Tasya's Story
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Aug 20, 2023 2:14 pm
This room is a tiny room, probably not originally meant to be more than a storage closet. It functions now as a make shift office/bedroom. A table with a couple chairs is the central feature of the space. A cot also rests up against a side wall. There are no windows in this cellar room and no other doors. There is a large chest and a barrel against the back wall.
OOC:
Please roll an investigation check.Aug 20, 2023 5:43 pm
Tasya frantically checks through the small room for a way out.
Rolls
Investigation - (1d20)
(11) = 11
Aug 21, 2023 12:23 am
OOC:
I forgot to mention that the DC was 10 in this small room. So Tasya succeeded. Outside the door you can hear the sound of heavy feet climbing down the ladder in the hall and stepping into the hallway.
Aug 22, 2023 8:17 pm
Tasya scrambles for the trap door. She attempts to open it, even as she's thinking of how easily it will be to cover over the trap door once they get into the space below.
Aug 22, 2023 11:29 pm
The trap door opens easily. It's opening is wide enough for any human size creature to fit through. There is a rope ladder attached to the stone just bellow the door. The ladder extends down into darkness.
"Great work Tas," whispers Mischa "I remember Master Jiren saying that there are tunnels that lead to the harbour. I hope the others have a way too. We have to hurry!"
"Great work Tas," whispers Mischa "I remember Master Jiren saying that there are tunnels that lead to the harbour. I hope the others have a way too. We have to hurry!"
Aug 23, 2023 10:29 pm
Tasya scrambles down the ladder. "Cover the trap door with the rug as best you can." She whispers to Mischa.
Aug 24, 2023 1:16 am
As you take to the ladder and tell Mischa to cover the door, Petalwing jumps from you and says, "I trick, trick mad strong, strongs with dance, dance."
Mischa says urgently, "Little one, we must cover the door quickly, there's no time."
"Go, go! I help, help." the sprite adds emphatically to Mischa.
Mischa says urgently, "Little one, we must cover the door quickly, there's no time."
"Go, go! I help, help." the sprite adds emphatically to Mischa.
Rolls
Petalwing: Persuasion (DC 15) - (1d20+7)
(1) + 7 = 8
Aug 24, 2023 1:21 am
Mischa scoops up the sprite and says, "No! It's not safe."
"Hmph...no fun, fun." replies Petalwing as she defiantly jumps out of Mischa's hand onto the rope ladder and shimmies down it.
Mishca follows and pulls the canvas rug over the open trap door the best she can as she descends the ladder.
"Hmph...no fun, fun." replies Petalwing as she defiantly jumps out of Mischa's hand onto the rope ladder and shimmies down it.
Mishca follows and pulls the canvas rug over the open trap door the best she can as she descends the ladder.
Aug 24, 2023 2:00 am
When Mischa covers the door your descent becomes pitch black. You climb the ladder deeper into the darkness below and eventually--maybe about 40 feet down you step onto a hard rock floor. You cannot see a thing. You hear Petalwing grumbling something about 'grump, grump' and 'nice charm, charm still no fun, fun.' You hear that the sprite has slide down the rope and is next you. Moments later Mischa steps onto the floor and says, "Tasya?"
Aug 24, 2023 7:05 pm
Tasya crouches down at the sound of Patalwing's tiny voice and extends her hand to lift the fairy onto her shoulder. "Stay close Petalwing. We need to flee as quickly as we can." She whispers and turns at the sound of Mischa voice near the rope ladder. "Over here." She whispers again. "Let's get out of here..."
Aug 26, 2023 12:04 am
You feel Petalwing leap onto your hand in the complete darkness of this underground area.
"Dark, dark for friend, friend?" she asks.
Mischa moves toward the sound of your voice. "But which way? I can't see a thing."
You hear booming voices and commotion above. Sounds like the guards have burst into the small office room.
"Dark, dark for friend, friend?" she asks.
Mischa moves toward the sound of your voice. "But which way? I can't see a thing."
You hear booming voices and commotion above. Sounds like the guards have burst into the small office room.
Aug 26, 2023 12:07 am
Tasya whispers close to Petalwing. "Very dark for friend." She begins to move in a direction opposite of the noise, with one hand out in front of her and sliding her feet along the floor.
Aug 26, 2023 12:14 am
"Wall has flame, flame. Help, help you. Scare, scare me." Petalwing says. "You warm, warm. Close, close."
Aug 26, 2023 9:37 pm
Tasya reaches her free hand toward her side until she can touch something solid and feels along for the torch she assumes Petalwing is speaking of.
Aug 27, 2023 5:17 am
Tasya following Petalwing's guidance manages to locate a torch in a holder on the wall. Hanging from the holder you feel some flint and steel. You are able to light the torch. When the torch erupts with flame, Petalwing jumps away from it exclaiming, "Eeek! Flamebane sear, sear leafy things!"
The torch light reveals that the wall where you grabbed the torch is a dead end and that to proceed into the tunnel down here you have to turn around to go under the area you climbed down, past the rope ladder. The voices from above are gaining intensity.
The torch light reveals that the wall where you grabbed the torch is a dead end and that to proceed into the tunnel down here you have to turn around to go under the area you climbed down, past the rope ladder. The voices from above are gaining intensity.

Aug 28, 2023 9:15 pm
Tasya keeps the lit torch away from Petalwing and places the small fairy on her other shoulder. She glances to Mischa and then makes a quick dash to get past the rope ladder and into the tunnels beyond.
Aug 29, 2023 1:26 am
Holding the torch outward and with Petalwing on your other shoulder, you dash quickly to make it past the ladder. Mischa understands your glance and follows closely. Just as you dart into the tunnel beyond the ladder you hear a loud voice from above call out, "There's torch light! Someone's down there!"

As you dash beyond the rope ladder you see a tunnel that stretches strait off into the the darkness beyond the torch light.

As you dash beyond the rope ladder you see a tunnel that stretches strait off into the the darkness beyond the torch light.
Aug 30, 2023 7:46 am
Tasya moves as quickly as she can down the long dark tunnel, cursing her luck silently that the torchlight has been spotted.
Sep 4, 2023 1:35 am
You and Mischa, with Petalwing on your shoulder, rush quickly down the tunnel. Behind you, you hear more shouting followed by lamp light. A glance back reveals three lights bobbing up and down on the move. You can't be sure how many, but at least three guards are following you down the tunnel!
You are moving fast and have a decent lead. The tunnel barely winds and seems to continue on and on.
The party that wins the best out of five rolls succeeds in their goal--Tasya's goal being outrunning the guard, the guards' goal being catching up.
If you rather, you could describe how acrobatics might be applicable here, if you do I would allow you to use acrobatics (+7) instead, BUT Mischa may fall behind you. If you go that route, I will roll separately for her.
You are moving fast and have a decent lead. The tunnel barely winds and seems to continue on and on.
OOC:
Please roll five Athletics checks. This is to stay ahead of Tasya's pursuers. I will roll five times for them. The party that wins the best out of five rolls succeeds in their goal--Tasya's goal being outrunning the guard, the guards' goal being catching up.
If you rather, you could describe how acrobatics might be applicable here, if you do I would allow you to use acrobatics (+7) instead, BUT Mischa may fall behind you. If you go that route, I will roll separately for her.
Rolls
Elite Guard: Athletics Roll 1 - (1d20+5)
(10) + 5 = 15
Elite Guard: Athletics Roll 2 - (1d20+5)
(2) + 5 = 7
Elite Guard: Athletics Roll 3 - (1d20+5)
(7) + 5 = 12
Elite Guard: Athletics Roll 4 - (1d20+5)
(8) + 5 = 13
Elite Guard: Athletics Roll 5 - (1d20+5)
(14) + 5 = 19
Sep 4, 2023 2:53 am
OOC:
Moving down the tunnel. Total: 78 (+ a Crit)Last edited September 4, 2023 2:55 am
Rolls
Athletics - (1d20+3, 1d20+3, 1d20+3, 1d20+3, 1d20+3)
1d20+3 : (14) + 3 = 17
1d20+3 : (7) + 3 = 10
1d20+3 : (8) + 3 = 11
1d20+3 : (20) + 3 = 23
1d20+3 : (14) + 3 = 17
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