Session 5: Trek to Ten-Towns

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Dec 29, 2023 11:54 pm
"Those ain't eyes," Agna grumbles at the strange being. "They're rocks. You can't see out of 'em, can you?"

creature

CESN

Dec 30, 2023 2:38 am
creature
"No, you can see out of them!" one of the creatures mocks Agna. "Can yous?" the other follows by imitating the orcā€™s question
OOC:
Going to need a roll here, even if to kill them šŸ¤£
Dec 30, 2023 3:46 am
Agna fixes the creatures with her most withering stare.
OOC:
When in doubt, fall back to the ol' tried and true.

Rolls

Intimidation - lv6, SR: 5-11 (f2-c0) - (2d6)

(32) = 5

Creature

CESN

Dec 30, 2023 12:01 pm
Creature
"Eek! Bad visitor! Bad like big man with staff" the two creatures panic and float around looking for a place to hide. "No dark magics. No old magics"

As they disappear into the shadowy corners of the cave, Agna and Adair notice the two missing stones on the ground.

"You stalkless-head. You drop the eyes. They take the eyes!" you hear whispers mixed with scuffling sounds as if the two creatures got into some sort of childish fight.
Dec 31, 2023 6:24 am
"Hmph." Agna prods at the stones. "These look like the ones you're missin', Adaia?"
Dec 31, 2023 7:06 am
"Yes I think they are, lucky you strike an imposing figure. Let's hurry back, I don't like to think what'd they'd have done to us."
Adaia will scoop up the stones and head back to the door, placing the stones in the order of the riddle, making sure that the other two mages/researchers are there.
Dec 31, 2023 12:09 pm
OOC:
cool thatā€™s the stones sorted. The riddle itself requires you placing the stones one by one not using the names (technically youā€™d identify them first).

Not sure if that would work in PbP but we can try šŸ˜
Dec 31, 2023 11:56 pm
OOC:
Hopefully just reading the numbers off from the door schematic is okay
Adaia places the stones in the following order: 13, 4, 11, 1, 10, 12, 5, 3, 7, 9, 8, 2, 6

Ezahne Darmor

CESN

Jan 3, 2024 3:43 pm
Ezahne Darmor
OOC:
They don't actually says which one is which in the pdf, but I would interpret it as you having 3 and 9 switched, but that's just the difference between white and clear xD Since you got the idea there's no point in keeping you here in a PbP game :D
Adaia carefully drops the stones in the central chute, trying to match them to the ancient riddle, under the excited supervision of Ezahne. Once she places the last stone, there's a loud noise of old machinery moving and the stones rolling on hard surfaces and then, little gaps open under the stone symbols, and they are returned. Nothing else was happening."Strange, I was sure we got it." Ezahne says confused, checking her notes. "Ah! Wait. Let's try switching these two here."

Godric Orchard

CESN

Jan 3, 2024 3:48 pm
Godric Orchard
Clearly nervous with all the noises behind the door, Godric interrupts Ezahne. "Wait. Did you hear those sounds? You can't just put those things in there! Who knows what sort of traps and other nasties these people left here!" he soves everyone aside and starts checking the door, listening closely to every sound as he himself drops the stones.

One he is done, the door slides open with the grinding of stone. The grad entry of the room is covered with faded frescoes of life and magic matching those of the Netheril Empire. You all look into the dark space in silence and, a heartbeat later, you sense a pulse of arcane energy and notice, in the far wall, something written in sticky blood: Godric Orchard.

The man shrieks in terror and runs out of the ruins towards the cave entrance in desperate panic.
Jan 4, 2024 2:42 am
Agna thrusts out her staff, attempting to trip the man before he runs out to his likely death in the snow. The dwarf moves too fast, however, and soon gets out of her sight. She swears, hoping the guards keeping watch would be able to talk, or knock, some sense into him before he wanders out.
Last edited January 4, 2024 6:47 am

Rolls

Reaction - lv3, SR: 5-8 (f2-c0) - (2d6)

(66) = 12

Caves

CESN

Jan 4, 2024 6:01 pm
Caves
OOC:
level up reaction!
Agna tries to trip the man as soon as she notices what he is about to do, but it's too slow to stop the man. After awhile, you can hear the shouting echoing from the dark tunnel as the guards try to stop Godric still confused about what is going on.
Jan 4, 2024 10:22 pm
Adaia is stunned by a sense of wonder and her drive to discover what lies in the chamber, though Godrics strange behavior and now this gives her pause.
"I hope the guards stop him, theres something off about him - perhaps it's stress - but the writing makes me wonder."

Adaia will enter the chamber and take in the frescos with a sense of awe as she sees the vast magical power of the Nertherese. She will frantically search the room for anything of interest and stop to examine the writing in blood.
OOC:
adding an arcana roll on top of my search to save some time if I do discover anything
OOC:
Ill push myself for the search, rerolling and taking a fatigue
Last edited January 4, 2024 10:27 pm

Rolls

Search - lv3, SR: 5-8 (f1-c0) - (2d6)

(63) = 9

Arcana - lv6, SR: 5-11 (f1-c0) - (2d6)

(66) = 12

Search - lv3, SR: 5-8 (f1-c0) - (2d6)

(34) = 7

Nass Lantomir

CESN

Jan 8, 2024 6:45 pm
Nass Lantomir
Ezahne runs after Godric trying to get to the man, but Nass stays with Adaia, both curious about what lies within the ancient ruins. "Interesting, do you think the door might have been trapped with some sort of compulsion spell? Though I wonder how such spell would figure out his name..."
OOC:
Arcane critically failed with that raise. I need to re-write the rules, but lets get to Icewind Dale before that
As Adaia enters the chamber, she noticed a weak, sickly light from an undetectable source seems to illuminate it from. At the center, The elf notices a stone bridge, each stone carefully worked to resemble a bone, giving the structure a eerie feeling as it crosses over a dark pit covered by a thin fog. Like outside, Adaia notices the remains of detailed frescoes depicting what look like powerful mages surrounded by scores of seated students taking notes. Spread across the walls skeletal attendants are shown cleaning, making deliveries, and bringing food to these mages. There are a number of scenes that attract the elf's attention. Someone coaxing a spirit from the body of a recently deceased human, under the watchful supervision of a mage; a group of people conducting a ritual in a graveyard, as the dead raise from their graves and the townsfolk run away in panic; a mage appears to be vivisecting a screaming gnome as other stand by taking notes. The last one depicts two elder mages standing over a kneeling apprentice as she cuts off her own right hand.

It is after seeing this last on that Adaia notices all the powerful looking mages in the frescoes are missing this right hands. She can't tell for sure, but all these dark arts seem to suggest this was a necromancy academy. As she reaches the conclusion she trips on broken piece of the wall. Everything goes deadly silent for a moment and then suddenly an absolutely horrifying scratching skittering noise starts, echoing throughout the entire room. Adaia assumes the noise is related to whatever magic was activated by the door trap, and its source must be hidden under the thin fog...
Jan 9, 2024 1:59 am
"What devilry is this?" Agna barks out when she sees the profane etchings on the wall. When the rasping sounds fill the room, she goes to grab Adaia by the arm and pull her away from the chamber and whatever haunts it.

Rolls

Reaction - lv4, SR: 5-9 (f2-c0) - (2d6)

(21) = 3

Winter

CESN

Jan 10, 2024 2:10 pm
Winter
Agna can grab Adaia as the elfā€™s curiosity keeps her fixated on the weak energies hidden under the mist.

However, the orc does notice thereā€™s another room on the other side of the bridge

Winter

CESN

Jan 10, 2024 2:11 pm
Winter
Agna can grab Adaia as the elfā€™s curiosity keeps her fixated on the weak energies hidden under the mist.

However, the orc does notice thereā€™s another room on the other side of the bridge
Jan 11, 2024 4:16 am
"What are you worrying about Agna? I'm sure it's just a breeze caused by our opening of the door - this place has long been sealed. Though an amount of caution might be worthwhile"

Adaia will take regain her footing, standing up straight begin to cast a spell - attempting to clear some of the mist by generating a breeze.

Rolls

Magic - lv6, SR: 5-11 (f2-c0) - (2d6)

(64) = 10

Jan 11, 2024 8:37 am
"That ain't like no wind I've ever heard," Agna retorts. She fingers the stone at her neck, ready to call for aid from the orc spirit should the need arise.
Last edited January 11, 2024 8:38 am

Crawling hands

CESN

Jan 11, 2024 11:57 am
Crawling hands
As Adaia magically creates a spot of cold air with her magic, the small breeze generated by the temperature differences is enough to clear some of the mist at the bottom of the 30-foot-deep pit. At first, she notices the movement of something which was disturbed the sudden change in lighting... then she realizes what it is... the pit is filled with moving, severed right-hands hands scrabbling at the walls, the source of the absolutely horrifying scratching, skittering noise filling the chamber.

Ezahne rushes into the room,the noise making the hands hands even more agitated. She looks disturbed as she stops and looks at everyone in the room. "It got him. The thing. It got him. It's going to get us all. There's no way out. This place is cursed" she says with trembling breath.
OOC:
The hands seem to be trapped with no way to escape.
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