Salvation Outpost - Chapter 2

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Nov 23, 2023 8:02 am
https://i.imgur.com/5GUrGSl.jpg

Vathirond station is busy, but the train to Salvation is not. A dozen or so passengers are bound for the Outpost. You pay for your tickets and a short while later, you feel the lurch of the train getting underway. The train cars are simple and comfortable. Worn, but not tattered. It is well maintained and clean. Because there are so few passengers, you have no trouble finding a quiet spot away from prying ears.

By mid morning, the spectral curtain of the grey mist looms high above you. The town of Salvation Outpost quickly approaches. As you draw nearer, you notice the usually busy streets are nearly empty, save a few skittering around.
OOC:
Give me a perception check.
Nov 23, 2023 9:25 am
OOC:
as required

Rolls

Perception - (1d20+2)

(5) + 2 = 7

Nov 23, 2023 9:56 am
OOC:
As Requested

Rolls

Perception - (1d20+1)

(16) + 1 = 17

Nov 23, 2023 11:35 am
Perception check. That is an 11 and rolled a "1".
Last edited November 23, 2023 11:35 am

Rolls

Perception Check - (1d20+6, 1d4)

1d20+6 : (1) + 6 = 7

1d4 : (4) = 4

Nov 23, 2023 2:53 pm
Vice quite enjoys the train ride. After contemplating everyone and everything inside the car, he gazes out the windows, absentmindedly trying to flip a chakram between his fingers.

Rolls

Perception - (1d20+0)

(9) = 9

Nov 23, 2023 3:01 pm
This is Peldan's first time on a train and he spends the majority of his time glued to the window seat with his eyes taking in all that he can see as they travel across the countryside.
OOC:
Perception check was 17, as shown 3 messages up.
Nov 23, 2023 4:20 pm
https://i.imgur.com/y0ZHtbU.jpgPeldan notices an abandoned church on the west edge of the town. Based on the map Belaluur showed you, you believe this is where is the warforged have camped out. Its perimeter appears to be patrolled by two warforged soldiers.
Nov 23, 2023 4:23 pm
Peldan points out his discovery to the others.
Nov 23, 2023 4:55 pm
37 sits quietly, contemplating what is to come.
Last edited November 23, 2023 4:55 pm

Rolls

Perception (WIS) - (1d20)

(20) = 20

Nov 23, 2023 7:36 pm
"Not sure how I feel about burning down a church, even if it is abandoned. At the very least it has to be considered rude." Vice says.
Nov 23, 2023 9:58 pm
Ser Armat had no such qualms. His faith needed no false idols..
"A church is about the last thing the local populace would abandon, unless they have already come to realize the gods do nothing for them. Even so, the warforged have befouled it. Tactically their decision of a base makes sense. The bell tower gives an excellent vantage point and stone walls give good cover."

Rolls

Perception - (1d20)

(17) = 17

Nov 23, 2023 10:38 pm
https://i.imgur.com/tM3uzps.jpg37 notes another pair of warforged patrolling along Third Avenue heading toward Main Street.

Looking at the church, Armat recognizes that the weathered symbols currently adorning it, cover the remnants of a something else. Possibly the skull of some sort of creature.
Nov 23, 2023 10:50 pm
"Looks like we won't have to worry about anyone getting caught in the crossfire." Kleber remarks, scanning the empty area.
[ +- ] Hunter's Intuition

Rolls

Perception + Hunter's Intuition - (1d20+4)

(14) + 4 = 18

Hunter's Intuition - (1d4)

(2) = 2

Nov 23, 2023 11:08 pm
"They seem to patrol in pairs. If we're fast, we may be able to thin their numbers before more can react," 37 suggests quietly.
Nov 23, 2023 11:14 pm
"Let us not rush into it. As said before, finding a defensive position of our own may be advantageous. I have seen what a warforged titan can do. Once it enters the battle we best be ready to deal with it."
Nov 23, 2023 11:36 pm
The train comes to the platform and the group sees five warforged standing by. Kleber and 37 notice a captain, similar in design to the one at the Little Hen.

As the lightning rail comes to a stop, you hear the crackling of the elemental disapate. Belaluur looks to you, "I’ll head to Sheriff’s in an hour. I need to check in on my daughter and the shop.", she quickly mingles with the small departing crowd on the car, getting ready to disembark.
OOC:
Let me know how each of you try to sneak past the guard. I’ll need a group deception or performance check to see how successful you are. Each of you may choose your check.
Nov 23, 2023 11:40 pm
OOC:
the guard isnt boarding/searching the train? We have to walk past them? I was planning to use illusion to look like a crate or something. But that won't work if Vice is moving
Nov 24, 2023 12:03 am
SheK will look like any other leaving and mingle. She does well at not being noticed.
Last edited November 24, 2023 12:04 am

Rolls

Performance - (1d20+7)

(12) + 7 = 19

Nov 24, 2023 12:13 am
"Let me go first, as we discussed."

37 will leave ahead of the others, making no move to conceal himself. He will stay away from the Warforged patrol (not looking at them, but not making it clear he is avoiding them either) as he moves on.

If the Warforged engage him, he will run into town.
Nov 24, 2023 12:16 am
crazybirdman says:
OOC:
the guard isnt boarding/searching the train? We have to walk past them? I was planning to use illusion to look like a crate or something. But that won't work if Vice is moving
OOC:
They’re not boarding. You can still use illusion if you wish. Whether disguising yourself (performance) or distracting somehow (deception).
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