Heist the Colours 2: Now in Space (OOC)

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Jul 19, 2023 6:36 pm
Alright. Just hope I won't forget. 😉
Jul 19, 2023 6:39 pm
Airshark says:
Just hope I won't forget.
Do you want me to bring it up and remind you in times where it might be relevant? It will always be up to you if it comes into play in a way worth mentioning.
Jul 19, 2023 6:54 pm
'K.

I left Lio alone to get suited up and deal with it, you can have Bob around if you want, or have him doing something elsewhere in the Gig.
Jul 19, 2023 6:58 pm
But, does he need to suit up. Maybe he can weasel out of entering the ship until the main power supply is running?
Something like '' do you guys need any help? I can stand guard if you like''
Jul 19, 2023 7:04 pm
Airshark says:
... Maybe he can weasel out of entering the ship until the main power supply is running?
...
Absolutely. You could load the gear into the open airlock and let them take it from there. That does mean you are either out of that scene till it is done, or we can engineer a situation to 'force' you to go over there (only if you want, though).

You can have a scene of your own with Bob, or help via the comms, or all sorts of things in the meantime.

I left Bob with you in case you wanted to persuade him to go in your place, but he would prefer to stay with his ship so he can use it if something goes wrong.
Jul 20, 2023 10:05 am
vagueGM says:
(*) What do we call your new ship? We can use the name you plan to use after you change its registration, or we can change our minds and change the name we use later. But give it some thought, as not having a name will get progressively more awkward now that we have to refer to it a lot.
First I was thinking about something modern, serious and pompous... ;-D But... then I realized as it is our first real, "own" starship. It's big, cumbersome - at least from the looks. So I started to thing about something more personal, "close to the heart". And my mind produced, simple proposition:
Betty

Ginger & Betty... almost like "Bonnie and Clyde"... almost ;)) And some potential for earning interesting nickname in the future as... Bloody Betty, Stone Betty, Lucky Betty, Fat Betty... :) ;)

What do you guys think? Too "simplistic" ? I'm curious about other ideas.
Jul 20, 2023 1:49 pm
Whoa-oh Fat Betty, Bam ba lam! :D

That works for me.
We could also name it after some sci-fi reference that wouldn't even make sense in this world. Like "The Palpatine" or "The G. Jetson".

Either way, I do think we need to have a story behind the name. For example "My great aunt Betty always wanted to go explore unknown space but never had the chance. I'd like to name the ship after her." Or something better than that.
Jul 20, 2023 6:57 pm
TheGenerator says:
... Whoa-oh Fat Betty, Bam ba lam! ...
Of course, if you get a bad reputation, it might become 'Black Betty' since we know our music still exists as a reference. :)
Jul 21, 2023 7:17 am
Or after an emergency landing: bouncing Betty
Jul 21, 2023 5:35 pm
Airshark says:
Or after an emergency landing: bouncing Betty
One can only hope it bounces. We don't want to have to add an 'l' to 'Fat Betty'. :)

It does sound like we might have a name?
Jul 24, 2023 3:53 pm
We will call her Betty. When she calls us she can call us Al.
Jul 24, 2023 8:57 pm
Airshark says:
We will call her Betty. When she calls us she can call us Al.
Nice one. :D
I think we're waiting on Raf to enter the ship first?
Jul 24, 2023 10:50 pm
TheGenerator says:
... I think we're waiting on Raf to enter the ship first?
Slightly, but the weekend is over and it is not worth waiting longer for something that is mainly flavour and has no real impact on the story.

We can still assume Raf was the first to enter (or that Ronny does not afford him that 'honor'?) while proceeding with the story of Ronny and Abby and how Abby learns to deal with the situation.

Once the people are out of the airlock, Lio can load the gear and cycle it through. Lio can come with it or choose to stay with the Gig, @Airshark can tell us if that is a surprise to those in the Betty or if he had already told them that he was not coming in. We can have some interactions between Ronny and Abby while the airlock cycles, and Raf may be back by then.
Presumably you have the basic deckplan, so you know where the engines are and where Abby needs to get set up to start the process.

Do we want to treat this as a challenge, something everyone to has to work towards, or do we want to have this be a roll or two that summarises the process and mostly tells us how long it takes and how much suspicion it draws (i.e. how tense things are when you move out)?

For instance: Either you say OOC what you do for fuel, or we play out the task of getting Betty fueled up.
Jul 25, 2023 3:01 pm
vagueGM says:
Do we want to treat this as a challenge, something everyone to has to work towards, or do we want to have this be a roll or two that summarises the process and mostly tells us how long it takes and how much suspicion it draws (i.e. how tense things are when you move out)?
I think everyone is getting involved anyway. So a challenge might be good. I don't really know how difficult it should/would be.
vagueGM says:
Presumably you have the basic deckplan
We're using the one form the rulebook right? Page 222?
Jul 25, 2023 10:35 pm
Yes, "challenge" seams good for this too, for me. Is this general term or something connected to mechanics?

Can you remind me what is the situation with the fuel in general and Betty. As I think we talked about it quite a lot, and I'm not sure what is established in the end about it? As far as I remember there was talk about Betty having some minimal amount of fuel and we were supposed to get some more from some other ships?

Do the caretaker have some additional fuel for such emergency departure? What is the standard procedure for such sealed ships? I thing Raf and others that worked at army should know that?
By the way... looking at the deck plans I can see we will be walking near the low berths room... it would be VERY strange if our PC would found there someone "hibernated" in one of the berths that happen to have it's own energy source connected... wouldn't it?

Just thought... :)
Jul 25, 2023 11:16 pm
TheGenerator says:
... We're using the one form the rulebook right? Page 222? ...
The Free Trader Deckplan is on page 195 (per the numbers printed on the bottom of the pages).
Jul 25, 2023 11:17 pm
Pedrop says:
... Yes, "challenge" seams good for this too, for me. Is this general term or something connected to mechanics? ...
Ha! I was actually just checking the book to make sure I did not accidentally use a mechanical term. :)

I did not mean anything special, just that we would play it out. The book does not use terms like "Skill Challenge" or anything like that.
TheGenerator says:
... a challenge might be good. I don't really know how difficult it should/would be. ...
I don't think it should be too onerous, so a few activities and rolls per character should do it. The Difficulty of each roll or task will depend on what you choose to do, and on what came before.

Until you get the relevant systems online every action will be affected by Zero-G and Vacc Suit Penalties (no Vacc Suit Penalty for Raf). So take that into account in your descriptions (and your characters' decisions).
Jul 25, 2023 11:22 pm
Pedrop says:
... remind me what is the situation with the fuel ...
In case it helps, there is a Search function at the at each Forum page. Searching for 'fuel' in the base game page yielded two pages, which led me to the previous discussion. There may be more detail in there, and there may be more options not mentioned there, that was just me trying to get a conversation going.

We can flesh out whichever options you guys are interested in, or come up with more. Just ask.
Pedrop says:
... Betty having some minimal amount of fuel and we were supposed to get some more ...
Each ship has enough fuel to get it powered up and to fly it to the nearby Gas Giant (planet) and scoop up Unrefined Fuel to fill its tanks. You have Fuel Processors that can turn it into Refined Fuel in a day, else there is DM-2 to the Jump roll. All the numbers are in the book.
Pedrop says:
... Do the caretaker have some additional fuel ...
The Depot has enough Fuel to fill your tanks. But that costs money (Cr11000). You might be able to convince the Caretaker that you are somehow authorised to take Fuel for free 'on the navy bill', maybe you fast talk him, maybe you bribe him, maybe something else?
Pedrop says:
... get some more from some other ships ...
Each ship has enough to get it up and running, you could flit around and siphon the fuel from them (causing significant trouble when they try to start them up), but that will take time (everything takes time) and may look suspicious.
Pedrop says:
... What is the standard procedure for such sealed ships? ... Raf ... should know that? ...
Indeed you would.

'Standard procedure' is to get Unrefined Fuel from the Gas Giant if there is time, else to get Refined Fuel from the Depot if in a hurry.
Jul 25, 2023 11:54 pm
Pedrop says:
... someone "hibernated" in one of the berths that happen to have it's own energy source connected...
Cat never rolled her Quirk, so you still have one to discover (I rolled mine in secret and you will learn about when it comes up).

I am not sure if this would count as a Quirk --it is not part of the ship-- but we can introduce such new surprises as we play. If you want such a thing, you can check the Low Berths and find someone whenever you choose.

You might not want to complicate your escape with this, and there is no reason to be checking the Low Berths right now, it can surprise you later if you want.
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