Tunnels
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Jun 17, 2023 8:13 pm
Skeeve responds to Valpip, Well, you're here now, so, sure. Double share it is for what we find in the room.
Is your box going to take the door down, or do see need to use Blornvid's axe?
Skeeve will also magically listen, but not probe. Trying to see if he can feel the other presence without triggering it. (Think of using passive sensors, not active sensors, if we were in a different genre.)
Is your box going to take the door down, or do see need to use Blornvid's axe?
Skeeve will also magically listen, but not probe. Trying to see if he can feel the other presence without triggering it. (Think of using passive sensors, not active sensors, if we were in a different genre.)
Jun 17, 2023 9:19 pm
You all back out of the short hallway and Valpip connects a small funnel into the lock and a vial on top of the funnel Acid he explains before retreating. The box sitting just outside the door unfolds 4 legs, one form each edge and a crossbow from the top. With a snap of his fingers the acid pours down the glass funnel and into the lock. There is a crackling and popping noise and after a few moment s the lock face falls to the floor. Mere moments later 4 spear like spikes pierce the area in front of the door, followed by another a foot closer to you and rotated about 30 degrees. This continues each foot, with the rotation varying, until the short hall is filled with the spear like traps.
A few moments pass then . . . . . Thud . . . . Thud . . Thud you all feel and hear and hear a pulse that begins to sound like a heartbeat. Just as it becomes recognizable you hear a scraping sound then a loud thud from the room. A wave of magical energy passes over everyone making you feel like something is watching, and examining, each of you.
The spears all retract and you see that the locked door is now open. A hand grasps the door frame and a head follows peering around until it spots you I must feed. Feed me Now!. As the words reach you, each of you feel the need to rush towards the figure and feed it, though you do not know how.
Roll a save test, 2d6 any roll of a 5 or 6 and you are fine, otherwise your next turns first action is to move to the figure.
A few moments pass then . . . . . Thud . . . . Thud . . Thud you all feel and hear and hear a pulse that begins to sound like a heartbeat. Just as it becomes recognizable you hear a scraping sound then a loud thud from the room. A wave of magical energy passes over everyone making you feel like something is watching, and examining, each of you.
The spears all retract and you see that the locked door is now open. A hand grasps the door frame and a head follows peering around until it spots you I must feed. Feed me Now!. As the words reach you, each of you feel the need to rush towards the figure and feed it, though you do not know how.
Roll a save test, 2d6 any roll of a 5 or 6 and you are fine, otherwise your next turns first action is to move to the figure.
Rolls
Valpip's save test - (3d6)
(511) = 7
Jun 17, 2023 9:35 pm
OOC:
After making or failing your save you can post your turn. Failed save 1 action is to move closer to the figure, 2nd action is anything but attacking. Passing the save 2 actions as if in combat. Jun 17, 2023 9:48 pm
Skeeve makes two attacks with his magic bolts at the head.
Rolls
Skeeve: Magic Bolt #1 - (2d6)
(21) = 3
Skeeve: Magic Bolt #2 - (2d6)
(54) = 9
Jun 17, 2023 9:58 pm
Vlax scrambles, as if trying to backpedal but he can't control himself. He moves toward the head in the doorway. He does all that he can to EVADE the inevitable as he is convinced this thing might try to bite or grab at him.
So were the last words of the precog.. lol
OOC:
I know, I could have possibly rerolled that, but decided to save it. We might need it more in a future turn.... So were the last words of the precog.. lol
Jun 17, 2023 10:15 pm
Blornvid's jaw drops at the sight of all those spears launching into the corridor and mumbles a prayer of thanks that his body wasn't there to intercept them. But those prayers of thanks die once the head appears.
Rolls
Stand his ground - (2d6)
(62) = 8
Jun 17, 2023 10:18 pm
As Blornvid watches Vlax walk towards the hungry beast, he shouts at him, "What are ye doin' lad?"
And this thing isn't in the room with us yet, right?
OOC:
Since Blornvid doesn't have any ranged attacks, is it possible that he can use an action to tackle Vlax to prevent him from becoming this thing's breakfast?And this thing isn't in the room with us yet, right?
Last edited June 17, 2023 10:19 pm
Jun 17, 2023 10:24 pm
OOC:
oops, forgot to speakJun 17, 2023 10:26 pm
OOC:
BTW, how big is the head? The sounds made it sound huge. Can it fit down the corridor?Also, I just remembered something: how long does it take to retrieve the crossbow and a rope from his backpack?
Oh! And how far does Vlax get? Is there a chance to do anything to pull him back after this round?
If things can work out, Skeeve won't make an attack and will instead try to pull people back with rope.
Last edited June 17, 2023 10:29 pm
Jun 18, 2023 6:09 am
OOC:
Not poor RoLast edited June 18, 2023 6:13 am
Rolls
Raggy: Test DC: 5 - Basic - (2d6)
(53) = 8
Ro - (2d6)
(32) = 5
Jun 18, 2023 6:16 am
Vlax starts to walk forward only to be tackled by Blornvid.
Down the hall the human looking man steps out looking stick and gaunt. After Skeeve's attacks the man snarls
Down the hall the human looking man steps out looking stick and gaunt. After Skeeve's attacks the man snarls
OOC:
Getting the bow out of the pack is free but loading takes one action. I typically take rolls as derivative action. If you are undecided, don't roll. Jun 18, 2023 2:17 pm
OOC:
yeah i saw as soon as i posted. I hadn't updated in a while i guessValpip
Sahnar
He configures advancing as he talks glancing at the struggling figures and the calm Gnome and finally his gaze fixes on the one who shot him. The man is converted in targeted clothing with odd strips of something richey and hairy, possibly leather around around him. His son looks unhealthyand drawn tight over his lean muscles and tall frame. Stumbling as first his staggering steps soon smooth out to fluid gravel moments giving him the look of a predator waking from a deep sleep. In a rush of speed the man dashes up to Skeeve and moves to grab him
Rolls
Guant man (Sahnar) attack - (2d6, 2d6)
2d6 : (16) = 7
2d6 : (24) = 6
Jun 18, 2023 2:26 pm
The man grabs Skeeve and shoes his face right up to Skeeve's, then sniffs a bit before opening his mouth to inhale. As he does a glowing red must is pulled from Skeeve and enters the man's mouth. Color begins to return to his skin and he seems to fill out a bit.
Skeeve takes 1 damage and can not move away
It is your turn
Skeeve takes 1 damage and can not move away
It is your turn
Jun 18, 2023 3:07 pm
OOC:
Is it automatically our turn again once the enemy goes, or do we need to wait for Valpip? I don't believe that box spider crossbow thing fired... Wasn't sure when we get to go again.Jun 18, 2023 3:52 pm
OOC:
Is the spell broken on Vlax after Blornvid tackles him? After seeing Skeeve get pulled into the monster's grip (lich? vampire?), he's going to want to take his axe to it.load next