Hello and Happy New Year! I am so sorry that I had to fall off the face of GP. Construction for my business' new location finally finished and we have been operating for two weeks. That was way more work than I anticipated. Again, I am very sorry to you guys. And particularly sorry to hear that Gene has left GP and me dropping out must have help influence his decision. 😞
oopsylon and Ma, if you are still interested in resuming this game I just made a recap video...well of Chapter 3 anyway. I can make a similar one for Chapter 4 soon.
[ +- ] Transcript
📍 📍 📍 📍 Arrival at Maulia
The story begins in Maulia, a tropical village perched on a largely unpopulated island surrounded by lush mountains, mystical forests, and the ancient burial grounds of the Makai people. Its calm port bustles with activity as the Whisker, a pirate ship captained by the scruffy Rakasta Admiral, sails into view. The dockmaster Peda, a towering and strong figure, guides the ship into port, cautioning against mishaps in the tricky waters.
Onboard the Whisker, Admiral is joined by his crew, including the circus troupe led by Jin, who scans the port anxiously, searching for their missing ship. The troupe, dressed in eclectic clothing, appears out of place among the pirates. Tasya’s sprite companion, Petalwing, perches on the ship’s rail, remarking on the fey-friendly atmosphere of Maulia and mentioning Lady Oceana, a fey figure revered in local lore.
Cordey’s Day Begins.
Nearby, Cordey, a half-sea elf working at Hideaway Ship Hire, is lost in thought as he repairs a small boat. His mind lingers on the ominous words of his lover Lelay, who pleaded with him that morning not to leave. She spoke of dreams hinting at his destiny and a call from the ancient ones connected to his non-human heritage. As Cordey works, he notices the arrival of the Whisker, an unfamiliar ship with a crew that includes a circus troupe—a sight that stirs curiosity among the villagers.
Cordey’s boss, Martin, interrupts his musings, instructing him to investigate the newcomers and offer discounted rates if they require repairs. Cordey heads to the dock, his thoughts divided between the strange ship and Lelay’s cryptic warnings.
Tensions on the Dock
As the Whisker docks, the pirate crew works quickly under Admiral’s orders. The circus troupe, meanwhile, watches the bustling activity from the rails. Among the crowd is Taresh, a Sindhi monk whose serene demeanor contrasts with the pirates' raucous energy. Admiral exchanges pleasantries with Peda, complimenting the beauty of Maulia’s harbor while keeping a wary eye on the eerie fog rolling in from the sea.
Cordey strikes up a conversation with Peda, noting the unusual presence of circus-like passengers. Peda jokes about a drunken villager’s tall tale of a circus ship vanishing into thin air, a story dismissed by most as nonsense. As they chat, Admiral leaps onto the dock, extending a hand to Cordey and introducing himself. The Rakasta captain’s confidence masks a growing unease as he senses a sinister energy in the air.
The Tavern Gathering
The crew and troupe head to Maulia’s tavern, a 📍 lively round building exuding warmth and cheer despite the encroaching fog. The tavern’s interior is cozy, with weathered wooden beams and the rich aroma of spices and ale. Locals engage in boisterous conversations, and the bartender Jaran greets newcomers with a friendly smile.
Rafa, a drunkard infamous for his exaggerated tales, holds court at the bar. He recounts an early-morning sighting of a ghostly circus ship glowing in the mists. According to Rafa, the ship was surrounded by fey-like figures with blue skin, who guided it through the port and up the river toward Meneune Lake, a region known for its fey presence. Jin listens intently, his tension visible as he confirms the ship matches the troupe’s missing vessel. Mischa and Tasya join Jin, their concern deepening as they consider the implications of Rafa’s story.
Lelay arrives at the tavern, calling out to Cordey with a mix of affection and worry. She presents him with a pendant crafted from a polished shell adorned with intricate wave patterns and a blue-green gem. Whispering softly, she tells Cordey that the pendant symbolizes their bond and will guide him through whatever lies ahead. The significance of the charm, tied to Makai traditions, lingers in Cordey’s mind.
📍 Regan’s Arrival at Elegy Island
Regan steadied himself aboard the small vessel, its creaking timbers sturdily holding together in the rough waters. For days, he had traveled with two silent members of the Order of the Shadow, their only shared goal to track the pirate vessel they now followed. The large ship they pursued had vanished into the horizon days before, but Regan's persistence led them to Elegy Island. With the aid of Veilmaster Samin’s amulet, they approached undetected, shadows concealing their every move.
📍 📍 His two relatively silent companions debated their next move, suggesting anchoring in a lagoon just north of the village. Regan agreed reluctantly, keeping one eye on the port. "We’ll rest," he said, "but something about this place... it feels different."
A Foggy Encounter
After the small boat anchored in the lagoon, Regan parted ways with his escorts and made his way through the dense tropical forest toward Maulia. The beauty of the island struck him—lush greenery, cascading waterfalls, and the sound of nature filled the air. 📍 Yet as he drew closer to the village, an unnatural fog rolled in, chilling him to his core. It was no ordinary weather; this fog carried an otherworldly presence.
Regan made it to Maulia, a quaint coastal village nestled against the wild beauty of the island. Regan’s gaze shifted from the bustling docks to the looming mountains and mystical forest beyond. This was no ordinary village. The air was thick with secrets, and now... fog.
Undetected Shadows
📍 📍 As misty shadows shrouded Maulia, Regan observed the activity on the pirate vessel, Whisker. The crew, an eclectic mix of rough pirates and oddly dressed circus performers, caught his eye. Particularly, the Sindhi monk standing calmly among them radiated an unusual serenity. The monk fit the discription of the monk who he was sent here to locate. 📍 Regan felt out of place; the years had hardened him, but his sailor’s instincts hadn’t dulled; He doubted the same could be said for the pirates on board.
Regan made his way into the village. Toward the Tavern, after the members of the Whisker. Divine energy stirred within him, unbidden but unmistakable. He stopped short, teeth gritted as his senses flared. Undead! The presence was palpable, close, and yet... odd. These were not the mindless creatures he was used to sensing. Their energy felt controlled, even purposeful.
Regan crouched low, hugging the rounded wall of the tavern. The lively sounds of revelry from within contrasted sharply with the spectral chill of the fog outside. His divine senses sharpened, and then he saw them.
📍 The Ghoulish Crew
Emerging from the fog, a band of undead pirates stepped onto the boardwalk. Their decayed forms moved with precision, their skeletal hands clutching weapons. Leading them was a figure dressed in a tattered captain’s coat, a glowing blue blade at his side. Regan watched as the captain raised his sword, and in an 📍 instant, the ghoulish crew transformed. Where there had been rotting flesh, there were now youthful sailors, dashing and well-dressed. It was an illusion, but the malice remained.
Regan gripped his warhammer, his shield rising instinctively. "Explain yourselves," he called out, stepping from the shadows. His voice was firm, unwavering, though the fog’s chill seeped into his bones. "Go no further, and do not seek to deceive me."
The captain stopped and regarded him with piercing eyes. "Step aside, shield bearer," he said, his voice unnervingly composed. "We have no quarrel with you. We are sentenced to daunt those who fly pirate colors and desecrate sacred graves."
Regan’s grip tightened on his hammer. "Sentenced? By whom?"
The captain’s face betrayed no emotion. "It is not your concern. Stand aside, or learn the folly of interfering."
A Growing Threat
Regan held his ground as the undead pirates advanced toward the tavern. The unnatural fog thickened, enveloping the lower parts of the village. Though the spectral captain assured him they had no quarrel with him, their presence was ominous. The blade in the captain’s hand glowed faintly, its aura pulsating like a heartbeat. Regan knew it was not ordinary steel.
Inside the tavern, laughter and chatter continued, oblivious to the danger creeping closer. Regan considered his options. He could charge now and risk alerting the undead to his intentions, or he could wait, gather more information, and strike when they least expected it.
The captain gestured to his crew, and they began moving toward the tavern, their illusory forms glowing faintly in the fog. Regan’s instincts screamed at him to intervene. These weren’t ordinary undead. Their purpose felt almost... righteous, but their method carried danger. If they attacked the innocent inside, it would be too late.
A Dangerous Choice
Stepping further into the fog, Regan raised his shield, blocking their path. "If your quarrel is with pirates, you’ll have no trouble bypassing this village," he said, his voice low and commanding. "But if you harm anyone here, you’ll answer to me."
The captain paused, his glowing blade reflecting in the mist. For a moment, Regan thought he saw a flicker of recognition—or perhaps amusement in the captain’s expression. "You are bold, shield bearer. But do not mistake our purpose for cruelty. Stand down, or you will regret it."
The undead continued forward, their presence chilling the air around them. Regan braced himself. Whatever their purpose, the undead were unlike anything he’d encountered before.
Unfolding Mysteries
Inside the tavern, Admiral signals Jin to join the conversation with Rafa. As the ringleader listens to Rafa’s account, his frustration grows. The connection between the ghostly ship, the fey, and the troupe’s destiny becomes clearer but no less daunting. Meanwhile, Admiral feels Reaver’s energy intensify, a sign of looming danger.
Cordey observes the unfolding events, his thoughts returning to Lelay’s warnings and the significance of the pendant she gifted him. The pendant, etched with patterns resembling waves, seems to hold a deeper connection to the island’s mystical forces.
The Fog Thickens
As the night progresses, the fog spreads further into Maulia, blanketing the lower levels of the village. Villagers grow uneasy, their whispers hinting at bad omens.
In the shadows, Regan watches as the undead pirates make their way into the tavern. Their spectral captain commands them with precision, their presence underscored by an unnatural chill in the air. The tavern becomes the focal point of converging forces.
📍 The Tavern Standoff
Regan, his warhammer at the ready, observes the illusion-cloaked undead sailors marching past him into the Moonlight Tavern. Their youthful appearances briefly falter, revealing skeletal forms with decayed flesh before the illusion seamlessly returns. Regan deliberately waits. As the undead pass by, their captain, Donatello the Black, smirks at Regan’s earlier question about their fate and remarks ominously, "Thieves must pay their due." He strides confidently into the tavern, his crew falling in line. Regan follows after them.
Inside, the tavern's warm and festive atmosphere is disrupted by the sailors' entrance. Admiral, already uneasy from his weapon Reaver’s warnings, steps toward the group, calling his crew to attention. His voice cuts through the drunken chatter, shifting the room's focus to the incoming danger. The circus troupe and villagers exchange confused glances, unsure whether to trust the seemingly ordinary sailors.
Cordey’s Worry
Nearby, Cordey, holding his lover Lelay, senses the danger in the air. He whispers for her to retreat, insisting, "Something wrong in the fog. This is not a good night to walk." He steps protectively between her and the perceived threat, readying his dagger.
Donatello's sailors fan out in the tavern. The captain stands near the entrance, surveying the room with an air of superiority. He loudly proposes, "Why the cold welcoming? We could instead sit and drink together." But his tone drips with insincerity. Both Cordey and Admiral notice faint flickers in the undead sailors' appearances, confirming their true forms.
Admiral’s sharp words slice through the tension: "!Even if you didn’t stink of death, you seem... insufferable!" His weapon, Reaver, pulses with dark energy as necrotic magic drips from its blade. Cordey steps forward, his battle-ready stance surprising Lelay and the locals, as he declares, "!You shall not pass me!"
The Battle Begins
Donatello’s smug demeanor vanishes. With a wave of his glowing sword, he declares, "!Then you !!ALL!! choose to join my crew!" The undead sailors spring into action. One lunges at Admiral, slashing with a rapier, while another flings daggers at Cordey. A third sailor rushes Regan, claws disguised as human hands.
Regan, now fully immersed in the chaos, smashes his warhammer into one of the undead, landing a solid blow. Cordey dodges one dagger but is grazed by another. He retaliates with swift precision, sinking his blade into his attacker’s shoulder. Nearby, Taresh, the Sindhi monk, unleashes a flurry of blows on another undead, though only one lands effectively.
Donatello Reveals His Power
Amid the skirmish, Donatello clashes directly with Admiral. The undead captain’s glowing blade slashes across Admiral’s chest, causing significant damage but failing to slow the Rakasta’s resolve. 📍 Reaver responds with ferocity, cutting into Donatello’s decayed form and momentarily exposing his ghastly appearance. The other undead falter as their illusions flicker, revealing grotesque, skeletal features. Screams erupt from the back of the tavern as the true nature of the intruders is laid bare.
The Hostage
In a dramatic turn, Donatello morphs into a silvery mist, reappearing behind Lelay. His decayed hand wraps around her, pressing his glowing sword to her neck. The room freezes. Donatello’s raspy voice cuts through the air: "Permit me a look into your !souls!, and no more blood need be shed" The undead lower their weapons, waiting for their captain’s next command.
Cordey’s grip tightens on his dagger as his eyes lock onto Lelay. Regan, standing near the undead captain, raises his warhammer. His voice booms with authority: "You take a bystander hostage and demand a look into our souls? Monster, we have already seen into yours. Unhand her and face me one-on-one, or be branded the coward you are!"
The tavern holds its collective breath as Donatello sneers at Regan’s challenge. After a tense moment, he growls, "!Honor!... Such a ball and chain!" Reluctantly, he releases Lelay, turning his full attention to Regan. The fight is far from over, but the hostage is safe for now.
The Final Blow
As the battle in the Moonlight Tavern rages on, the group works together to dispatch the last of Donatello the Black's undead crew. Cordey, his usual calm shaken, reacts with precision. As an undead pirate lunges for him, he counters with a riposte. The attack connects, dealing devastating damage to the ghoul. However, his next attack, a spinning strike with his dagger, goes wide as his balance falters.
Nearby, Admiral, emboldened by his crew’s success, steps forward to assist Taresh, the Sindhi monk, against another undead sailor. He delivers a series of strikes with his twin blades—Reaver and the Defender Shortsword—ending with a decisive critical slash that cleaves the undead in half. The sailor collapses to the ground, its body oozing thick, black ichor.
Meanwhile, Regan focuses his attention on Donatello, determined to keep the undead captain’s wrath centered on him. As Donatello lunges with his glowing blade, Regan reacts quickly, casting Shield to deflect the attack. Though the captain’s strike fails to penetrate the protective magic, his close proximity limits Regan’s ability to retaliate effectively. Nonetheless, Regan swings his enchanted warhammer with precision, landing a solid blow to Donatello’s side.
Donatello’s Retreat
With his crew reduced to nothing, Donatello roars in frustration. "You win, knight!" he snarls, before pivoting his blade in the air. A misty, unnatural energy begins to rise from the fallen undead, flowing into Donatello’s sword. For a brief moment, his ghastly visage is replaced by that of a young, dashing naval officer—his former self. Just as quickly, the image fades into a thick fog that engulfs the tavern.
Through the swirling mist, Donatello’s voice echoes ominously: "Do not presume your crew of thieves will be so lucky. But one among you is near enough to death, and a window to his blackened soul remains open for me to see. He is mine." His laughter grows distant as the mist clears, leaving the tavern silent and the air warm once more.
As the group regains their bearings, Admiral notices something chilling: Tarron, the mutinous half-elf and former first mate of the Whisker, is gone. A sense of dread settles over the captain as he realizes Donatello’s final words may have marked Tarron’s fate.
Aftermath in the Tavern
With the battle over, the adventurers begin to assess the situation. Cordey, visibly shaken, searches for Lelay, calling her name softly until he finds her hiding near the edge of the tavern. He pulls her into a protective embrace, whispering reassurances. She clings to him, her face pale but resolute.
"Someone want to tell me why I just had to do what I did?" Cordey asks, still clutching his dagger as though expecting another attack.
Admiral, distracted by Tarron’s disappearance, pokes one of the fallen undead with his blade. "That was Captain Donatello, protector of the Makai graveyard," he explains, his voice tinged with regret. "He must’ve come here to give us a warm welcome to Maulia. I probably should’ve tried harder to convince him we weren’t after the Makai’s treasure. There was no need for this to get bloody."
Regan, composed but visibly wary, replies, "The captain said he was here to deal with graverobbers and thieves. I had no issue with that—until he decided to endanger everyone, bystanders included. My name’s Regan, by the way. I wasn’t about to let a tavern full of people suffer for the acts of a few."
Discussion of Next Steps
As the group discusses Donatello’s motives, Lelay offers insight. "Dat Donatello... he serves ‘is sentence, ya know? Da tales say he keeps dem old graves safe, but he does it in his own scoundrel way. Even if ya convinced him, Captain Admiral, dat ya weren’t meanin’ to swipe from dem graves, he’d still find a way to remind ya why they call him ‘The Black.’"
The conversation shifts to the circus ship, last seen heading upriver toward Menehune Lake. Jin, leader of the circus troupe, steps forward with his companions, including the fire-breather Reina and the stoic Mischa. "I fear our coming has endangered the gentle people here," Jin says. "We need to locate our ship as soon as possible, but Rafa mentioned it may be in the hands of the fey. How will we even get upriver to find out?"
Cordey, still holding Lelay, suggests a solution: "Martin at Hideaway Ship Hire has small river boats. He wouldn’t let them go without me escorting them, though. He’d want to make sure they come back."
The group agrees to visit Martin in the morning to secure boats and provisions for the journey upriver. Regan chimes in, "I believe I saw the river on my way in. It runs about fifty miles inland and becomes Menehune Lake. Tales say the woods are full of fey, and the lake is ruled by water fey. It won’t be an easy trek."
Closing the Night
As the tension eases, the group begins to disperse for the evening:
Cordey escorts Lelay home, vowing to keep her safe as he fingers the protective pendant she gave him earlier.
Admiral, determined to mask his worry over Tarron’s fate, drinks heavily with his crew and the tavern’s patrons. Despite his jovial demeanor, his thoughts linger on Donatello’s parting words.
Regan, ever practical, pays for a private room and a hearty meal, determined to be rested and prepared for the journey ahead.
The bartender, Jaran, thanks the group for their efforts and offers discounted lodging. "The next round is on the house," he says, gesturing to the tavern’s common room. "Just get those rotten husks out of here."
Foreshadowing
As the night deepens, whispers circulate among the villagers about the dangers of Menehune Lake. Stories of travelers lost to the fey and the lake’s mysterious pull add to the group’s unease. Though Donatello’s immediate threat has passed, his influence lingers, casting a shadow over their impending journey.
The adventurers retire for the night, knowing that the river holds answers—and dangers—that will test their resolve in ways they cannot yet imagine.