Gameplay
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Jul 6, 2023 1:01 pm
Dalo begins systematically slitting the throats of the sleeping orcs, with the intention of leaving one alive. While he may not be much in a fight, he serves his uses.
OOC:
I guess he kills one orc?Jul 6, 2023 1:02 pm
Freki, Gromli, Ghardak and Ulrich race after the hollering orc, who is only a few feet ahead of the pursuers.
The door opens in the middle of a hallway. To the north an enormous statue stands proudly, a fierce-looking dwarf in heavy mail armor. The stone warrior holds an axe in one hand and a smith’s hammer in the other.
To the south (where the orc went), the passage continues a short distance before turning east. The orc passed by a large, iron-bound door (closed) which has a skull fixed to the center by a spike, and is hurtling headlong down the long east-running hallway. Just in front of him, there is a large south-facing opening. It is not yet clear whether the orc intends to continue east or turn south.
The door opens in the middle of a hallway. To the north an enormous statue stands proudly, a fierce-looking dwarf in heavy mail armor. The stone warrior holds an axe in one hand and a smith’s hammer in the other.
To the south (where the orc went), the passage continues a short distance before turning east. The orc passed by a large, iron-bound door (closed) which has a skull fixed to the center by a spike, and is hurtling headlong down the long east-running hallway. Just in front of him, there is a large south-facing opening. It is not yet clear whether the orc intends to continue east or turn south.
Jul 6, 2023 1:08 pm
cowleyc says:
Dalo begins systematically slitting the throats of the sleeping orcs, with the intention of leaving one alive. While he may not be much in a fight, he serves his uses.OOC:
I guess he kills one orc?Still to act:
Gyrmmal
Sen Malor
Jul 7, 2023 1:12 pm
Start of Round 4
> Declare spells and melee movement
I'm going to presume that neither spell-caster is casting any spells (correct me if I'm wrong), and skip straight to rolling initiative.
> Declare spells and melee movement
I'm going to presume that neither spell-caster is casting any spells (correct me if I'm wrong), and skip straight to rolling initiative.
Rolls
Initiative: PCs - (1d6)
(6) = 6
Initiative: Monsters - (1d6)
(4) = 4
Jul 7, 2023 1:18 pm
Situation: There are four sleeping orcs in the large chamber. Gyrmmal and Dalomdûmir are there.
Ulrich, Ghardak, Gromli, and Freki are in the eastward passage, just a few feet from the fleeing orc. They can easily close to melee distance and attack if they wish. Sen Malor is a short distance behind them.
The large orc has 14 AC.
Map to follow shortly.
Ulrich, Ghardak, Gromli, and Freki are in the eastward passage, just a few feet from the fleeing orc. They can easily close to melee distance and attack if they wish. Sen Malor is a short distance behind them.
The large orc has 14 AC.
Map to follow shortly.
Jul 7, 2023 1:24 pm
Ulrich, feeling the rush of adrenaline and perhaps a bit of overconfidence, rushes towards the fleeing orc with his hammer held high and swings down towards it!
Only for the heavy weapon to crack the floor below.
"Hells!" Ulrich curses aloud.
Only for the heavy weapon to crack the floor below.
"Hells!" Ulrich curses aloud.
Last edited July 7, 2023 1:25 pm
Rolls
Warhammer Attack - (1d20)
(13) = 13
Warhammer Damage - (1d6)
(5) = 5
Freki
Jul 7, 2023 1:25 pm
Freki
Last edited July 7, 2023 1:26 pm
Rolls
Freki Attack, Damage - (1d20+2, 2d4)
1d20+2 : (8) + 2 = 10
2d4 : (21) = 3
Jul 7, 2023 7:19 pm
Robago says:
Map to follow shortly.OOC:
Follow shortly? That's what the dwarves are doing.Last edited July 7, 2023 7:25 pm
Rolls
Sword attack - (1d20+2, 1d8+2)
1d20+2 : (17) + 2 = 19
1d8+2 : (8) + 2 = 10
Jul 7, 2023 10:23 pm
Ghardak stomps forward and brings his warhammer down upon the orc.
Rolls
Warhammer - (1d20+2)
(5) + 2 = 7
Damage - (1d6+2)
(2) + 2 = 4
Jul 8, 2023 2:41 am
Freki nips at the orc's hamstring and the creature pauses for a moment to kick the hound away. Seizing his chance, Gromli rushes at the orc and cuts it down with a savage sword-slash.
Once the yelling orc has been silenced, the dwarves in the corridor notice a stomping sound and a muffled growling from behind the iron-bound door. Sen Malor, nearest, feels faint vibrations in the floor.
Now that the chaos has passed from the large chamber, Dalomdûmir and Gyrmmal notice that it must have once been the main bunk-room for dwarven guards, now used by the orcs as a living chamber. They can hear that the fleeing orc's shouting has stopped.
Still to act:
Dalomdûmir
Gyrmmal
Once the yelling orc has been silenced, the dwarves in the corridor notice a stomping sound and a muffled growling from behind the iron-bound door. Sen Malor, nearest, feels faint vibrations in the floor.
Now that the chaos has passed from the large chamber, Dalomdûmir and Gyrmmal notice that it must have once been the main bunk-room for dwarven guards, now used by the orcs as a living chamber. They can hear that the fleeing orc's shouting has stopped.
Still to act:
Dalomdûmir
Gyrmmal
Jul 8, 2023 6:45 pm
Dalo begins searching the bodies for any clues or treasure. Orcs were a greedy bunch, and they might just have something valuable.
Jul 9, 2023 11:16 pm
Three sleeping orcs remain alive in the bunkroom.
Dalomdûmir searches the downed orcs and gathers a small quantity of coins, totalling 10 gp in value.
The iron-bound door bursts open. Two sleek, silver-furred wolves appear in the doorway, and behind them stands an immense, yellow-tusked ogre. In one hand it clutches a large, double-bladed axe inscribed with dwarven runes. In the other it carries a magnificent steel shield as lightly as a buckler. A steel cap, battered crudely into a mockery of a crown, sits on its head.
"Oi!" it bellows. "'Oo dares disturb da rest of da Great Ulfe?!!"
It does not look friendly.
I'll give the PCs a chance to reply outside of combat time (if they want to), but any other action will trigger an initiative roll.
Dalomdûmir searches the downed orcs and gathers a small quantity of coins, totalling 10 gp in value.
The iron-bound door bursts open. Two sleek, silver-furred wolves appear in the doorway, and behind them stands an immense, yellow-tusked ogre. In one hand it clutches a large, double-bladed axe inscribed with dwarven runes. In the other it carries a magnificent steel shield as lightly as a buckler. A steel cap, battered crudely into a mockery of a crown, sits on its head.
"Oi!" it bellows. "'Oo dares disturb da rest of da Great Ulfe?!!"
It does not look friendly.
I'll give the PCs a chance to reply outside of combat time (if they want to), but any other action will trigger an initiative roll.
Jul 11, 2023 6:34 am
"Not us." Gromli points his bloody sword at the dead orc on the floor. "He was the noisy one, but we made him quiet forever. We'll take care of him for you and toss him outside." Gromli grabs an ankle with his shield hand.
Last edited July 11, 2023 6:35 am
Jul 11, 2023 11:55 am
"Har Har! Shorties got Ghazat!" the ogre guffaws as Gromli points out the slain orc. "He never liked da Great Ulfe bein' king. 'E thought he was da big man. Not so big now, eh? Har Har!"
The Great Ulfe's laughter trails off, and his grin twists into a puzzled frown. "You know, he was a sub-jeck. Maybe you shouldna got him." The ogre goes quiet as it slowly ponders the situation, wearing a confused expression.
Meanwhile, the two wolves snarl at Freki, who growls back. All the canines keep their distance despite the obvious tension.
Dalomdûmir and Gyrmmal can hear that some kind of commotion is coming from the corridor, although they don't know what is being said.
The Great Ulfe's laughter trails off, and his grin twists into a puzzled frown. "You know, he was a sub-jeck. Maybe you shouldna got him." The ogre goes quiet as it slowly ponders the situation, wearing a confused expression.
Meanwhile, the two wolves snarl at Freki, who growls back. All the canines keep their distance despite the obvious tension.
Dalomdûmir and Gyrmmal can hear that some kind of commotion is coming from the corridor, although they don't know what is being said.
Jul 11, 2023 8:33 pm
Gyrmmal wants to ensure that all the Orcs are dead before he moves on. I would be bad if they went to fight another group and then these ones woke up and they ended up in a fight with two groups. He will join the others in the hall after the last 3 are dead.
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