Gameplay

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Aug 17, 2023 12:24 pm
The Great Ulfe and his two wolves hurl themselves at the stirges, bringing down two of the beasts! Only a single solitary stirge remains.

Rolls

Ulfe attack, damage - (1d20+5, 1d10+1)

1d20+5 : (10) + 5 = 15

1d10+1 : (1) + 1 = 2

Thrag attack, damage - (1d20+2, 1d6)

1d20+2 : (19) + 2 = 21

1d6 : (3) = 3

Vak attack, damage - (1d20+2, 1d6)

1d20+2 : (18) + 2 = 20

1d6 : (6) = 6

Aug 17, 2023 12:44 pm
In the circumstances, that's enough for me declare the combat over, ruling that the PCs will easily dispatch the remaining stirge.

The dwarves emerge bloodied but victorious, having avenged their slain kinsman.

Able to take a closer look at the unfortunate ancestor, you see he wears a suit of chain-mail links un-ravaged by time, and on the ground beside him is a finely-crafted battle-axe (+1 to hit). Inside his backpack there is a 50-foot length of rope, coins worth 50gp and three small stone discs engraved with runes.

Dalomdûmir and Sen Malor recognise these as clan Stormhammer craft; the discs are imbued by a rune-smith with a rune of power, and the magic is released when the disc is broken – such as being smashed with a hammer, or hurled to the ground. One bears the dwarven rune for treasure, one the rune for courage, and the last the rune for healing.

You can see the passage continues a short distance before bending to the right, presumably back towards the stair you came down on.
Aug 17, 2023 10:38 pm
Ghardak lowers his head and prays for the soul of the fallen.

"You have been avenged," he says. "We should use the one for healing now. Some of you are... sucked dry."
Aug 17, 2023 11:07 pm
Ulrich sits himself up with a groan looking down at his punctured chest. He rips a portion of his sleeves off and does his best to make a bandage of sorts.

"A bit... of healing never hurt no one..." He coughed as he tightened the bandage across his torso. Ulrich eyes the bag of gold thoughtfully.

"At least we've found something of use..."
Aug 18, 2023 1:54 pm
Ghardak breaks the healing rune, hoping it will help the more injured of the group.
Aug 20, 2023 1:45 pm
Ghardak hurls the healing disc to the ground. It strikes near Ulrich's feet, shattering with a momentary flash of white light that spreads quickly over the injured dwarf before melting away like mist.

Ulrich regains 5 hit points.

Rolls

Healing - (1d6+1)

(4) + 1 = 5

Aug 21, 2023 1:18 am
"Anyone want the axe and chain mail? How about the warrior?" Ghardak says.
Aug 21, 2023 6:43 am
Gromli smiles widely enough that his false tooth glitters in the torch light. "My father is a metal smith. He would be proud to see me wearing such fine armor."
Aug 22, 2023 2:56 pm
If there's anything else you want to do before pressing on, we can retcon that. When the PCs are ready to explore again, they see:

The stream-passage curves southward and exits into a high natural cavern, with a ceiling easily 40 feet or more overhead.

On the northern edge of the cavern is the stairway you used to enter this level.

The stream continues through the floor of the cavern and disappears under a low stone overhang to the south, while larger passageways exit to the south-east and the north-east.

You notice a heavy animal smell wafting from the north-east tunnel.
Aug 24, 2023 10:19 pm
Ghardak is fine with Gromli taking the armor. If no one wants it, he'll take the battle axe.

"Is that the creatures you are talking about, Ogre?" Ghardak whispers to Ulfe regarding the animal smell.
Aug 26, 2023 11:44 am
"Dunno what that is," The Great Ulfe answers. "Never been down 'ere before. Maybe somethin' good to eat?" he says hopefully.
Aug 27, 2023 10:21 pm
Ghadrak suggests heading towards the north east tunnel.
Aug 29, 2023 4:23 am
"Agreed. If there's something there, I don't want it behind us."
OOC:
Marching order (unless someone wants to change):
Ulrich
Ghardak
Gyrmmal
Dalomdûmir & Freki
Sen
Gromli
Ulfe and the wolves
Aug 29, 2023 2:16 pm
The north-east path leads to a large, high-ceilinged cavern. To the north, a 10-foot wide, square-mouthed tunnel shows that someone or something has been at work in these caves.

A strong gate of rough-hewn timber blocks a small passage to the northeast.

Three other passageways wind off towards the south.

The animal smell grows stronger as you approach.

Rolls

Dice rolls - (1d6)

Aug 29, 2023 2:26 pm
As Ulrich carefully leads the way, his gaze is repeatedly drawn to a patch of the rock wall near the cavern entrance. Suddenly, the rock seems to come to life before his eyes – too late he realises that a reptilian humanoid was pressed against it, its skin camoflaguing perfectly against the rock.

It pounces into the middle of the party, claws lashing and teeth gnashing at Dalomdûmir.

You can see another of the creatures dashing towards the timber gate.

Dalo is down to 1 hit point

Rolls

Troglodyte claw attack, damage - (1d20+1, 1d4)

1d20+1 : (11) + 1 = 12

1d4 : (2) = 2

Troglodyte claw attack, damage - (1d20+1, 1d4)

1d20+1 : (9) + 1 = 10

1d4 : (3) = 3

Troglodyte bite attack, damage - (1d20+1, 1d4)

1d20+1 : (19) + 1 = 20

1d4 : (3) = 3

Aug 29, 2023 2:29 pm
Begin Combat

Initiative!

Rolls

Initiative: Party - (1d6)

(2) = 2

Initiative: Monsters - (1d6)

(6) = 6

Aug 29, 2023 2:33 pm
The creature attacking Dalomdûmir continues its savage assault on the rune-smith but his companions throw body and shield in the monster's path, saving the beleaguered dwarf's life!

The troglodyte at the north end of the cavern fumbles with the crude gate. If not stopped it will be open soon. A low growl sounds from beyond the barrier.

It is now your turns!

Troglodytes have 14 AC and 9 hp.

Rolls

Troglodyte claw attack, damage - (1d20+1, 1d4)

1d20+1 : (2) + 1 = 3

1d4 : (3) = 3

Troglodyte claw attack, damage - (1d20+1, 1d4)

1d20+1 : (2) + 1 = 3

1d4 : (2) = 2

Troglodyte bite attack, damage - (1d20+1, 1d4)

1d20+1 : (2) + 1 = 3

1d4 : (1) = 1

Aug 29, 2023 10:55 pm
Ghardak slashes at one of the Trogs.
"The smell is vile! Like bad ale!" Ghardak says.

Rolls

Attack - (1d20+3)

(15) + 3 = 18

Damage - (1d8+3)

(5) + 3 = 8

Aug 29, 2023 11:08 pm
Gromli thrusts his sword at the trog at the gate, but the tears in his eyes from the stench spoil his aim.
Last edited August 29, 2023 11:09 pm

Rolls

Sword attack - (1d20+2, 1d8+2)

1d20+2 : (5) + 2 = 7

1d8+2 : (6) + 2 = 8

Aug 31, 2023 2:31 pm
Upon hearing the growls emanating from the gate, Freki and the wolves rush up to it, baying and snarling.

A throaty roar answers them, clearly recognisable as the sound of a bear.

Still to act:
-Ulrich
-Sen Malor
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