Phandalin

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Dec 13, 2016 11:49 pm
The large creature facing Etch eyes widen in shock (ha! Get it?) as the construct's crackling blade cuts deep into its abdomen. Dropping its weapon it tries desperately to stop the flow of blood and gore from spilling forth but the damage is just too great. The bugbear falls at Etch's feet.

The last of the bugbears charges in at Colten and swings his morning star as hard as he can, but slips a bit in his companion's split blood, which throws off his attack just enough to leave Colten unscathed.
OOC:
No worries! You one hit the thing, it had 27HP. :-)

Round 1:
Delg and Etch (any order)
Bugbears

Colten
Goblin

Rolls

BB #3 Attack on Colten - (1d20+4, 2d8+2)

1d20+4 : (11) + 4 = 15

2d8+2 : (81) + 2 = 11

Dec 14, 2016 1:24 am
"Filthy maggot, know your place!" Colten says as he recovers, still reeling from the blow to his head. His eyes were unfocused, and his ears ringing.

His next attack came almost instinctively as the length of steel darts forward viciously at the last bugbear.

Rolls

Rapier! - (1d20+5, 1d8+5)

1d20+5 : (8) + 5 = 13

1d8+5 : (6) + 5 = 11

Dec 14, 2016 2:15 am
Still trying to find its footing while slipping in blood works to the bugbear's advantage. Bumbling about it manages to avoid Colten's attack, the tip of the blade just barely scratching its forearm.

The goblin, as ordered, heads towards Delg by the doorway, screaming a high pitched battle cry that's more annoying than intimidating. With a quick glance over his shoulder to see if he's being watched he takes a mighty swing with his short sword, well short of his intended target, turns, and starts to dart back to the far corner of the room.
OOC:

Top of the Order!
Round 2:
Delg and Etch (any order)
Bugbears
Colten
Goblin
Dec 14, 2016 2:24 am
The construct steps towards the last foe, swinging the great blade in an over headed arc.

Rolls

Attack - (1d20+6)

(19) + 6 = 25

Damage - (2d6+4)

(16) + 4 = 11

Crimson Rite (Lightning) - (1d4)

(3) = 3

Dec 15, 2016 1:21 am
Fire bolt colton's enemy.

Rolls

Attack - (1d20+4)

(8) + 4 = 12

Damage - (1d10)

(7) = 7

Dec 15, 2016 2:43 am
The combined efforts of Etch and Delg are too much for the last bugbear and he joins his two comrades in bugbear hell. The goblin has moved to the far corner and is cowering on a filthy looking cot. A quick search of the bugbears reveals that one of them is carrying a belt pouch with 33SP and an iron key. Another wears an eye patch made of black leather and set with a series of semiprecious stones.
OOC:
At this point you've all broke the 900 XP barrier! Everyone level up to the third level, assuming the group is going to take at least a short break in this room
Dec 15, 2016 3:33 am
"Ugh, my head." Colten says as he slumped to the ground by the wall. He eyes the goblin through a blurry squint, and puts his sword by his side.

"What's your name, little guy?"
Last edited December 15, 2016 3:58 am
Dec 15, 2016 3:50 pm
The construct plants its greatsword on the ground and leans on it. Its hip looks dislocated, and something has become dislodged in the right shoulder. An oily black substance is slowly dripping from a gash across its chest, pooling on the ground beneath it, "I some time to repair. Colten, also, seems to be damaged."
Dec 15, 2016 11:26 pm
The goblin Is unlike any other you’ve seen before. His bright orange skin is heavily tattooed with intricate designs and he sports long blonde locks of hair. He sits upright on the cot as Colten asks his name.

"Droop. Me Droop! Why you here?"
Dec 16, 2016 3:47 am
"We are here to help clean up Phandalin." Colten explains with a weak smile. With the corpses of the bugbears reminding the nobleman, he added, "We are also looking for Cragmaw Castle. Do you know know where that might be?"
Last edited December 17, 2016 12:27 am
Dec 16, 2016 3:21 pm
Etch sits down in the corner and begins to work on repairing its damage. As the construct repairs itself, its form and features begin to subtly shift - its faceplate twisting into a steely-snout, but then back again to the flat stoic expression of imprinted steel.
OOC:
Etch: 32/34 HP ; 0/3 Hit Dice
Last edited December 16, 2016 3:22 pm

Rolls

Hit Die 1 - (1d10+4)

(2) + 4 = 6

Hit Die 2 - (1d10+4)

(9) + 4 = 13

Dec 18, 2016 5:28 pm
"Castle up north, in forest" Droop responds as he slowly moves from the cot and stands besides it. "Don't know where, exactly, but could help find those who do!"
Dec 18, 2016 5:34 pm
"A helpful goblin. Strange. How'd you find yourself serving these brutes?" The construct points to the disemboweled bugbears as it finishes its repairs and climbs to its feet.
Dec 18, 2016 5:49 pm
"Droop tribe long destroyed, so Droop travel, try to find new home. Join Cragmaws but no like fighting. Droop sings!" The orange skinned goblin breaks into a screeching fit of 'song', whipping his hair back and forth as he continues his verbal onslaught. Mercifully he stops after a single verse and puffs up his chest.

"Droop sing good, no?" Without waiting for critique he continues, "Bugbears show up months ago, work for some boss. They no like Droop since I no fight, so make Droop act like fool for laughs."
Dec 18, 2016 8:34 pm
We be finding a lot of strange goblins on our journey, can't say I'm much to comforted by "nice goblins".
Dec 18, 2016 9:33 pm
"If you can help us find the castle, it would be much appreciated." Colten said as he wiped his sword clean and sheathed it. Bruise and battered as he looked, the nobleman may lose his edge in fashion to this strange goblin. "But first, let's finish what we started with these filthy bandits."

"So tell us, how many more of these bandits are there?"
OOC:
Using my last (and new) hit die! I am now at [25/28HP]
Last edited December 19, 2016 10:43 pm

Rolls

Hit die - (1d10+2)

(6) + 2 = 8

Dec 19, 2016 7:14 pm
"Don't know how many" Droop responds despondently before thinking a moment and then perking back up. "Droop do know about traps and secret places. Droop help!"
Dec 19, 2016 7:24 pm
"Tells us of the traps and secret places."
Dec 20, 2016 5:00 pm
A slightly confused look crosses the goblins face as he contemplates Etch's request. "There are traps and secret places here" he responds slowly as if trying to make things easier for Etch to understand. "Droop go with you, Droop show you!"
Dec 20, 2016 6:18 pm
"Well Droop, know that we can't always protect you if you choose to go with us, so be sure to hide when fights break out. Last time we had a goblin like you. . .never mind." Recollecting himself, Colten stands and shakes off his stupor.
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