[ +- ] beastfolk aging
OOC:
Cool lore expansion. In my setting most larger and intelligent creatures live a bit longer. I was thinking along those lines with faster maturity and shorter lifespan for most beastfolk but I was thinking most hit maturity at 6-10 and lived to 20-30 with 40 being an extreme.
With a 7 year life span they would hit maturity by their second or third year. I imagine your race can last to 20 before passing from extremes old age but the harshness of the highlands brings many low at younger ages. This rapid maturity with your size would tend to make your people voracious eaters in their youth. I think this might lead to a high caloric diet and a tendency to much. Perhaps even keeping food in your cheeks, like squirrels, to nibble at your leisure. That's just how I am envisioning your people but you seem to have great ideas so let me know if I am off base with what you are imagining.
Speaker gives detailed directions to the tower, it should be reachable by Beruga well before sunset as with her size and familiarity of traveling over rough terrain she can cover ground much better than a bugkin hunter. One of the hunters how knows the common language better than most offers to accompany and gude Beruga for as long as possible. Speaker explains the hunters can move at great speed when needed and he will simply hunt on his way back making the excursion a part of their regular long range patrols.
Filling your waterskin and getting a parcel of dried fruit and a larger one of sliced mushrooms that your recognize you are sent on your way with your guide. Though not able to keep up with your longer strides in a run the hunter seems quite capable of jogging effortlessly for hours on end. As you travel you take turns pointing out new plants and tracks of animals exchanging what you know about them.
You pause for a short rest a bit after noon and notice the hunter east a few slices of the mushroom they gave you but also drinks from a waterskin that contains something more like honey. Beruga learns it is a substance some of their kind can make and it is used to feed the young. It is high in energy and is given to hunters and warrior for when they do not have time to eat. After some thought he offers a bit he places on a leaf.

bugkin
Setting off again after eating you travel for another hour before the hunter speaks up.
Warblight and warborn near. Use care. They hunt and kill. Many to south. Some wander here near tower.The hunter is nearly noiseless and seems impressed at the little your massive form make as you slow and listen more to the woods around you.

Blue Terror
Your caution prove to be well founded as you move deeper into the woods and notice signs of larger animals, both hunter and prey. As you near the tower the hunter holds up a hand and his antennae twitch in a manor you learned is similar to pointing before both swivel and point to the back and side but otherwise he does not react or speak. Beruga continues walking and as she passes a tree turns to look to the side but darts a glance to the rear. A brief flash of blue reveals you are being stalked. The creature is about 4 feet tall but almost 8 feet long. It is covered in feathers but its mouth and limbs remind you more of lizards. The hunter quietly murmurs
Blue Terror