1. Sheepdog
2. Cunningham
3. Reed
4. Enemies
Quick Reminders of the Situation:
* Firing at the moving Humvee includes a -1 modifier. (i.e. enemy B)
* Firing at someone in the wooded terrain includes a -1 modifier (i.e. enemies C & D)
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T2K Referee
T2K Referee
Ranged Combat (Agility) - (d6)
(1) = 1
Agility - (d10)
(8) = 8
Ammo Dice - (2d6)
(51) = 6
Bombs away! - (1d12, 1d6)
1d12 : (12) = 12
1d6 : (5) = 5
T2K Referee
T2K Referee
T2K Referee
Re-roll - (1d8)
(3) = 3
T2K Referee
Enemy C - CUF (No Unit Morale Roll) - (1d8)
(1) = 1
Enemy D - MOBILITY to leap over rocks - (1d10)
(7) = 7
Enemy B - DRIVING roll to navigate woods - (1d10, 1d8)
1d10 : (7) = 7
1d8 : (5) = 5
T2K Referee
T2K Referee