Aug 11, 2023 11:37 am
Hi! As I'm still on the quest of finding the "Perfect* System For Me"... and still didn't manage to do so... I started to make a list of things I would like to have or find in such system. (and design my YZE hack, but it also is the subject for other time). The list will be a subject of different post, someday probably... But I found something interesting in it. Namely:
1. I love systems with TN(target number) - the have precise aim for which player have to roll, you clearly see how far or close you were to achieve the TN - if you missed or how much you have gone above it if it was really epic roll. Also - what is very important - those systems provide a nice granularity for roll. You can have many level of mods: simple +/-X to the roll sum, or adding advantage die... or even a whole die! So you can get a proper-feeling mod for each situation.
My favorite examples: Cyberpunk RED/2020, Traveller, Savage World, (OSR? Knave/Spacer? , Fabula ultima? - I don't know those well enough to be sure)
BUT.. in the same time...
2. I love system with dice pool - collecting dice to your pool as physical act - feels so good. Like collecting your thoughts, or gathering your strength. Also they usually provide fast resolution. Also you can get dice from different sources and they maybe even very different. They usually work with possibility to freely connect attributes and skills in creative way - they feel like providing more agency to players.
My favorite examples: YZE games(both step dice, and pool), Genesys, Broken Compass/Hausehold/Outgunned (D6 Systems?, FitD? CoD? - I don't know those well enough to be sure)
SO THE QUESTION IS:
Do you know any GOOD systems that appear to incorporate BOTH of those approaches? I would consider for this:
-The One Ring - my currently favorite ruleset in general, but unfortunately seems perfect for Tolkien's words and not necessary anything else
-D6 Systems - somehow I feel it should be mentioned here, but don't feel as dice poll completely. I especially like the rule for multi actions, it's somehow pool against TN... but the dice are always the same.
And thats all I know. Excluding quire a few minor/indie systems - as many of them seem to be good only for one-shots. And I want system for epic longer campaigns.
So:
- Do you know any full system with such aspects?
- Do you think that it is even a good idea to incorporate both of those in one game?
- Any other remarks? :)
*I know such thing don't exist - so the name is some kind of joking about myself... :)
1. I love systems with TN(target number) - the have precise aim for which player have to roll, you clearly see how far or close you were to achieve the TN - if you missed or how much you have gone above it if it was really epic roll. Also - what is very important - those systems provide a nice granularity for roll. You can have many level of mods: simple +/-X to the roll sum, or adding advantage die... or even a whole die! So you can get a proper-feeling mod for each situation.
My favorite examples: Cyberpunk RED/2020, Traveller, Savage World, (OSR? Knave/Spacer? , Fabula ultima? - I don't know those well enough to be sure)
BUT.. in the same time...
2. I love system with dice pool - collecting dice to your pool as physical act - feels so good. Like collecting your thoughts, or gathering your strength. Also they usually provide fast resolution. Also you can get dice from different sources and they maybe even very different. They usually work with possibility to freely connect attributes and skills in creative way - they feel like providing more agency to players.
My favorite examples: YZE games(both step dice, and pool), Genesys, Broken Compass/Hausehold/Outgunned (D6 Systems?, FitD? CoD? - I don't know those well enough to be sure)
SO THE QUESTION IS:
Do you know any GOOD systems that appear to incorporate BOTH of those approaches? I would consider for this:
-The One Ring - my currently favorite ruleset in general, but unfortunately seems perfect for Tolkien's words and not necessary anything else
-D6 Systems - somehow I feel it should be mentioned here, but don't feel as dice poll completely. I especially like the rule for multi actions, it's somehow pool against TN... but the dice are always the same.
And thats all I know. Excluding quire a few minor/indie systems - as many of them seem to be good only for one-shots. And I want system for epic longer campaigns.
So:
- Do you know any full system with such aspects?
- Do you think that it is even a good idea to incorporate both of those in one game?
- Any other remarks? :)
*I know such thing don't exist - so the name is some kind of joking about myself... :)