The Mission

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Oct 1, 2023 3:22 pm
[ +- ] Harrigan


Irish leaps out of the cage before the platform is even fully in place and slashes with his blade.
OOC:
Two successes. The sabre does 3 damage base, but you could either bank the extra success as Momentum, or add an extra damage dice. So roll 3d6 or 4d6 damage.

KCC

Oct 1, 2023 3:38 pm
OOC:
Bigger number more good!

Rolls

4d6

(5121) = 9

Oct 1, 2023 3:47 pm
Irish nearly takes the head off off one soldier with his blow, the man's unarmed body taking the full force of the sabre.
OOC:
5 damage plus an Effect, but these air troopers aren't wearing armor. That's enough to take him out.
Oct 1, 2023 4:15 pm
No armor no problem, Dan thinks as he lunges toward the remaining Nazi on the platform.
OOC:
Spending momentum to go before the nazi.
Last edited October 1, 2023 4:16 pm

Rolls

Brawn 7, Fighting 1 (focus melee) - (2d20)

(205) = 25

Oct 1, 2023 4:21 pm
OOC:
One success, but one complication. I'll noodle on that while you resolve this.

Roll damage. That's 2d6 if unarmed, 1d6 if using the thumb knife.
Oct 1, 2023 4:28 pm
OOC:
Using the thumb knife.

Rolls

damage - (1d6)

(4) = 4

Oct 1, 2023 4:34 pm
Dan stumbles on the edge of the platform, and slashes with his thumb knife, but merely cuts the Nazi's uniform across the chest. He stumbles and falls to the ground, at the man's mercy.
OOC:
For the Complication, I'm going to ignore any Morale check this round for his buddy going down, and award him a d20 for an attack against Dan. Dan can buy that off by paying two Threat.
Status Table
Momentum: 2
Threat: 9
Oct 1, 2023 5:55 pm
OOC:
Dan will spend the threat for self-preservation.
Oct 1, 2023 6:18 pm
OOC:
I take those two Threat and make it 4d20 mwa haha. Just kidding, I won't do that. Also, I keep forgetting that melee are opposed rolls
The airman smashes a heavy wrench down, attempting to bust open Dan's defenseless head.
OOC:
Also, I keep forgetting that melee are opposed rolls. Dan, make another Ability+ Fighting roll. One or more successes and he misses.

Rolls

Agility 8 + Fighting 1 (Melee Weapons) - (2d20)

(813) = 21

Oct 1, 2023 6:27 pm
OOC:
rolling dice

Rolls

Agility 8, Fighting - (2d20)

(37) = 10

damage if hits - (1d6)

(5) = 5

Oct 1, 2023 6:34 pm
Dan blocks the arm, deflecting the wrench swing, and the heavy weapon rings off the floor harmlessly.

James and Sabine are up. One Nazi, armed with a wrench but a Luger in his belt.
Oct 2, 2023 12:04 am
As the platform comes into view, Swann sees Dan on his knees in front of the Nazi. He immediately fires his revolver at the Nazi.
OOC:
If I read this right, the 'Handguns' focus only kicks in if I get a 4 or less, since that's the skill that has the focus?
OOC:
So I'm landing 3, + 3 for Vicious. Vicious: The attack or hazard is especially potent. Add
+1 to the total stress inflicted for each Effect rolled.
Last edited October 2, 2023 12:11 am

Rolls

Coordination 9 + Fighting 4 (13) (Handguns) - (d20, d20)

d20 : (13) = 13

d20 : (6) = 6

Damage - (d6, d6, d6, d6)

d6 : (5) = 5

d6 : (3) = 3

d6 : (6) = 6

d6 : (6) = 6

Oct 2, 2023 12:07 am
Stepping forward, and out from behind Gregg, Sabine bares her teeth as she comes at the Nazi with her one good arm -- and fighting knife!
OOC:
I keep meaning to ask -- does Sabine still have all that Stress, or was there enough downtime during our scene switches to clear it?

Trying to stick this Nazi like a pig. And Aw, I didn't even get to roll damage. ROLLING ANYWAY!
Last edited October 2, 2023 2:44 am

Rolls

Agility (7) + Fighting (1) - (1d20, 1d20)

1d20 : (5) = 5

1d20 : (8) = 8

Here Comes My Knifey - (1d6, 1d6)

1d6 : (6) = 6

1d6 : (1) = 1

Oct 2, 2023 12:22 am
OOC:
That's correct, Esidrix. James hits and he's going down. I'll allow you to bank the extra Momentum.
Sabine drives her blade in as the Nazi airman lunges away and takes James' shot in the throat. He falls to his knees, clutching his neck and then dies with a gurgling sigh.

Combat is over.

Status Table
Momentum: 1
Threat: 9

Rolls

Opposed melee 9(1) - (2d20)

(117) = 18

Oct 2, 2023 11:17 am
Swann will secure the platform while everyone else collects themselves.
Oct 2, 2023 2:25 pm
There are two doors, one headed for the back, and one towards the front. You don't hear anything from the back, but the muffled sound of a questioning voice comes from behind the bow-ward door.

KCC

Oct 3, 2023 12:49 am
"No sense in hanging about, is there?" Irish says, fully aware that the German’s might destroy the blimp sooner than see it depart in Allied hands. Once all hope was lost for its recovery, they’d start shooting.

He runs for the bow-ward door, and starts kicking it to break through!
Oct 3, 2023 1:11 am
"Nope. I'll go to the other door then." Dan is prepared to bust through it if he has to but he will try it first.
Oct 3, 2023 2:22 am
OOC:
You're splitting up? Excellent. Mwa haha
Oct 3, 2023 3:23 am
James seeing Sabine standing, hurries after Irish. Hopefully they can secure the forward area and he can double back to check on Dan.
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