Reiterating the stakes of the Extended Trouble.
Each Kid rolls once, pushing rolls if they want to. The total number of sixes is compared to the Threat level (9) of the Extended Trouble:
If the final number of sixes is less than half of the Threat Level, the Kids have failed completely.
If the number of successes reaches half or more of the Threat Level, the Kids can check additional Conditions to get more sixes, in order to reach a compromise. Each added Condition counts as an extra success. The Kids can make themselves Broken to succeed if they want to. If the Kids reach the Threat Level this way, they will achieve a part of their goal.
If the Kids reached the Threat level, without checking extra Conditions, the Kids achieve their goal, and overcome the Trouble.