1.3 - In Search of Sanity - Never-Ending Nightmare

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Nov 10, 2023 11:08 pm
OOC:
@Equinox,@LightOfMidnight Grim and Iosef are up!

Rolls

Elias van Brunt: Longsword - Atk/Dam - (1d20+4, 1d8+1)

1d20+4 : (18) + 4 = 22

1d8+1 : (5) + 1 = 6

Zandalus Reflex vs Burning Hands - (1d20+5)

(15) + 5 = 20

Mind Thrust I - (3d6)

(351) = 9

Nov 10, 2023 11:46 pm
OOC:
Move to H6
"Pfft! Boooo!" Grim scoffs. "Come on out and play scumbag!" He closes quickly and thrusts Red Destiny into Zandalus' gut.
Last edited November 10, 2023 11:52 pm

Rolls

WIS Fear save - (1d20+13)

(9) + 13 = 22

Red Destiny +2 - (1d20+6)

(13) + 6 = 19

Damage - (1d6+3)

(4) + 3 = 7

Nov 11, 2023 3:16 pm
OOC:
Note to self, prep more bless next time :P
Iosef steaels himself against the wave of fear and readies his trusty crossbow and lets off a shot as Grim runs in.
Last edited November 11, 2023 3:17 pm

Rolls

Will - (1d20+6)

(13) + 6 = 19

Crossbow (DA) - Atk/Dam - (1d20+2-4, d8+2)

1d20+2-4 : (1) - 2 = -1

d8+2 : (2) + 2 = 4

Nov 11, 2023 10:24 pm
https://i.imgur.com/pGeLxUA.png

As everyone shrugs off the wave of fear, having strengthened their resolve over the past couple days in this place of nightmares, you launch a counter-offensive against Zandalus.

Axon moves up and wreaths Zandalus with magical fire. Though the flames don't seem to phase him as they might otherwise (Zandalus: -2hp)

Razhel's crossbow bolt sinks into the enemy's shoulder just as Iosef's flies past (Zandalus: -8hp, then miss), then Elias and Grim run in to take the fight to the floating man. Red Destiny hits Zandalus in the stomach, drawing a gash through his robes (Zandalus: -7hp) while Elias swings his longsword as well, cutting deep into the man's flesh (Zandalus: -6hp).

Zandalus drinks down the potion and tosses the vial to the side. While maintaining the spectral drapes of cloth around his body he yanks backward a short distance then stares at Grim, threatening to rip into the man's mind, lest his willpower be strong enough (Grim: -9hp, or DC 16 Will Save for half (4)). "You cannot defeat what is not here, fools!" the voice echoes from Zandalus's unmoving lips.

Swift Action: Maintain Dark Half
Free Action: 5ft step
Move Action: Drink potion
Standard Action: Cast Spell - Mind Thrust I vs Grim (Using Phrenic Pool - 1 point for 'Defensive Prognostication', gaining +2 AC this round, and 2 points for 'Overpowering Mind' increasing the save DC by +1)
OOC:
From his last attack, Zandalus's use of Dark Half would have also caused 1 bleed damage against Elias - Elias takes -1hp at the beginning of each of his turns until the condition is removed.

Grim also now has Bleed 1, as above.

Everyone may post Round 2 Actions!
Name Init Status
Zandalus A AC 16 (18 temp this round), 25/46, 8 temp hp
Axon B 18/18hp, Mage Armor (+4 AC, .5hr)
Iosef B 23/23hp
Razhel B 21/21hp
Elias B 16/23hp, Bleed 1
Grim B 15/22hp, Bleed 1
[ +- ] Map
[ +- ] Fear Tracker
[ +- ] Status Tracker

Rolls

Secret Roll

Secret Roll

Nov 12, 2023 1:33 am
Reloading as she moves, Razhel fires another bolt at Zandalus.

Rolls

Lt. crossbow attack (studied target) - (1d20+7)

(8) + 7 = 15

Nov 12, 2023 3:48 am
"Burn, you sodder!" Axon grumbled as he entered the room, gave his friends a wide berth, and let loose more flame!

የሚቃጠሉ እጆች
OOC:
Moving to G9.
[ +- ] MOAR Burning Hands!
DC 16 Reflex save or half damage. Flammable materials burn if the flames touch them. A character can extinguish burning items as a full-round action.
If Zan fails his save, he's also silenced for 1 round (Void-Touched feature).
Last edited November 13, 2023 6:54 am

Rolls

Burning Hands fire damage - (3d4)

(313) = 7

Nov 12, 2023 4:10 am
OOC:
Axon should not have taken 2 damage. That was a clerical error - my apologies.

@RageRed where did Razhel move to?
Nov 12, 2023 4:27 am
OOC:
OOoops! My apologies. I calculated it all out for the move and forgot to add it to the post (G8)
Nov 12, 2023 4:31 am
C1NDER says:
OOC:
Axon should not have taken 2 damage. That was a clerical error - my apologies.
OOC:
*powers down Paranoia*
Post edited to suit.
Last edited November 12, 2023 4:32 am
Nov 12, 2023 1:44 pm
OOC:
Will save 19, Critical Hit: 14 pts. damage.
Grim shakes off Zandalus' latest attempt to gain advantage and skewers him through the chest with Red Destiny. "You do lot of talking for something hiding inside someone else..."
Last edited November 12, 2023 1:52 pm

Rolls

WIL save - (1d20+7)

(12) + 7 = 19

Red Destiny +2 - (1d20+6)

(20) + 6 = 26

Damage (Critical - double damage) - (1d6+3)

(4) + 3 = 7

Nov 13, 2023 1:15 pm
Elias looks at his wound, trying to stop the bleeding with one hand as he raises the sword with the other "Oh you bet I'll drag whatever its inside you out" he retorts to Zandalus mockery

Rolls

Longsword - Atk/Dam - (1d20+4, 1d8+1)

1d20+4 : (1) + 4 = 5

1d8+1 : (3) + 1 = 4

Nov 14, 2023 5:11 am
Axon shifts his position in the room, knowing full well the damage he might do with his magical fire. The flames catch Zandalus yet again, surrounding the man though he shrugs off the worst of them (Z: Reflex Save Successful, -3hp) as Razhel's crossbow bolt flies overhead.

Grim and Elias step forward again, with the hopes of bearing down and taking Zandalus out for good. Though the floating man yanks to the side, avoiding Elias's blow, it forces him almost directly into the path of Grim's Red Destiny as that weapon sinks deep into Zandalus's side (Z: -14hp)
OOC:
Grim took only 4 hp due the Will save! He was at 21/22 before Zandalus acted, took 4, then takes 1 bleed damage on his round, so should be at 16/22 now.

Elias takes 1 bleed damage and is at 15/23hp.

Zandalus is now at 16/46.

It's only been 2 days since @LightOfMidnight posted, so I'll give her more time before I act for Iosef.
[ +- ] Condition: Bleeding

Rolls

Zandalus Reflex vs DC - (1d20+5)

(14) + 5 = 19

Nov 14, 2023 7:15 am
OOC:
Sorry, been a fun week, housemate in and out of A+E and I just missed the new round.
Iosef fires one last shot with his crossbow before reaching into his robes to draw the healing wand they had acquired.
She
OOC:
Standard for shot, love for retrieving wand. Wil start on healing next round.
Last edited November 14, 2023 7:33 am

Rolls

Crossbow (DA) - Atk/Dam - (1d20+2-4, d8+2)

1d20+2-4 : (11) - 2 = 9

d8+2 : (1) + 2 = 3

Nov 14, 2023 7:20 am
OOC:
lol I think you meant 'standard for shot' but either may be acceptable in this case ;D I'll get a post up ASAP
Nov 14, 2023 7:34 am
OOC:
I blame the fact I'm on a phone on a bus at too early in the morning for that :p
Nov 14, 2023 11:01 am
https://i.imgur.com/pGeLxUA.png

As Iosef's bolt flies past Zandalus, the robed man yanks backwards again, gesturing once more at the focus of his current ire, the hat-bearing man known as Grim. "Who are you to defy my will!?" the voice echoes in the small room. He pulls another vial of liquid from his pouch, keeping it in hand, then raises his other hand, palm toward the ceiling, slowly upward. A strange and putrid yellow mist raises from the area around him, enveloping those nearby. His laughter fills the air as everything becomes difficult to see. Strange shadows dance within the mist, just outside your vision, threatening to pounce, rip, and tear at your flesh.
OOC:
Haunting Mists: Everyone in the yellow-highlighted area is in the fog. Everyone - please make a Will (Fear) Save vs DC 16. If you fail, you take 1d2 WIS damage and are shaken for as long as you are in the mist.

Similar to last combat - someone 5ft (one square of mist) away has concealment (20% chance to miss any attack), someone farther than that has total concealment (50% chance to miss and cannot by seen). This is determined by tracing a line from any corner of your square to all corners of the target's square to see how much mist is the line has to go through.


Swift Action: Maintain Dark Half
Free Action: 5ft step
Move Action: Retrieve Potion
Standard Action: Cast Spell - Haunting Mists
[ +- ] Condition: Shaken
Name Init Status
Zandalus A AC 16, 16/46
Axon B 18/18hp, Mage Armor (+4 AC, .5hr)
Iosef B 23/23hp
Razhel B 21/21hp
Elias B 15/23hp, Bleed 1
Grim B 16/22hp, Bleed 1
Haunting Mist C Yellow Overlay, 40 turns
[ +- ] Map
[ +- ] Fear Tracker
[ +- ] Status Tracker

Rolls

Zandalus Reflex vs DC 15 - (1d20+5)

(17) + 5 = 22

Elias Attack of Opportunity vs Zandalus - (1d20+4, 1d8+1)

Mind Thrust Damage - (3d6)

(432) = 9

Elias Attack of Opportunity - Partial Concealment Chance to Miss - (1d100)

Nov 14, 2023 12:06 pm
Elias looks around the shapes in the mist, trying to figure out if they are real or not. Even with all the nightmares they've been through, he manages to take a deep breath and keep it together.
OOC:
I'll see who needs same holy slapping and my lay hands removes shaken, and then maybe do that heal check for bleeding if I'm down too much HP
Last edited November 14, 2023 12:08 pm

Rolls

Will - (1d20+10)

(19) + 10 = 29

Nov 14, 2023 10:01 pm
OOC:
Assuming running into mist requires the save as well?
As the mists form Iosef runs forwards towards where he last saw Grimm, stumbling as the mist surrounds him. Thinking he's found him he reaches out with the wand shakily.
Last edited November 14, 2023 10:01 pm

Rolls

Will - (1d20+6)

(1) + 6 = 7

Clw - (d8+1, d100)

d8+1 : (1) + 1 = 2

d100 : (35) = 35

Nov 14, 2023 10:25 pm
OOC:
The mist hits all of you (20ft from J7 - one save only, pass or not nobody will have to save per round or anything after this. If you were outside the mist and then enter it, I would probably have you roll on a subsequent round still, but in this case that would only apply to Zandalus.
Nov 14, 2023 10:48 pm
OOC:
What a load of crap. Moving to D5 to keep Zandalus from scurrying into the corners.
Grim pursues Zandalus as the bastard tries to run away and sprays his yellow stink all over them again. He thrusts his blade and finds absolutely nothing.
Last edited November 14, 2023 10:55 pm

Rolls

WIS Fear save - (1d20+13)

(20) + 13 = 33

Concealment - (1d100)

(92) = 92

Red Destiny +2 - (1d20+6)

(1) + 6 = 7

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