General Discussion

Sep 6, 2023 8:02 pm
Thread to discuss anything not directly related to the story.
Sep 7, 2023 6:42 am
Love the intros! I could hear the song turning echoey and ominous
Sep 7, 2023 2:58 pm
Oh, a suggestion: I wrote this dice code for Tales from the Loop / Things from the Flood. It highlights successes and instead of adding up the total of the dice, it counts how many successes you rolled.
[ +- ] Example
You'll just have to copypaste this:

{"background": {"image": ""},
"diceRules": [
    {"rolled": "D6","countTotal":"6"},
    {"rolled": "D6","natural": "6","highlight": "info bold"}
  ],
"characterSheetIntegration": {"gmSheets": []},
"diceDefaults": {"rerollAces": false}
}

into the advanced game rules (Click Edit on the Game Details page for the game and then open up the dropdown at the bottom. A text field will appear there.)

I also wrote a TftL skin for GP that you could apply to the game, but it requires a script to be installed to use it, so it might be a bit too complicated for a pure cosmetic change.
[ +- ]
Sep 7, 2023 3:57 pm
That's amazing. Thanks! I've added the dice roll script to the advanced rules.
Sep 7, 2023 4:01 pm
bowlofspinach says:

it requires a script to be installed to use it
Is the script installed locally in the browser, or is it installed on the game at GamersPlane.com? I'm asking to see if everyone would see the skin or just individuals who installed it.
Sep 7, 2023 4:04 pm
Test roll

Rolls

Test Roll - (6d6)

(244544) = 23

Sep 7, 2023 4:06 pm
SpiritualSock511 says:
bowlofspinach says:

it requires a script to be installed to use it
Is the script installed locally in the browser, or is it installed on the game at GamersPlane.com? I'm asking to see if everyone would see the skin or just individuals who installed it.
It's a script you need to install in your browser and only those who have it see the change. To everyone else, the game looks just normal.
Here is the guide for how to install the script.
Sep 8, 2023 2:22 pm
Quick clarification about the time of year:

Although the title of the adventure title contains 'Summer Break,' the story is actually set in late September, a few weeks into the new school year.
Sep 9, 2023 9:18 am
OK - got it, thanks
Sep 10, 2023 2:13 pm
Dr_B sent a note to SpiritualSock511
Sep 10, 2023 2:14 pm
Thanks! I’ll get this added soon.
Sep 10, 2023 2:18 pm
Dr_B says:
[Note]
Hm, sneaky dealings going on here 🤔😄
Sep 10, 2023 2:33 pm
Just parents' and anchor avatars! I didn't want to bother everyone with them
Sep 10, 2023 2:40 pm
Right... I bet you're secretly behind the worm attack.
[ +- ]
Sep 14, 2023 7:22 pm
Hey @LightOfMidnight,

I saw your post in the Absences, and I'm really sorry to hear about the tough times you're going through. It's completely understandable that you've been feeling this way. Remember that your well-being comes first, and it's okay to take a break from the game if you need to. The last thing I think any of us would want is for this to become an obligation.
Sep 14, 2023 7:33 pm
Cheers. This ones somewhat fast paced and smaller players so actually not struggling to much atm.. weirdly its the slower/larger games I struggle with when I;m having a bad time, especially if its been a while since I've posted I get a block on posting because I feel guilty for not posting..so then cause a never ending loop :P.

Pbp and writing does help me focus and help when I'm not doing great, so do want to try and keep up with it ratehr than a breka but if I need one I;ll let you know.
Sep 14, 2023 7:37 pm
Quote:
and smaller players
I'm actually not that small
Quote:
so then cause a never ending loop
You should tell tales from it 🤔
Sep 14, 2023 8:01 pm
smaller amount* :P

I mean the year zero system being used to narrate my life/moods would explain some thing..like the bad luck :P

I am assuming Emilias 6's on her first roll is an attempt to lull me into a false sense of security.
Sep 17, 2023 1:13 am
bowlofspinach says:
I wrote this dice code for Tales from the Loop / Things from the Flood. It highlights successes and instead of adding up the total of the dice, it counts how many successes you rolled.
I'm trying to update the code to work for Twilight 2000 which would need to count anything above a 6. I've figured out how to highlight the different numbers, but I can't seem to guess the logic to count the different numbers.

{
"background": {"image": ""},
"diceRules": [
{"rolled": "D8", "countTotal": "8"},
{"rolled": "D8","natural": "6","highlight": "info bold"},
{"rolled": "D8","natural": "7","highlight": "info bold"},
{"rolled": "D8","natural": "8","highlight": "info bold"}
],
"characterSheetIntegration": {"gmSheets": []},
"diceDefaults": {"rerollAces": false}
}

I've tried different variations of this, but still no luck.

{"rolled": "D8", "countTotal": ["6","7","8"]}

Do you have any thoughts on how to do this?
Sep 17, 2023 3:24 am
Just replace "6" with ">5". That should work
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