Descent into the Underdark

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Jan 22, 2024 9:48 pm
Oh. Fair point. Let's take money off Grin and give it to Ealdwig then. Grin, you can thank the cheeky magician.
Jan 22, 2024 9:58 pm
Ander: venombane armor [300gp]

Grin: velvet mask+vestment [25+55gp] +117.4gp in coin

Blornvid: dwarven backpack [500gp]

Ealdwig: bone dice+chalice+bracelet [12.5+25+50gp] +110gp in coin

Oliver: circlet [250gp]

Skeeve: magic ring + bone dice [150+12.5gp]

Ishzu: hellish gloves? [300gp]


Raw coin adds up to 227.4gp (117.4+110 gp)
We thank Skeeve for his generosity
Jan 22, 2024 10:02 pm
Also, duende who only took cash, should consider getting one of the two hide armors. They are "only" 100gp. The Fortune Teller's Hide Armor gives you advantage on the first successful attack against you, since you have Evade "always on". The Feinting Hide Armor gives you a free Evade reroll once a day. That's basically a special-use Luck trait. Are they world-beating? No. But they are still pretty useful, especially for duende.
Jan 22, 2024 10:08 pm
If you do that, consider giving 100gp each to Ishzu so he can trade his hell gloves for your two armors and something worth 100gp of his liking

Edit: Or 70, come to think of it. You can give 70gp to Ishzu for your armor (that way you three are balanced around total value 230-240gp)
Last edited January 22, 2024 10:11 pm
Jan 22, 2024 10:20 pm
OOC:
I will assume you split and are happy and split back to 2 parties tomorrow mooring
Back to the Manor here
Jan 22, 2024 10:46 pm
OOC:
Okay cool! Good call friends! Grin will buy the fortune tellers hide armor since it sounds like it might look more shiny (but Ealdwig is free to switch if you’d rather have it). I’ll also buy a health potion from the dudes here.
Ahhh, Valpip, you say? I like the look of that hide armor there… Yes, fortune teller, what?!…Okay here’s 100GP, and how much for that health pot?… Oh, sounds about right I guess! Here’s 50GP…. Yes, yes it’s a pleasure.

Grin uses 3GP of his own starting money to pay the full 150GP for the two items (I think I did that right).

So I come away with: hide armor, health potion, vestment, mask, -3GP. And there’s one happy Duende ready to be tucked into bed.
Last edited January 22, 2024 10:47 pm
Jan 22, 2024 11:03 pm
Gringletch sits back to relax, sipping on a mug of ale and is soon fast asleep as Blornvid looks on with a grin at the potency of hi new pack/flask!
Jan 22, 2024 11:07 pm
(Before splitting into their own city business)

"Blornvid, would you mind sharing a pint of ale from your dwarven backpack with me? That would be enough to fill these five vials, and I would very much like to study that magic alcohol with the aid of my circlet." Oliver seemed very fond of the circlet he was now wearing.
Jan 22, 2024 11:18 pm
We need to hear from @Smiley to truly finish up, as he's the one who got dumped with the Hell Gloves, so he needs to figure out what he wants to do about that.

Also, it'd be good to know if @Arkmenos is happy with his loot, or if he wants something from Valpip's mini-store, too.
Jan 22, 2024 11:54 pm
OOC:
(sorry was busy at work and phone is being slow)
I am fine with anything. Ishzu is very minimalistic, monkish. He cannot use armor. Any coins he receives, he will most likely give to any poor or baggers that come his way.

Please just list what he receives.

I am confused about one thing. Where are we? We were just in a cave fighting mantles and a roper, and now we are trading with someone.
Last edited January 22, 2024 11:56 pm
Jan 23, 2024 12:12 am
Fiznik
You are now at a small research camp underground near a set of tiles set into the ground that is referred to as a Matrix Node. The camp is run by a wizard and artificer. There are a couple guards, a researcher with assistant/porter and a bunch of supplies stuffed into and piled around the three tents. The Matrix is magic tool unknown the the region but research indicates it is a low level enchantment designed to aid in local rituals and allow all similar Nodes to interact to allow communication and transportation between them.
Valpip

The camp supports the research as it takes about an hour to reach here from the surface base camp. The wizard and artificer have a few items on stock, and tricks to access the surface if needed.
Jan 23, 2024 12:22 am
@Smiley,

Sure! We were in a big cave beating up the roper and mantles. However, not too far away is the "base camp" in the caves that is built close to a teleportation pad. This is a tent set up where the two main magic people of the above ground settlement conduct a lot of research. (Namely Fiznik the human wizard and Valpip the gnome artificer.) If you read back a page or two (you might have to go back 2-3 pages to get the full breakdown) you will see the list of items that Valpip has on offer.

You kinda ended up with a set of "Hell Gloves" that help you out if you ever end up in Hell. (Technically, the Nine Hells, but the same idea.) Unless you want those (and no judgement if you do), I recommend that you sell them. So, assuming you don't want the gloves, and you really aren't all that interested in the money or Valpip's magic items, I suggest doing this:

1) We sell the gloves to Valpip. While we see no reason for their use now, this keeps them in reserve in case it ever becomes some place we actually decide to go to.
2) You buy the remaining two healing potions. This gives you options in the near future since you can't heal yourself.
3) You get around 140 or so GP.
Now, with this gold, you split it among your party. (Since you are staying underground, that'll be Ander, Grin, and Oliver.) That way you don't have to worry about the money and they're now obligated to help you out when you need some money spent.

This means that Grin and Ealdwig also get another 30 or so gp each, too.

Does that help, or do you want one of Valpip's magic items?
Jan 23, 2024 12:43 am
Ishzu will tell Fiznik, Valpip, and anyone else that wishes to listen about his recent travels through the underdark.
Meeting Ebonwrath a large black dragon with a pretty good-sized horde.
The Grub rancher Haashad Krisska with his pet death dog.
The tribe of goblins he is currently searching for. He asks if anyone knows the goblin's camp location.
OOC:
Lets go with selling the gloves and buying the Potions. How much coins would I get in total after that?
Jan 23, 2024 12:49 am
Bunt says:
(Before splitting into their own city business)

"Blornvid, would you mind sharing a pint of ale from your dwarven backpack with me? That would be enough to fill these five vials, and I would very much like to study that magic alcohol with the aid of my circlet." Oliver seemed very fond of the circlet he was now wearing.
"It would be my pleasure," he says with a smile.
OOC:
Completely agree with Bunt's division of the loot.
Jan 23, 2024 12:50 am
OOC:
@Bunt, can you run the numbers for Ishzu selling the gloves, reapportioning the money for the three (Grin, Ealdwig, and Ishzu), deduct the 100gp, and give the new total for those three?
You'll have two potions and about 140gp if I remember the numbers correctly, but I want @Bunt to make sure.

Also, Skeeve finds that story very interesting, especially the part about the dragon. He'll try to see if he can get a feel for where that all took place. But that's purely for future reference, as he has a kennel to investigate.
Last edited January 23, 2024 12:53 am
Jan 23, 2024 1:03 am
OOC:
that spider silk might be cool for you.
A dragon horde, death dog and goblins!? You have been busy. I wish I knew where the goblins were so I could stay clear! Unless… you think they might have some pretty wares to trade or… sorry, I think I never properly introduced myself. My name’s Grinfletch. It was an honor to fight those cave beasties with you both. What are your names? He points to Ander and Ishzu.
Last edited January 23, 2024 1:03 am
Jan 23, 2024 1:22 am
Skeeve follows up, "How thoughtless of me! We did quick intros before the big Roper fight, but never followed up!

"I am Skeeve. These are my companions Blornvid and Ealdwig. We came back from trying to tame the Manor grounds for resupply. We were heading back to the manor, but when we heard the sounds of fighting, we wanted to help. Those darkmantles messed us up before, so getting a chance to help even the score was something didn't want to miss! We didn't know about the roper, though.

"I know you all want to explore the underdark more, but don't hesitate to come visit us when you want to finally be above ground for a bit!"
Jan 23, 2024 2:05 am
Nodding to Grinfletch and offering a crystal hand, Grinfletch hears a monotone voice in his head. "I am called Ishzu. The dragon asked me to deal with the Goblin's that are sneaking into his layer."

Ishzu offer's his greet to the others as well.
Last edited January 23, 2024 2:07 am
Jan 23, 2024 2:26 am
Grinfletch is in awe of this crystal being. Not one to back down from the interesting and unknown, Grin eagerly, and almost reverently shakes Ishzu’s hand. It is an honor to meet a - uhhh - a noble and prismatic one such as yourself. You fought so bravely and honorably. My friend Oliver and I - uhhh, Oliver? Now where’s he got to?! He loves finding strange substances, he does… Oi, Oli! Come meet the crystal man!
Jan 23, 2024 6:06 am
daryen says:
@Bunt, can you run the numbers for Ishzu selling the gloves, reapportioning the money for the three (Grin, Ealdwig, and Ishzu), deduct the 100gp, and give the new total for those three?
Aye aye!
daryen says:

You'll have two potions and about 140gp if I remember the numbers correctly
And yeah, that's exactly it.

Essentially Ishzu trades in the gloves for two armors for the duende [100+100gp] and two health potions [50+50gp]. Then Grin and Ealdwig hand him over 70gp each and get their armor. Ealdwig could choose anything worth 100gp instead of armor if he wants.

-----------------------------

After this trade, it's as if you three had received this loot from the fight:

Grin: velvet mask+vestment+magic armor [25+55+100gp] +47.4gp in coin [total worth: 227.4gp]

Ealdwig: bone dice+chalice+bracelet+magic armor [12.5+25+50+100gp] +40gp in coin [total worth: 227.5gp]

Ishzu: two health potions [50+50gp] and 140gp [total worth 240gp]

As you can see, the total coin still adds up to 227.4, and you three have similar total worth value of items. @Grin, with this you can get your potion as well by spending your money and a little extra, which I guess is exactly what you did? Since we started with 10gp, you should end with:

Velvet mask
Vestment
Magic armor
1 Health potion
7.4gp (7 gp and 4sp) in coin

For convenience, say you gave 50gp to Ealdwig for the bracelet and then traded the bracelet for the potion. That way Ealdwig can take the bracelet off his inventory and add 50gp more. Ealdwig's effective loot is thus

Ealdwig: bone dice+chalice+magic armor [12.5+25+100gp] +90gp in coin [total worth: 227.5gp]
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