4x8 foot area, fell out of the ceiling. As you are about 20' below ground you guess the ceiling is at least 10 feet thick to the surface, or street level.
Looking into the tumbled rocks you do at a humanoid corpse.
Looking into the tumbled rocks you do at a humanoid corpse.
Apr 27, 2023 5:58 pm
Blornvid keeps his distance from the rubble. In a hushed voice, he says, "Well, that explains the stench."
To the others, he says, "Do you want to go into skull room or check that other door we just passed?"
To the others, he says, "Do you want to go into skull room or check that other door we just passed?"
Last edited April 27, 2023 6:00 pm
Apr 27, 2023 10:48 pm
Psybermagi says:
OOC:
Sorry if you got skipped. It is hard to know when people are waiting for a reaction or have not had time to post. I wil typically wait for 1/2 the group to post at decision points before moving unless everyong is content to let a single post steer the group, which some are fine with.Lets stick to one at a time and we can go back to the room.
If you want to roll a test we can say that you noticided something but kept it to yourself while you thought over any possible meaning/implications.
OOC:
No worries! I was late in getting to that exchange. Test below to see if if I noticed something.Rolls
Noticing something on the dais. - (2d6)
(42) = 6
Apr 28, 2023 12:57 am
Skeeve will resist the lure of the skull room while we check the rubble.
OOC:
And now we patiently wait for our GM to recover from being sick.Apr 28, 2023 1:45 am
To Khaguran: "Careful lad. This room already claimed one hapless soul. Don't be joining him."
Apr 28, 2023 1:40 pm
Skeeve says, "We'll need to remember to tell Valpip about this cave-in because whatever is above it is in danger of further collapse."
Apr 28, 2023 2:25 pm
As you begin shifting the rubble you see the "corpse" move. Startled you stand back.
The not quite dead body shoves itself to its knees then feet as the rubble falls from its back.
Ghoul
Apr 28, 2023 3:38 pm
Blornvid shoves the torch he's holding in its face and readies his axe to strike.
Do Skeeve and Khaguran have anything that works on undead?
OOC:
I have no idea if these things recoil from fire. Maybe Blornvid knows.Do Skeeve and Khaguran have anything that works on undead?
Apr 28, 2023 4:50 pm
OOC:
This system keeps things simply so no special methods are needed to damage almost everything. Some creatures heal over time or just reanimate until fully destroyed. It is common knowledge most Zombie like creatures ignore poison, disease, and some are actually poisonous.You can go ahead and attack
Apr 28, 2023 5:38 pm
Since Skeeve was standing back, he pops off a magic bolt (or two).
He's not focusing; he'll make two attacks instead. I'll roll both preemptively.
He's not focusing; he'll make two attacks instead. I'll roll both preemptively.
Last edited April 28, 2023 5:39 pm
Rolls
Magic Bolt #1 - (2d6)
(31) = 4
Magic Bolt #2 - (2d6)
(35) = 8
Apr 28, 2023 5:59 pm
If the torch is keeping the ghoul at bay, Blornvid would be content with letting Skeeve just pepper it with magic bolts from a safe distance. But if the ghoul isn't repelled by fire and is striking out at Khaguran (Did he move out of arm's reach?) or the rest of us, then Blornvid will attempt to hit it with his axe.
Last edited April 28, 2023 5:59 pm
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