IC Story Thread: Ch.1,Ad.1 - A Sensitive Matter

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Sep 1, 2023 12:01 pm
No need to apologize friend. We got a name and the knowledge we are in the right place .
Sep 1, 2023 2:53 pm
Frustrated as the young kids ignore her, she doesn't know if it is from distrust or not understanding, she looks to the where Éothain walks along the docks and rushes to catch up with him

"Damn! I hate that I do not understand the ways here. It will take us too long to find this ship without some help," she whispers to him. "Where is the young man, Cirion? We should not become separated."
Sep 1, 2023 3:51 pm
OOC:
Jeez, alright you guys have gotten incredibly unlucky rolls here - averaging a 6.8 on your dice across your 8 rolls, where the statistical average of a d20 is 10.5...

That doesn't feel good to me, and I'm sure not to you all. Very sorry that's how this came out.

With Eothain's failure, the Docks Challenge ends in failure too.

On the bright side I guess, this is just the legwork, and as mentioned you can find the ship, it's just a matter of cost, and so we just move forward but under more pressure.
Stefron says:
Duinhir discreetly follows the man. This seems to be the lead they have spent all night trying to get. And now it was there.
Though he is tired and wants to go to bed just a moment before he hears the remark, the mention of children gives him new energy. He gets up and follows the man, trying to stay in the shadows of the dawn.
Duinhir is able to follow the man, who is inebriated and stumbling and not very aware, a short ways away to where he stops before the door of a ramshackle hovel, swaying slightly, and he begins to fumble in his pockets for something...
OOC:
It looks like this is the man's stopping place for the night, there's no way he could make it much further. So you can reasonably assume he's not returning to any ship. But the question is will he tell anyone that he let slip too much information to some strangers? Will he even remember in the morning? Do you want to take that risk, and if not, what will you do about it?
...

At the docks, things do not fair much better for Seonaid, Cirion, and Eothain... enlisting the street urchins seems like a very good idea, but perhaps they have troubles finding you all again, or perhaps they just ran off with your coin? It's unknowable, and just walking around the docks, looking, doesn't seem to yield the results hoped for early on. And so the three must push further and further into the evening to achieve their goal. At one point, you're all even accosted by ruffians - perhaps you were just in the wrong part of the docks at the wrong time, or perhaps they thought you looked like easy marks - and you had to fight.

By the end of it, the sun is well up by the time you all return to Onar's and are able to sync up your findings to know the location of the ship.

Easterly Rock was a sign you all saw in your search of the docks and you can even recall seeing a ship there and the layout of the dock - perhaps the name was obscured by crates or something else, and so you were unable to identify it then. But when the Tavern crew gives you the name and location they heard, you can all put the pieces together and begin to formulate your next steps.
OOC:
Consequences for the docks crew are, no Long Rest is possible tonight, and you're each at half your total hit points from getting jumped.

Main choice I would point out that you're facing immediately:

Some of you are Exhausted (I believe Duinhir even has 2 levels of Exhaustion), some of you are injured.

But taking a Long Rest pushes any action until next evening at least.

You have healing methods available to you. Short Rest. Healing Hands.

The penalty from Exhaustion can be fairly easily negated with the Help action.

Your choices will have consequences either way.

What do you do?
Sep 4, 2023 11:58 am
"Easterly Rock... then that's where we need to dig for the kidnappers next... we need to observe the docks there," he says as the dots are joined.

Then adds with a yawn, "I don't know about you... but this night of searching has been exhausting. Could we take it in turns to watch Easterly Rock? So some of us can rest...but so we don't lose sight of our target?" he proposes.
Last edited September 4, 2023 12:03 pm
Sep 4, 2023 2:24 pm
"I agree with Cirion, we should take turns resting and watching", Seònaid tries to hide her own yawn. She is frustrated by their lack of success this evening, and tiredness is making it worse. "I will take first watch with someone."
Sep 4, 2023 3:03 pm
Ónar answer you by a loud snoring. Dwarf have fallen asleep while sitting in the chair
OOC:
No, I'm not taking a LR yet, just role-playing. Ónar would wake up in an hour or something.
For the stake of a dramatic story I vote we only take a SR even knowing the chances for success of the next challenge are low - story wise it would make more sense for PCs to want rescue children as soon as possible.
Sep 4, 2023 4:54 pm
OOC:
Hey gang, so the following image isn't meant to be a 1:1 representation of "reality", it's just meant to give you a kind of visual reference point for what's going on "spatially". The architecture isn't right, the ship isn't quite right, and the dock isn't quite right, etc. this is just a "mile high view" to kind of give you guys an idea of what's going on in the area. So you can do some "macro-level" planning if you want.

The ship in the approximate center of the image is the Storm-tide. The ship you're seeking.
Easterly Rock Area
https://i.imgur.com/sqQKp37.jpeg
OOC:
The below image is the zoomed-in, 1:1 "actual play" area.

Hopefully you can kind of get the vibe of what's going on in the area of Easterly Rock, and the Storm-tide, just let me know if you have any questions.
Easterly Rock, docks - Storm-tide
https://i.imgur.com/GMnpR2r.jpeg
Sep 4, 2023 8:30 pm
Duinhir decides against roughing the man up for more information. It would cause too much of a fuss and unwanted attention. Besides, the man may have told too much at the tavern but he could guess who was listening.

He waits for the man to get inside then he'll go eavesdropping at the door.

Rolls

Perception (disadvantage) - (2d20L1+3+2)

(168) + 5 = 13

Sep 5, 2023 2:23 pm
Stefron says:

He waits for the man to get inside then he'll go eavesdropping at the door.
The man is making no effort to be silent, so Duinhir is able to hear what little that goes on inside with little trouble.

No light illuminates the cracks around the door, and so the man stumbles around inside a bit, possibly running into one or more pieces of furniture, possibly opening a cabinet or two? There's some incomprehensible mumbling. Some shuffling of ceramic-ware. A bit of a silent pause. And then the resonance of footsteps upon some stairs before all sound trails out of range his range of perception.

...
Drakis2 says:
"I will take first watch with someone."
OOC:
Who/anyone goes with Seonaid for a first watch?

@Drakis2 where do you want to take watch from, based on the maps provided above?

"Easterly Rock" is the kind of mini-neighborhood that projects out into the bay that you can see part of on the above map(s).

And from what you know of Umbar (each ship has it's own sort of "base") and what the loudmouth salty dog said, you can assume that this "Ibn-ahten" is somehow associated with the Easterly Rock neighborhood.

And from your experience searching the docks, it seems like the Corsairs are a bit protective of their neighborhoods.

Just to reiterate some known-knowns.
Sep 5, 2023 3:10 pm
OOC:
Waiting to see what the group would like to do next before making any decisions. Most likely the best spot would be in a row boat off that location, but will wait for a group consensus on next steps
Sep 5, 2023 3:59 pm
OOC:
as the noob of the group, Cirion will feel obliged to volunteer for the first watch, out of deference for the more seasoned adventurers. Runners' work!
Sep 5, 2023 8:37 pm
Duinhir listens for a while but as nothing of interest is happening and the man probably just went to bed, he decides to head back and regroup with his friends.
He really feels like getting some sleep around now.
Sep 7, 2023 7:05 pm
It is mid-morning before Seonaid and Cirion make it back to Easterly Rock. And as they approach the small branch of the neighborhood and dock where they are to put on their fishing charade, they can see it's kind of busy here right now. Seemingly busier than a lot of the other neighborhoods or docks they can see or walk past.

The activity seems to mainly consist of ... it's hard to say, maybe people who are moving? Like out of their homes or stores? Because what the two see are workers, simple laborers or porters, stacking or carrying crates and sacks and pots and furniture and things...

There's enough of them about that Seonaid and Cirion even feel like they're in the way at times as they stroll toward their planned destination.

There are one or two porters, per collection of buildings, making aggregates and stacks of wares, coming out of the buildings. Placing it into piles before them, or occasionally taking something directly from a building to a wagon.

And there's porters also periodically taking things from those stacks outside the buildings and placing them into different stacks or into a wagon.

And periodically scattered about it all, there's seemingly a clerk of some sort every once in awhile, with a scroll and feather pen, checking a list or writing something down.
OOC:
Okay, so I'm gonna take a pause here before pushing the narrative all the way to the "fishing spot", because this is all new information ofc and so I wanted to give you a chance to react.
Sep 7, 2023 9:07 pm
OOC:
@emsquared: Would like to learn why these people appear to be moving out, but as you mentioned to @rpgventurer none of us speak the local language, so not much hope of asking anyone.

@Dr_B: Shall we stop here for a bit to see if we can work out what is going on based on how people are acting? See if it is a planned or unplanned move, and if it is an eviction or relocation? It is difficult to know if it has any bearing on the kidnappers, but it would look strange if we setup fishing lines in the middle of some type of exodus. What do you think?
Sep 7, 2023 10:27 pm
"Seonaid, these must be the refugees the dwarf was talking about..." he whispers to his Gondorian compatriot.
OOC:
@Drakis2 I think we know who they might be from Onar's tale:
Quote:
The big talk in town is the refugee crisis - Onar has it on good authority that the influx of peoples are primarily coming from the north and east, a nation called Khand - south of the Mordor region, where some manner of migration of orcs has displaced thousands and thousands of the Easterlings.
That's by far the most important event on the lips and minds of Umbar.
Sep 8, 2023 3:14 pm
OOC:
@Dr_B: Good point, but these people are moving out of the homes here.

@emsquared: Can we tell if these people leaving in a rush, voluntarily, or being evicted? She has "Ever Watchful" but it seems that she would need to understand the language for that to be used. But wondering if she can pick up a sense of what is happening here based on how the folk are behaving towards each other and the clerks
Sep 8, 2023 4:46 pm
As the two pause to take in the scene more, they can tell that stuff is definitely being moved out, but there is not particular rush. Indeed there's a good bit of methodology and examination by the clerk figures. And this kind of activity was not going on in the other neighborhoods they passed on the way here, that they could see.

And as you both look around more, you also notice other folk about that are not workers - one standing in a corner over there, a couple peering down from windows, a couple standing in doorways - and mostly they do not look happy as they observe the moving activities. From their sea-weathered skin, and colorful sashes, and hard black batons and curved daggers... you can tell these observers are likely Corsairs.
Sep 9, 2023 6:48 am
"It almost looks like the clerks and porters have authority to take the people's belongings. The watchers aren't happy, but cannot oppose. It reminds me of when in Pelargir fishermen cannot pay the city tax and some of their goods are confiscated... And look, they keep a record of the things they take," he says softly to Seònaid.

"Better not get noticed," he adds, withdrawing to an awning out of the hustle and bustle.

He scans the crowds in case he spots any children that might fit the description.
OOC:
are goods/furniture being taken from the ship we came to watch too?
Last edited September 9, 2023 6:53 am
Sep 11, 2023 3:22 pm
Moving toward the dock and off to the side of the main corridor, plaza-like area, Cirion and Seonaid can get a view of the Storm-tide. And from this spot, they can see some sort of argument taking place between a clerk and a Corsair, at the gang-plank access point to the ship.
OOC:
Give me a Stealth check please Cirion and/or Seonaid, as you try to remain beneath notice...

Rolls

Rolling... - (1d20, 1d20)

1d20 : (17) = 17

1d20 : (14) = 14

Sep 11, 2023 3:43 pm
OOC:
rollin'

Rolls

Stealth (proficiency Doubled for Expertise) - (1d20+4+2)

(16) + 6 = 22

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