Salvation Outpost - Chapter 2

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Sep 23, 2024 6:38 pm
[ +- ] Map and Initiative
The first lightning streaks through the air and hits the obelysk. The second one ricochets off the ceiling in an apparent misfire.

The burnt skeleton draws his short to engage with the dominant SheK. She easily blocks his feeble attack.
OOC:
Vice is up, with Peldan on deck.

Rolls

Skeleton 5 short short v. SheK, 5 dmg - (1d20+4)

(8) + 4 = 12

Sep 23, 2024 7:11 pm
Vice
Vice heads over to the doorway and throws another of his weapons at the remaining skeleton. Then heads into the room.
OOC:
Hoping to end my turn near wherever Envy fell on the ground. Will use Dash as a bonus action if needed.
EDIT: Ugh, will reroll that one.
Last edited September 23, 2024 7:12 pm

Rolls

Chakram (thrown) - Damage - (1d20+7, 1d4+4+2)

1d20+7 : (1) + 7 = 8

1d4+4+2 : (4) + 6 = 10

Sneak Attack - (2d6)

(12) = 3

Chakram - Attack reroll - (1d20+7)

(8) + 7 = 15

Sep 23, 2024 8:28 pm
[ +- ] Map and Initiative
Vice slashes through the remaining skeleton and retrieves Envy from the floor.

Peldan moves up slightly, remembering his half-orc companions tactics from earlier. "Friends, perhaps some light with help our aim.". Golden light erupts from his hand and the remains of the skeletons and the obelysk begin to glow a golden yellow.
OOC:
Peldan will cast Faerie Fire in the room. SheK and Vice, make me a DC 14 DEX save. The skeleton corpses autofail since they’re currently objects.

Attacks on the obelisk have advantage (and affected skeletons, companions)

SheK is up, with 37 on deck.
Sep 23, 2024 8:35 pm
Vice
Vice looks on as he is almost covered in golden light
OOC:
just curious, can a character choose to fail a save?
Last edited September 23, 2024 8:36 pm

Rolls

Dex - Save - (1d20+7)

(16) + 7 = 23

Sep 23, 2024 9:22 pm
OOC:
Absolutely
Sep 23, 2024 10:10 pm
SheK and Vice, make me a DC 14 DEX save. And SheK avoids being colorful.

She turns her attentions to the slams it with her warhammer trying to shatter it.

If she can harm and it takes Dreadful then it takes 34 points of damage.
Last edited September 23, 2024 10:18 pm

Rolls

DEX save vs Faerie Fire DC 14 - (1d20+4)

(13) + 4 = 17

Warhammer, Damage, Extra Warhammer, Extra Damage, Dreadful Strike - (1d20+6, 1d10+4, 1d20+6, 1d10+4, 1d4)

1d20+6 : (13) + 6 = 19

1d10+4 : (6) + 4 = 10

1d20+6 : (18) + 6 = 24

1d10+4 : (9) + 4 = 13

1d4 : (4) = 4

advantage strikes - (1d20+6, 1d20+6)

1d20+6 : (5) + 6 = 11

1d20+6 : (20) + 6 = 26

Crit Damage - (1d10)

(7) = 7

Sep 23, 2024 11:44 pm
Despite the magical protection around it, the obelisk is reduced to rubble under SheK’s hammer strikes. Any remaining movement in the bones, immediately stops.
Sep 24, 2024 12:56 am
Slightly sweating SheK, "It is done now." as she walks forward to check out the rubble at the end of the room.
Last edited September 24, 2024 12:58 am
Sep 24, 2024 1:10 am
"Indeed, well done folks" Vice says. While watching SheK watch the rubble he ask. "What are you looking for?"
Vice
Sep 24, 2024 2:48 am
SheK investigates the rubble in the back of the room. She notices two things. The first is a ray of daylight coming from a narrow cave in. Vice would recognize this as the tunnel he shimmied down with his rodent companion.

The second is two crypts half buried, with the lids still on top. There are likely a couple extra skeletons that never made it out to help. The rest of the room is rather empty.
OOC:
Anything specific you’re looking for?
Sep 24, 2024 2:59 am
37 will take in the small tunnel, and begin figuring out what would be needed to properly seal it up so no one else can get in. It will also cross his mind that perhaps a Cleric should be brought in to lay all these remains properly to rest.
Sep 24, 2024 3:23 am
Just a wild thought SheK will check the crypts out for names on them.
Last edited September 24, 2024 3:24 am
Sep 24, 2024 4:31 am
There are very clearly no names on the stone crypts. A detail that surprises SheK, given the elaborate catacombs.
OOC:
Roll me an investigation check if you wish.
Sep 24, 2024 3:31 pm
Roll me an investigation check if you wish.
OOC:
Classic, she isn't that grand at inspecting.
Last edited September 24, 2024 3:33 pm

Rolls

Investigation Check - (1d20-1)

(4) - 1 = 3

Sep 24, 2024 3:52 pm
Perhaps all the fighting is catching up to SheK, but she doesn’t notice much in the chamber.
OOC:
lol
Sep 24, 2024 3:57 pm
Vice
looking around, Vice states, "This room would make an good gambling den. I'm not saying that's what we should do with the space."

Peldan d'Ghallanda

Nictorah

Sep 25, 2024 4:20 am
Peldan d'Ghallanda
Peldan looks around the group, taking in their disheveled appearances. He isn’t much better off from his tumble to the floor, but his companions have done much more than him.

"Well Friends, we appear to be near the end of our little expedition.", he says while composing himself. "Would anyone like a bit healing before we go through that door?"
Sep 25, 2024 4:34 am
"I wouldn't say no to that, but only after our heavy hitters here." he motions to SkeK and 37. "I can, and should be attacking from further back. Way, way further back."
Vice
Sep 26, 2024 1:37 pm
OOC:
If you prefer, you’re safe enough to take a short rest
Sep 26, 2024 1:54 pm
"I'm still good. Lets move on."
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