Phandalin
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Rolls
1= Left, 2 = Right - (1d2)
(1) = 1
Seeing the Etch is clearly not a member of the Redbrands they all reach for the weapons.

Rolls
Thrust! - (1d20+5)
(12) + 5 = 17
Initiative - (1d20+3)
(19) + 3 = 22
Thrust Damages - (1d8+5)
(2) + 5 = 7
Bonus Action for Second Wind - (1d10+2)
(3) + 2 = 5
Rolls
Attack - (1d20+6)
(5) + 6 = 11
Damage (Greatsword) - (2d6+4)
(46) + 4 = 14
Crimson Rite (Lightning) - (1d4)
(4) = 4
Initiative - (1d20+3)
(17) + 3 = 20
Rolls
Attack - (1d20+4)
(19) + 4 = 23
Damage - (1d10)
(9) = 9
Initiative - (1d20+2)
(17) + 2 = 19
Delg's bolt of fire streaks over the table, hitting the man on the far side directly in the chest. Patting the smoldering hole in his cloak he eyes his assailant and start to move towards him.
Give Cori a day or two here to make an attack and we'll keep moving.
Rolls
Redbrand's Initiative - (1d20+2)
(5) + 2 = 7
Rolls
Rapier Thrust! - (1d20+5)
(14) + 5 = 19
Thrust Damage - (1d8+5)
(1) + 5 = 6
Round 1:
Colten, Delg, Etch
Redbrands
Cori
Rolls
Attack - (1d20+6)
(3) + 6 = 9
Damage (Greatsword) - (2d6+4)
(45) + 4 = 13
Crimson Rite (Lightning) - (1d4)
(1) = 1
Rolls
Attack - (1d20+4)
(6) + 4 = 10
Damage - (1d10)
(6) = 6
Cori and Etch quickly find themselves out numbered as all hell breaks loose around them. Two of the bandits team up on the man that appears to be the biggest threat in the room but neither of them are able to land a hit. Unfortunately for Cori he catches the brunt of his attacker's blows as the blade tears into flesh. [14HP]
Colten, Delg, Etch (any order)
Redbrands
Cori
Rolls
RB #1 Attacks on Colten - (1d20+4, 1d6+2, 1d20+4, 1d6+2)
1d20+4 : (16) + 4 = 20
1d6+2 : (4) + 2 = 6
1d20+4 : (16) + 4 = 20
1d6+2 : (4) + 2 = 6
RB #2 Attack on Etch - (1d20+4, 1d6+2, 1d20+4, 1d6+2)
1d20+4 : (8) + 4 = 12
1d6+2 : (4) + 2 = 6
1d20+4 : (6) + 4 = 10
1d6+2 : (6) + 2 = 8
RB #3 Attack on Etch - (1d20+4, 1d6+2, 1d20+4, 1d6+2)
1d20+4 : (11) + 4 = 15
1d6+2 : (5) + 2 = 7
1d20+4 : (10) + 4 = 14
1d6+2 : (4) + 2 = 6
RB #4 Attack on Cori - (1d20+4, 1d6+2, 1d20+4, 1d6+2)
1d20+4 : (20) + 4 = 24
1d6+2 : (6) + 2 = 8
1d20+4 : (19) + 4 = 23
1d6+2 : (4) + 2 = 6
Cori Attack on RB #4 - (1d20+4, 1d10+2)
1d20+4 : (9) + 4 = 13
1d10+2 : (9) + 2 = 11
Rolls
Attack - (1d20+4)
(12) + 4 = 16
Damage - (1d10)
(4) = 4
Rolls
Rapier Jab! - (1d20+5)
(14) + 5 = 19
Rapier Damage - (1d8+5)
(1) + 5 = 6
Rolls
Attack - (1d20+6)
(18) + 6 = 24
Damage - (2d6+4)
(43) + 4 = 11
Crimson Rite (Lightning) - (1d4)
(2) = 2
Double teamed, Etch gets a little help from Delg's bolt, which strikes its target directly in the chest and disrupts his attack. Etch, concentrating on his other attacker brings his weapon straight down, nearly cleaving the man in two.
Cori and his opponent circle each other waiting for someone to make the next move. The lash out nearly simultaneously each connecting as both look to end the fight. [Cori takes 9 damage. He's at 3/23]
Colten, Delg, Etch (any order)
Redbrands (two left, one fighting Cori, the other Etch - both wounded)
Cori
Rolls
RB #3 Attack on Etch - (1d20+4, 1d6+2, 1d20+4, 1d6+2)
1d20+4 : (9) + 4 = 13
1d6+2 : (6) + 2 = 8
1d20+4 : (6) + 4 = 10
1d6+2 : (1) + 2 = 3
RB #4 Attack on Cori - (1d20+4, 1d6+2, 1d20+4, 1d6+2)
1d20+4 : (5) + 4 = 9
1d6+2 : (2) + 2 = 4
1d20+4 : (18) + 4 = 22
1d6+2 : (4) + 2 = 6
Cori's Attack on RB #4 - (1d20+4, 1d10+2)
1d20+4 : (19) + 4 = 23
1d10+2 : (7) + 2 = 9