Chapter 9 - Boom, Anyone?

Jul 17, 2023 12:19 pm
It's been two weeks hanging around the asteroid base. You've had time to pick up some gear and using the workshop, your armor and weapons are back in tip top shape, and looking Shiny.

Dancy requests you come to her office for a 'job'.

"Well gentlemen, I've got a hot one here if your interested. It seems this whole 'Rebellion against the Empire' thing is heating up in some sectors, meaning the Empire is redistributing their fleet. I've been approached by a group that's eyeing a Clone wars Dreadnaught that's just shown up over Felucia. These things are huge and clunky by today's standards, but they still pack some firepower if you can crew them. Normally, I'm all in on a job like this, but I'm pretty sure the 'Felucia Freedom League' is just a cover for some pirates, probably the Star Dusters, that run out of the Tion Cluster. I don't mind helping these types take out an Imperial ship, but I can't see it helps any of us to let Pirates run free in a Dreadnaught. " She pauses for a moment to smile at Ken.

"Of course, that's where you come it. This FFL has asked if they could hire some crews to back them up in assaulting the ship. They have plenty of bodies, but they're having trouble pulling together enough small ships to be able to attack from multiple points. They want me to provide three ships to deliver a dozen guys each to different entrances to the ship to help spread the attack. They think if they can lock down the main hangar, the bridge and the engines, then they can lock up the ship and clean out the Imperials one corridor at a time. But since we don't want them to get away with a working ship, I need someone to fight their way to the engines and destroy them. I assume, once the fighting looks bad, the Dreadnaught crew will start to scuttle the ship. I'd like you guys to make sure the engines get blown, without necessarily blowing up the whole ship or yourselves. It won't be the perfect outcome for the FFL, but there'll be plenty of gear to strip and the Empire will be down a major ship."

Sipping her cafe, she lets you absorb the offer.
Jul 17, 2023 5:24 pm
"Intriguing. Taking a job with the duplicitous intent to not complete it. I would be interested in accepting the job, just to see if we could pull off the ruse." AD-hoc says, and starts 'daydreaming' (or whatever the Droid equivalent is) of how to sabotage an engine that large.
Jul 20, 2023 3:28 am
Helmet set aside, Nox nearly begins physically salivating just thinking about the ship's prospects. "Hopefully there wouldn't be too much of a ruse necessary. We're there for the ship too, just not exactly like they thought."

Nox stares at the ceiling for a moment. "Could you interface with the ship, AD-hoc? Or would that take an astromech?"
Jul 20, 2023 3:24 pm
"I have the necessary equipment to interface, but that could possibly leave a data trail. Although that, or manual sabotage would both work."
Jul 22, 2023 1:59 pm
Ken nods. This sounds dangerous, exciting, risky. He smiles, 'How much?'
Jul 24, 2023 12:44 pm
"Straight to the bottom line. Well, the FFL is paying me 5,000 credits for each ship just for transporting their teams. I'll pass that along to you now. If you make it back and the Dreadnaught is disabled, I can give you 10,000 more. Of course, I expect you'll be toting along anything that's not wielded down as you make your way out of there. I'll do my part in liquidating any 'salvage' you acquire.
Jul 24, 2023 9:49 pm
Nodding again, Ken says, 'Sure. Sounds doable. But if AD-hoc can't disable the engines we'll need a backup plan.' He starts rifling through his clothing, pulling out various grenades and peering at them one by one. 'Do we have any schematics on the Dreadnought? What's it going to take to blow an engine? A couple of AP-grenades or are we talking a thermal detonator?'
Jul 24, 2023 10:40 pm
"The dreadnought engines should generate enough energy to implode themselves. Assuming that energy can be redirected from propulsion to destruction." AD-hoc says.
Jul 25, 2023 12:16 pm
"There should be plenty of things in the engine room that you could use. As I said, it's likely if the fighting turns against the Imperials, they'll try and scuttle the ship themselves. You guys would just try and keep the scuttling to the engines and not let it spread to the rest of the ship. The Dreadnoughts have been around a while, I'm sure one of the techs could pull up the layouts for you."
Jul 25, 2023 5:17 pm
"How soon do we leave? Additionally, would you happen to have a large scale communication jammer we could borrow?"
Last edited July 25, 2023 5:17 pm
Jul 25, 2023 9:35 pm
"Seems we might be more damage control than sabatours this time, Ken. Of course it never hurts to be prepared." Nox flashes a smile.

"Speaking of preparation, are we preparing to take one ship load of teams or two?"
Jul 26, 2023 11:30 am
"Just one. You'll need to head out to Columex and make contact with Jaarum, he'll be hanging out in the corner table at 'The Pergil Piper's Bar'. It's just outside the spaceport. He'll arrange for the the team to join you at your ship as well as providing jump times and coordinates. From there the 'official' mission brief is to dock near the aft of the ship, breach and capture. "
Jul 26, 2023 11:29 pm
Ken looks a bit disappointed that he's not going to get to play with some explosives. 'So more space marines than saboteurs? Ah well...'
Jul 28, 2023 8:10 pm
"Good thinking AD-HOC, but the lead freedom fighter vessel will be handling the jamming. Which means, once the shooting starts, your pretty much on your own until you secure some internal comms. That probably won't be possible until they have the bridge. Lots of time where no one will be talking to anyone."
Jul 28, 2023 8:39 pm
"Excellent. Most beings conversations are superfluous anyway."
Jul 29, 2023 1:34 am
"That unfortunately means that we'll be limited in contact as well. I guess we'll just physically stay close then." Nox stretches and begins to shift back and forth. "I think that's all the briefing I need here. Ready boys?"
Aug 1, 2023 11:44 am
'No time like the present,' says Ken. He jumps up and down and shadow boxes. 'I hope they disable the gravity, I fancy some zero-g manoeuvres.'
Aug 2, 2023 1:01 pm
The three of you grab your gear and head down to the Ghest. It's a fairly routine run out of the asteroids and the hyperspace jump is non-eventful. Columex is not as busy as you remember it. There's a couple Imperial light cruisers scattered around the system. Looks like they're running routine scans, etc. It doesn't look like they'll cross your path and even with the lighter ship traffic, there's still a lot of ships flying into and out of Columex.

After what feels like hours, but's probably just one, you get clearance to land and settle into your bay at the Columex main spaceport.
Aug 5, 2023 4:47 am
Upon arriving at the spaceport, AD-hoc leaves the engine room and joins the others "I will help greet our passengers, and remind them not to touch anything.
Aug 7, 2023 6:28 pm
Aware of the possibility this could be a false flag operation by the Imperials looking to flush out rebel sympathisers, Ken takes to the taverns and bars of Columex looking for signs of likely Imperial spies and with his ear to the ground listening for any rumours.
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