The Manor

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Oct 19, 2023 2:03 pm
Skeeve will fire off another bolt as his first action of turn #2. He'll then either defend with Onyx Shield for his second action, or he will magically retrieve Ealdwig's body if he drops.

Rolls

Skeeve: Magic Bolt - (2d6)

(26) = 8

Oct 19, 2023 2:35 pm
OOC:
Etcher will continue to attack the vines, obviously prioritizing the vine that's grabbed a hold of him. If he can he will activate his sword's ability to shoot a wave of fire at the vines. I'm not sure how many dice I roll for the sword's ability or if it's automatic. I'll roll for all three actions just in case I am unable to shoot off the ability.
Etcher swipes at the vine that has started to latched onto him in a desperate attempt to free himself before he is caught by the vine.

Rolls

Attack against Vine thats grabbed him - (3d6)

(512) = 8

Flame Wave - (2d6)

(33) = 6

2nd Attack if he cannot fire the sword. - (3d6)

(351) = 9

Oct 19, 2023 4:40 pm
OOC:
The Chromacloth takes an action to change the color, correct? It is currently green, which will provide healing. But it can only be used once per day if I understood it correctly.
After taking two lashes to the torso and shoulder, Ealdwig watches in horror as the vines seem to sprout from nowhere. As they reach for the small man, Ealdwig slashes at the vines as he tries to avoid them.

Due to the adrenaline, he almost forgets his magical cloth. On instinct, it flairs to life healing him of his injuries.

Rolls

Attack vine with sword - (2d6)

(46) = 10

Attack vine with sword - (2d6)

(23) = 5

Evade using agility trait - (1d6)

(6) = 6

Chromacloth flair to heal - (1d3+1)

(2) + 1 = 3

Oct 19, 2023 4:44 pm
OOC:
Does that work? Trying to figure this out as I go.

FYI wife and I are going away again this weekend to a game convention in Allentown PA. Leaving tomorrow morning and should be home Sunday. I'll be able to check in Friday morning and Sunday night, not sure about inbetween. This is weird for us, we're usually home all the time. This should be it till the first weekend of December when we go away again.
Oct 19, 2023 5:44 pm
OOC:
Have fun, Arkmenos!
First Action: Blornvid hacks at the vine that grabbed him.
Second Action: Blornvid goes back at the main branch.
Last edited October 19, 2023 5:45 pm

Rolls

Hacking vine that grabbed him. - (3d6)

(541) = 10

Hacking main stem. - (3d6)

(664) = 16

Oct 19, 2023 7:59 pm
OOC:
Oooo. Our first Critical Success! Hopefully it does some extra damage.

Have fun Arkmenos!
Oct 20, 2023 8:49 pm
OOC:
@daryen As this is side initiative you can go any time during your teams turn but as soon as the last of you responde I will move on. Preposting action options works for me for letting you interact more without me having to wait on your second post. Thanks.

Vines do not incapacitate or hinder your character on a single hit of 6. The second 6 is when you get in trouble.
Skeeve sends a burst of flame at the plant, scoring on one of the waving seed pods.

Etcher Hacks at the vine that was grasping him, freeing himself from danger. He then sends forth the wave of fire that washes over the vine that writhes and twitches in agony as it burns
OOC:
Frost Flame Wave says:
Each creature in the wave must make a Save Test or take 2 damage, only taking 1 damage is they pass their save test.
@Solidgobi You simply activate this attack and I roll a Save Test to see how much damage is dealt.

@Arkmenos Correct it is only useful once a day. I was just reminding you as new things get overlooked a times.
Ealdwig waves his sword at the vines and manges to hack one of them but misses the 2nd as he activates the Cromacloth and is completely healed.

Blornvid moves in, ax whirling, and hacks of one branch exposing a thick gnarly pulsing mass at the center of multiple vines which he sinks his ax into causing the entire wall to shudder.

Rolls

Plant Save - (2d6, 2d6)

2d6 : (65) = 11

2d6 : (16) = 7

Oct 20, 2023 8:54 pm
As the fire wave washes over the wall and Blronvid hack the heart of the plant large sections go inert and only a few vines remain to harass the party. However the seed pods start spitting out thin barbed darts to drive the party off.
OOC:
again each dice over 4 is 1 point of damage, any 6 on the darts indicates poison affects the character and they need to roll a save test or have disadvantage next round
Blornvid is swarmed by vines as he stands next to the plant heart and etcher is scratched again as the plant seeks to end the source of the fire afflicting it.
2 damage Blornvid, 1 damage Etcher

PC turn

Rolls

Thorn darts : Skeeve, Ealdwig - (2d6, 2d6)

2d6 : (21) = 3

2d6 : (23) = 5

Vine Attack : Blornvid, Etcher - (2d6, 2d6)

2d6 : (55) = 10

2d6 : (45) = 9

Oct 20, 2023 9:41 pm
OOC:
Oh. Let me make sure that I'm getting this right. If a vine rolls a 5, it lacerates Blornvid. If a vine rolls a 6, it lacerates AND grabs Blornvid. Is that correct?
Oct 20, 2023 10:33 pm
OOC:
Essentially but it takes 2 6's to grab you. The first 6 and it is wrapping around but you can easily pull away, the 2nd and you are grabbed much tighter, Better hope that doesn't happen. :)
Oct 21, 2023 1:23 am
Since the battle isn't over, Skeeve does two attacks, hoping to help knock out some seed pods.

Rolls

Skeeve: Attack 1 - (2d6)

(55) = 10

Skeeve: Attack 2 - (2d6)

(46) = 10

Oct 21, 2023 2:39 am
Psybermagi says:
OOC:
Essentially but it takes 2 6's to grab you. The first 6 and it is wrapping around but you can easily pull away, the 2nd and you are grabbed much tighter, Better hope that doesn't happen. :)
OOC:
I was just trying to figure out if I needed to expend a dice roll on chopping a vine.
Despite his and the group's success so far, there's still more chopping to be done.
OOC:
Damn. Looks like he's off-balance. :(
Last edited October 21, 2023 2:40 am

Rolls

Hacking main stem. - (3d6)

(241) = 7

Hacking main stem. - (3d6)

(231) = 6

Oct 21, 2023 1:26 pm
Etcher stumbles back as he is hit by a seed pod. He focuses on the main stem along with his dwarf companion.
OOC:
Ooof looks like Etcher's sword arm was hit!
Last edited October 21, 2023 1:27 pm

Rolls

Attack main vine - (3d6)

(141) = 6

2nd Attack - (3d6)

(343) = 10

Oct 21, 2023 3:18 pm
OOC:
The poison in the thorns is affecting your motion. LoL
Come on Ealdwig finish it off!
Oct 23, 2023 1:30 am
Ealdwig, luckily dances around vines and thorns avoiding them all. He does a twirl and runs in ducking and dodging until he get an opportunity. Alright guys, I've got this. And he hacks twice.
OOC:
slips and falls
Last edited October 23, 2023 1:33 am

Rolls

Attack vine with sword - (2d6)

(34) = 7

Attack vine with sword - (2d6)

(22) = 4

evade using agility trait - (1d6)

(1) = 1

Oct 24, 2023 12:59 am
Tattered as the vines havebecome so too have you become a bit roughed up and only Skeeve who has stood back and hurled magic is able o land a hit on the vines. The vines seem to become frantic lashing out at eveyone close while sending all its thorns at Skeeve. Two of the thorns strike Skeeve piercingg him deeply and he feels the poison begin to take affect. Blornvid and Ealdwig get raked by the vines but Etcher manages to twirl and flutter out of the way

Skeeve takes 2 damage and need to pass a saving Test vs the poison or become paralyzed. If he pssses the test he still only has 1 action next round.
Blornvid also takes 2 damage and Ealdwig takes one.

Rolls

Vines attack Blornvid, Etcher, Ealdwig - (2d6, 1d6, 1d6)

2d6 : (65) = 11

1d6 : (1) = 1

1d6 : (6) = 6

Thorns shot at Skeeve - (4d6)

(6264) = 18

Oct 24, 2023 1:39 am
Ealdwig tries to roll away from the swinging vines. OW! Sonofa... Once out of range of the vines Ealdwig collects himself and assesses the damage. Mumbling almost to himself, man, this stupid plant doesn't want to go down. And I wanted adventure. What a stupid, gullible, idiot I am.
OOC:
If I see Skeeve get hit, Ealdwig will run over to see if he can help. If not Ealdwig will resolve himself and tear back in to the fight.
Oct 24, 2023 1:41 am
Blornvid is grateful for learning how to become an armor master, otherwise he would've had to quit this fight. Still, the armor is beat up, so when this is over, he's going to have some smithy work to do. In the meantime, there's still more chopping to do be done.
OOC:
Ugh. Looks like there's going to be even more to do.
Last edited October 24, 2023 1:42 am

Rolls

Hacking main stem. - (3d6)

(342) = 9

Hacking main stem. - (3d6)

(122) = 5

Oct 24, 2023 2:16 am
OOC:
Technically, one of those hit my armor, not me. Does that help?


Here is a Save Test, followed by an Attack, assuming the save succeeds. If not, ignore it.

Edit: Well, that didn't work. The first roll was supposed to be the save test, the second the attack. Unless the armor saves me, the attack doesn't matter as I failed the save test.
OOC:
Hopefully Ealdwig can keep any tendrils away from me. I guess we're gonna need those gloves when we get back in the manor.
Last edited October 24, 2023 2:21 am

Rolls

Skeeve: Test DC: 5 - - (2d6)

(44) = 8

Skeeve: Test DC: 5 - Basic - (2d6)

(52) = 7

Oct 24, 2023 5:41 am
Etcher manages to avoid the plant's attack. He flies defiantly directly at the main stem, his momentum enabling him to land a solid hit upon it. He is unable to manage his speed. The Avian is able to stop in front of the plant, but his second attack is unbalanced, he misses by mere inches.
Last edited October 24, 2023 5:46 am

Rolls

Etcher's Attack - (3d6)

(542) = 11

Etcher's Second Attack - (3d6)

(241) = 7

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