Salvation Outpost - Chapter 2

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May 2, 2024 3:11 pm
Peldan moves out of the allyway, staying close to the wall of the building on his right. It is then that he not only sees Vice, but also hears what sounds like a physical struggle just to the other side of an outhouse. He once again manifests his ability to traverse space and reappears just behind and to the left of Vice. Looking just a head of Vice he can see that the struggle is between Shek and the fleeing warforged. Peldan releases more raw eldritch power at the warforged.

Move: moves to A17
Bonus: misty step to -A14
Action: Eldritch Blast
Last edited May 2, 2024 3:12 pm

Rolls

Eldritch Blast attack - (1d20+5)

(11) + 5 = 16

Eldritch Blast damage - (1d10)

(9) = 9

May 2, 2024 5:02 pm
[ +- ] Map and initiative
Despite being grappled, the soldier just barely manages to get his shield in the way of the halfling’s eldritch energy.
OOC:
Don’t forget, you have advantage on attacks against grappled. You may roll again if you wish, Peldan.

Armat is up, with 37 on deck.
May 2, 2024 5:20 pm
Vice jumps at Peldan's sudden appearance. "Gods man, warn me next time you're gonna do that!"
May 2, 2024 6:32 pm
OOC:
advantage roll on eldritch blast

Swing and a miss
Last edited May 2, 2024 6:33 pm

Rolls

Advantage roll - (1d20+5)

(10) + 5 = 15

May 2, 2024 10:45 pm
With the situation well in hand, Armat slowed down and held his halberd at the ready to plow the blade down into the last warforged...
"Will you surrender, fool creature, or will you die fighting?"
OOC:
Armat moves to -E-14
May 3, 2024 12:59 am
OOC:
Roll an intimidation check with advantage.
May 3, 2024 10:53 am
OOC:
Intimidation

Rolls

Intimidation - (2d20h1+4)

(124) + 4 = 16

May 3, 2024 2:00 pm
Ten weighs the Paladin’s ultimatum carefully. Silence fills the square for a moment. Adrianus and Zodor watch in the distance, Roszana and her Orc waiter, join Sheriff.

The party surrounding him has wiped out his entire crew. Wounded and the last remaining, his flight already betrays his need for self-preservation. He drops his shield and tosses his sword, then drops to his knees without a word.

Sheriff quickly approaches and manacles the warforged soldier’s wrists behind his back.
OOC:
You are out of initiative.
May 3, 2024 2:51 pm
SheK lets go of him and he has a strain or two of her hair lodge in his armor. Gives him something to remember her by. She steps away from him feeling her own pains as well. It has been hard day, and she doesn't have any slots left to heal herself with.

She is bloody from the last arrow hit and the slash from ten's didn't help as well as that bad drop did to her leg. Obviously, she is going needs to tend to her injures. (She has 19 points of damage on her. She needs healing or rest time.)
Last edited May 3, 2024 2:53 pm
May 3, 2024 2:52 pm
Sheriff begins leading the captured warforged back to the jailhouse. More and more onlookers begin to emerge from their homes. Sheriff looks around, then back to the group.

"If you wouldn’t mind, could you go keep an eye on their hideout?", he glances out to the street beyond. "The townsfolk here are prone to looting, as you might imagine."

Taking in your collective injuries, he adds, "I’ll have Mother Jahanah meet you there to tend to your wounds."
May 3, 2024 3:56 pm
Vice will call after Sheriff; "Please make sure Garundah is alright. If anything bad happens to her Bela will never tell me what happened to her ear!". Then he says to those within earshot, "So, off to the church then?" and goes about gathering any of his fallen chakram from the battlefield.
May 3, 2024 4:01 pm
37 calls from where the Titaness fell. "With the situation concluded, perhaps some of you can assist me with the things I've found?"
Last edited May 3, 2024 4:01 pm
May 3, 2024 4:14 pm
Painful SheK says, "I need a healer and rest."
May 3, 2024 4:27 pm
37 begins taking the assorted items from Titaness. While her staff and other personal effects remains large, the boots, once removed, magically shrink down in size. 37 believes they may now be a perfect fit.
May 3, 2024 4:40 pm
37 will cast Detect Magic, and give a once-over on all the downed enemies (picking up anything magic or that seems of value). Once that's finished, he'll head to the stronghold with the others where he will work to identify any magic items.
Last edited May 3, 2024 4:41 pm
May 3, 2024 4:56 pm
As 37 casts his spell, the boots show an aura of conjuration. The key has a faint aura of abjuration. Likely due to the mark of house Kundrak you see on it. Under the effect of the spell, the colour of the crystals in the staff shift to gold like the Rings of Siberys in the night sky.

There are no other magical items on the iron titan. While awkward to carry, you have no issue carrying the weight of the staff and items.
May 3, 2024 4:58 pm
SheK will aid 37 with ID'ing the items. She knows her way around arcane magics.
May 3, 2024 5:00 pm
OOC:
Give me an arcana check
May 3, 2024 5:05 pm
OOC:
37 was going to check other warforged bodies for anything magical/valuable as well. Never know what we may need.
May 3, 2024 5:06 pm
Arcane check. Needless to say, her help is probably more of a nuisance than good. She does try. Very Trying.
Last edited May 3, 2024 5:07 pm

Rolls

Arcane Check - (1d20-1)

(1) - 1 = 0

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