OOC Chatter.

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May 14, 2023 8:24 pm
Sorry I will get my character finished when I get back from delivering the kids home today
May 14, 2023 8:25 pm
You're all good, plenty of time.
May 14, 2023 8:45 pm
MaJunior says:

Attributes - 1 point
Skills - 1 point in one category, 1 point in a different category
Specialties - +1
Merits - 2 points

nice, beefed up our Stan accordingly
May 14, 2023 9:21 pm
Don't forget your extra merits!
May 14, 2023 9:36 pm
Hmm I though I added 2 dots of Resources, but they didn't save. Oh well, they're there now, thanks.
May 14, 2023 9:58 pm
I completely forgot to add specialties at the first place.

Fixed that. I took the Kung Fu fighting style, but am calling it Karate instead.
May 14, 2023 10:33 pm
I always forget about Resources. This is great.
May 14, 2023 11:06 pm
So we get specialties just as desired not specifically on high skills or attributes?
May 14, 2023 11:26 pm
This is quite the interesting group. I'm really looking forward to our game.

May 15, 2023 2:35 am
Character submitted.
[ +- ] Amaresh Esra Negasso Jones
I was absolutely expecting to get to freebie points eventually. . . hope I did everything right here; will add picture as soon as I can get one to reflect her-- AIs hate mixed people and refuses to generate them.
Last edited May 15, 2023 2:49 am
May 15, 2023 3:09 am
Alright... I'd say everyone looks good. I'll get us up and running in the next day or so. If anyone wants to make any adjustments prior to start, just let me know what you're changing.

May 15, 2023 6:04 am
MaJunior says:

Alright, so there is a book dedicated to combat (two actually, but one in particular) and the short version is... Karate lines up with Boxing moreso than it lines up with Kung Fu.

Boxing covers the unarmed aggressive striking (think hard strikes, brick breaking, KOs and broken bones, etc.), and Kung Fu covers the defensive unarmed striking (fluid, mobile, avoidance). Karate generally is considered more the former than the latter.
Ok, I am not a very detailed combat expert.
In which case I will adjust a few things to my character, for I don't meet the rquirements for boxing.

Dropping kung fu then for danger sense. As I no longer need a strenght requirement
-1 Strenght, +1 intelligence
May 15, 2023 2:38 pm
Are you sure? You could absolutely keep what you had. I was just worried that if you wanted karate in particular, there was a (mechanically) better fit for the style.

If you just wanted something that fit what you had the stats to support, we can do that.
May 15, 2023 4:57 pm
I see. I just want to use her karate to make her a bit more bad ass and capable to be a bit more than just be smart and talk. I shall switch back to the old build. Although I think danger sense fits (having a sharp eye, noticing when things are wrong), I think a fighting style adds a layer to character and is a bit more interesting to play.

I don't know all to much about martial arts at all and my posts will be more karate kid than actual karate really. But I think it adds to the character.
May 15, 2023 5:35 pm
You could even call it Taido.

It's an art based in karate, but with gymnastics and more movement/avoidance than "typical" karate (which tends to be pretty linear).
May 15, 2023 6:24 pm
Just youtubed it. Yeah that sounds cool!
May 16, 2023 5:28 pm
and so it begins!
Jun 17, 2023 12:20 pm
with 18xd10 rolled and 0 successes, Stan is officially the most indispensable member of our team!
Jun 17, 2023 12:35 pm
Lol it really be like that sometimes
Jun 17, 2023 12:47 pm
Lol I feel it.
This is why I still try to roll when possible (even when success is unlikely -- and even when success seems assured). You can roll tons of dice and get nothing. It really does happen.
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