The Manor

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Feb 27, 2024 4:35 pm
OOC:
and the new guy carries the team 😁
Feb 27, 2024 7:09 pm
Once again, the spiders get the jump on Blornvid. While bitten, he manages to avoid the venom. He swings his axe at the bastard that bit him and gets it.
Last edited February 27, 2024 7:11 pm

Rolls

Poison Save - (2d6)

(36) = 9

Swing of the axe - (3d6)

(236) = 11

Feb 28, 2024 4:31 am
Skeeve raises his mystic shield but the spiders rapid movement is able to bypass it to bit him vissiously and Skeeve staggers back as the toxin injected does its work in weakening him again. Ealdwig slashes with his sword and Kaarik loses an arrow that strikes true as the spider it leaps back before Skeeve can block it's retreat. Though Blornvid is bitten again he manages to resist the toxins with his hearty dwarvish fortitude and land a solid blow to the creature.
OOC:
This is still part of the same conflict, though round 2, so armor bonuses are not yet back in effect and all damage goes to the character.
The ability of these spiders to to phase in and out only allows a single attack.
Pressing on you continue your advance. As soon as you enter the room you see both spiders rush you in a craze. Kaarik, at the back of the party raises his bow and spots movement at the north end of the room. Another spider, even bigger with a large white mass on the top of it's bulbous abdomen that remain to the rear of the fight clinging to webs.

Rolls

Spider attack - (Blornvid:3d6, Blornvid:3d6, Ealdwig:3d6, Ealdwig:3d6)

Blornvid:3d6 : (654) = 15

Blornvid:3d6 : (146) = 11

Ealdwig:3d6 : (222) = 6

Ealdwig:3d6 : (161) = 8

Feb 28, 2024 5:35 am
OOC:
Just to be clear, there are now three spiders, one of whom isn't joining the fight yet. The two combatants are now doing an all out attack and haven't phased away. Do I have that correct?
Feb 28, 2024 12:24 pm
Ealdwig dodges the spider and swings his sword in retaliation.

To Hells with you!

Blornvid, you ok!?
OOC:
Just remembered evade is only 1d6. I guess two 6s is hard to argue with though.
Last edited February 28, 2024 1:28 pm

Rolls

Evade attack using Agility trait - (2d6)

(66) = 12

Attack with sword - (3d6)

(565) = 16

Feb 28, 2024 12:35 pm
Kaarik looks in the direction of the new spider.
Not sure that anyone in the group was able to see it, he says:
"There, in the back. There is a bigger spider! It looks like their leader. Maybe we should focus on it?"

So far, not wanting to alert the new spider too much since it did not attack yet, he shoots at the spider that attacked Ealdwig.

Rolls

Ranged attack - (2d6)

(44) = 8

Feb 28, 2024 12:46 pm
OOC:

daryen says:
Just to be clear, there are now three spiders, one of whom isn't joining the fight yet. The two combatants are now doing an all out attack and haven't phased away. Do I have that correct?
Correct. Ealdwig can attack once more. Noce dodging action :)
Feb 28, 2024 1:30 pm
OOC:
Lucky dodge, but I'll take it. My new armor let's me roll evade again if I fail correct?

Sorry forgot the second attack. I am slowly getting better. Also the Evade is only one die, screwed that up too.
After connecting on his first strike, Ealdwig goes in for the kill.
Last edited February 28, 2024 1:30 pm

Rolls

Attack with sword - (3d6)

(363) = 12

Feb 28, 2024 4:06 pm
Ealdwig finishes off one of the spiders with a deft thrust then a follow up slash.
Feb 28, 2024 4:09 pm
Woohoo! Got one! Ealdwig scans the room looking for new attacks.
Feb 28, 2024 4:57 pm
OOC:
Rolling for 2 poison saves.

Rolls

Blornvid: Test DC: 5 - Basic - (2d6)

(35) = 8

Blornvid: Test DC: 5 - Basic - (2d6)

(62) = 8

Feb 28, 2024 5:00 pm
Upon hearing that Ealdwig slew one of the spiders, Blornvid shouts, "Well done, lad!" While bitten again, twice, Blornvid manages to resist the venom. He presses the attack with two swings of his axe.

Rolls

1st Axe Swing - (3d6)

(561) = 12

2nd Axe Swing - (3d6)

(514) = 10

Feb 28, 2024 5:38 pm
Skeeve tries a recovery Save Test. He will wait to act after Kaarik.

... still Disad on everything. Will still wait for Kaarik to go before I post Skeeve's actions. Basically, if the second spider goes down, he will try to heal himself up a bit. If the second spider is still standing, he will zap from a distance to try to help take it out. (This isn't trying to "defer" any actions. It is just trying to go last in our part of the turn.)
Last edited February 28, 2024 5:40 pm

Rolls

Skeeve: Save Test DC: 5 - Dis - (1d6)

(4) = 4

Feb 28, 2024 5:49 pm
OOC:
I think I am done for this turn.
Might be wrong though.
Feb 28, 2024 6:06 pm
Blornvid finishes off the other spider. The larger spider in the background enjoys a good and bends it's legs behind jumping backwards as is fades from view. You ready to face the creature but after several moments of it not returning you begin to wonder if it truly left...
OOC:
Kasric had quick shot so could have gone again as the spiders were fully focused on attacking so did not phase out and prevent more attacks.
That was a bit of an advanced combat. Thanks for working through it
Feb 28, 2024 7:09 pm
OOC:
All good. It was entertaining and worked out well.
Where did the big one go? Is it coming back?
Feb 28, 2024 7:30 pm
Here are Skeeves four Healing rolls ...

Rolls

Skeeve: Heal 1 DC: 5 - Dis - (1d6)

(1) = 1

Skeeve: Heal 2 DC: 5 - Dis - (1d6)

(5) = 5

Skeeve: Heal 3 DC: 5 - Dis - (1d6)

(4) = 4

Skeeve: Heal 4 DC: 5 - Dis - (1d6)

(2) = 2

Feb 28, 2024 8:26 pm
OOC:
Oh right, I completely forgot about quick shot.
Well done guys! You did great! Is everyone well? I think we should go in the direction of the big spider, we have to neutralize it as soon as possible.
Feb 28, 2024 8:33 pm
Do you know where it went? Can't follow it through the wall.

We're going to have to clear the place, of all the spiders and whatever else might be in here if we're going to make this a home base. I certainly don't want to be surprised in my sleep.
Feb 28, 2024 8:49 pm
OOC:
what? Your don't want Shelob as a neighbor? But she's so tidy. Cleans up the neighborhood and helps cut down on unruly parties. The HOA loves her.

( Human opposition association)
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