CH 5 : Cursed Cemetery of Paphos

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Apr 27, 2024 7:20 pm
OOC:
Well, Stryker is next to him. He can call out and you just fireball the area.
How fast can he shadow step ? :)
Is Nash & Jax going to move/act?
Apr 27, 2024 10:31 pm
Jax runs out of the deathly cloud and tries to close in on the fleeing skull lord.

Rolls

Klim’s fireball dc 14 - (8d6)

(14361454) = 28

Apr 27, 2024 10:53 pm
OOC:
are you waiting for me to act? I did the dispel magic that failed
Last edited April 27, 2024 10:53 pm
Apr 27, 2024 11:07 pm
Round:7 / Stryker 1 / Nash 0 / Jax:1 / Klim:1 / Belzin 1 / Marvin 0 / Nuada 0
OOC:
1=character has gone this round, 0=pending action. So waiting on Nuada, Nash, and Marvin or he get auto piloted.
Apr 28, 2024 1:01 am
Stryker rolling to save vs fireball... assuming its coming his way. Monk evasion, 1/2 damage or 0 dmg on save.

Rolls

Stryker: Dexterity save dc 14 - (1d20+7)

(5) + 7 = 12

Apr 28, 2024 2:03 am
OOC:
Assuming Stryker or Jax called out to Klim then the fireball strikes close sought to blast the skull lord, Stryker, and Jax

That was not a suggestion on my part, more of a disbelieving option. If no one calls out I will assign and roll random locations.
Jax can clarify his intent with that roll...
Apr 28, 2024 6:09 am
[ +- ] Movement
OOC:
Looks like with my 15 reach I can attack without misty step this turn
Nuada moves closer swinging his Gelatinous Glove covered arm at skull lord
OOC:
Extra damage from gloves (acid), radiant water (radiant), from spells
Also prepared to to whatever comes first: either shield attack or counterspell (lvl 4 slot) a spell enemy cast on his turn, not the ones cast outside his turn

FIX: if second attack hits enemy instead of mirror please disregard 8 points of damage from blooming, I totally forgot blooming blade only works in 5 feet
[ +- ] 0: Blooming Blade (Int)
Last edited April 28, 2024 6:30 am

Rolls

Nuada: Moon touched shortsword to hit - (1d20+8)

(20) + 8 = 28

Nuada: Moon touched shortsword and Absorb Elements damage - (1d6+1d8+5+2d4-1)

(6) + (7) + (44) + 4 = 25

Nuada: Moon touched shortsword and Blooming Blade to hit - (1d20+8)

(8) + 8 = 16

Nuada: Moon touched shortsword and Blooming Blade damage - (1d6+1d8+5+2d4-1)

(3) + (8) + (42) + 4 = 21

Crit damage (if relevant) - (1d6+1d8+2d4-1)

(3) + (7) + (22) - 1 = 13

mirror image - (1d20, 1d20)

1d20 : (15) = 15

1d20 : (6) = 6

Apr 28, 2024 2:30 pm
"Nuada is here no big spells!" Yells Stryker
Apr 28, 2024 8:22 pm
Nuada's first attack dissipates an illusion but his second slams against the armored undead but fails to wound him. Meanwhile in the SE corner the cloud drifts further south, sliding along the wall and through the doorway causing those on the far side to back up.
Round:7 / Stryker 1 / Nash 0 / Jax:1 / Klim:1 / Belzin 1 / Marvin 0 / Nuada 1
Apr 29, 2024 1:15 am
OOC:
The roll was just Klim’s fireball, since the page where Klim spoke had passed. And if possible, could I get a circle to aim the fireball
Apr 29, 2024 2:12 am
Nash will, choking as he gets angrier and angrier, rush the armored skeleton and attack.
OOC:
Bonus Action to Rage, move and attack.

Rolls

Attack (Psychic Blade, Reckless) - (2d20H1+7)

(1718) + 7 = 25

Damage (Psychic) - (4d6+6)

(6643) + 6 = 25

Mirror image - (1d20)

(15) = 15

Apr 29, 2024 2:38 am
OOC:
if Klim cast he did so blind and I will roll for random location
Apr 29, 2024 12:31 pm
[ +- ] Fireball (Evk+1act@150'=Instant*VSM)
Klim's blindly aimed fireball blasts a bit to the east of Stryker engulfing him and the undead both, followed quickly by Strrykers call to cease fire.
Nash charges though the blinding poison and clears the far side and throw his blade but only causes another image to disapear. (1 image left)

Rolls

Klims Aim - (1d20DC5)

(9) + 5 = 14

Undead vs Fireball DC 14 - (1d20+3)

(14) + 3 = 17

Apr 29, 2024 12:51 pm
OOC:
Just an explanation for those unfamiliar with the mechanic. This, and other boss creatures, has a # of Legendary actions each round that are tiggered by players actions.
After being burned twice the Skull lord is angry and slaps Stryker with a crackling staf to deliver a shocking grasp to Stryker. Then after having one of his illusions destroyed by Nuada move moves to the west then fire on Nuada as the others charge his position
Marvin tries to dispell the cloudkill spell.

Rolls

Spell attack Stryker AC 17 - (1d20+10, Lightning:3d8)

1d20+10 : (14) + 10 = 24

Lightning:3d8 : (186) = 15

Spell attack Nuada AC 22 - (1d20+10, fire:3d10)

1d20+10 : (9) + 10 = 19

fire:3d10 : (1017) = 18

Marvin: Cha - Check - (1d20+3)

(8) + 3 = 11

Skull Lord

Psybermagi

Apr 29, 2024 12:58 pm
Skull Lord

The Skull Lord begins casting a spell that Nuada recognizes and moves further away, relying on his mirror images to protect him a bit more. (2 images left)
[ +- ] Haste (Trn+1act@30'=1min*VSM)
Nuada can AoO or counterspell
Apr 29, 2024 1:04 pm
Marvins summoned creatures die in the cloud due to its lethat toxins but you hear the skulls clack and chatter wthin it's swirling mist still.
Round:8
PC HP% PC HP%
Str 20 Nsh 60
Jax 20
Bel 50 Klm 90
Nua 60 Mar 100
NPC AC HP 1 HP 2
Skulleton 17 4/4 2/4
Skull Lord 20 3/4
[ +- ] Status Tracker
Apr 29, 2024 2:35 pm
Nash charges down the nearest armored skeleton and attacks it!
OOC:
Bonus Action to Dash via Cunning Action, attack action. Still raging.

Rolls

Attack (Psychic Blade, Reckless) - (2d20H1+7)

(171) + 7 = 24

Damage (Psychic) - (4d6+6)

(5221) + 6 = 16

Mirror image - (1d20)

(3) = 3

Apr 29, 2024 2:57 pm
Nash strikes the real skull lord who returns the favor with a shocking grasp easily dodged by the enraged warrior

Rolls

Spell attack (advantage metal armor) - (2d20H1+10, 3d8)

2d20H1+10 : (15) + 10 = 15

3d8 : (162) = 9

Apr 29, 2024 2:58 pm
Belzin looks at his allies. "I can't thunderstep to a place I can't see and I have one spell slot left. I have a bad feeling if I try to run through that cloud I won't be coming out. Any ideas? I can try again to dispell it but after that no magic but my basic blasts."
Apr 29, 2024 3:00 pm
let me try again and he hung a bit of a tune for inspiration then casts dispell magic
[ +- ] Dispel Magic (Abj+1act@120'=Instant*VS)

Rolls

Dispell DC 15 - (1d20+3)

(10) + 3 = 13

Basic inspiration - (1d6DC2)

(4) + 2 = 6

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