Salvation Outpost - Chapter 2

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Sep 27, 2024 10:53 am
"I believe I am well, but if anyone needs a bit of time to compose themselves that might be best as we do now know what lies beyond the door," 37 cautions the group.
Sep 27, 2024 1:57 pm
"Do your best 37." as she puts a guidance spell on you.

"Well. Good time to find out." She moves over to the door and prepares to try to open it.
Sep 27, 2024 2:56 pm
Vice will gather his weapons, and ready himself as he watches SheK open the door. "Ok, bring on the skeletal badgers or whatever"
Vice
Sep 27, 2024 6:56 pm
https://i.imgur.com/YB7zm2T.jpeg
The chambers around the group sit in eerie silence. The scattered remains of the skeletons lay motionless at their feet. Peldan nods and holds off on his spells, instead following SheK to the large, double doors. Two large, locked handles set in the middle.
OOC:
How do you proceed?
Sep 27, 2024 7:47 pm
Vice looks expectantly at SheK "Oh, is it locked? That's seems superfluous with all the skeletons around, but I can try and open it."
OOC:
if needed, Vice will try and pick the lock at a distance with Mage Hand
Vice
Sep 27, 2024 7:58 pm
As the mage hand attempts to turn the handle, a curtain of magical green flame drops from above enveloping the spectral appendage. The chamber glows a violent green as the shadows from the pillars and your group dance against the far wall. When the flames stop, the hand is still sitting there, trying to turn the locked handle.
Sep 27, 2024 8:38 pm
Fey'ish SheK with her trusty warhammer took a fast step back from this display ready to attack.
Sep 28, 2024 3:46 am
Vice
"Well, I can confirm that's locked, and also, you know, has a trap." Vice says, still in a bit of shock
OOC:
can a magical trap be disabled without using magic?
Sep 28, 2024 3:51 am
OOC:
Roll me an arcana or investigation check if you wish.
Sep 28, 2024 4:30 am
OOC:
i do wish, lol

Rolls

Arcana - (1d20+2)

(5) + 2 = 7

Sep 28, 2024 12:58 pm
Vice… has no idea. However, his mage hand is still trying the locked door without anymore flames.
Sep 28, 2024 4:03 pm
OOC:
can vice use his thieves tools to try and pick the lock?
Sep 28, 2024 4:14 pm
OOC:
Smiles. SheK thought about the same to use tools on the lock but so far has declined
Sep 29, 2024 12:20 am
OOC:
Give me a dexterity check to pick the lock.
Sep 29, 2024 3:18 am
Vice
Not knowing anything about the magic protecting the door, Vice sticks to what he does know, and tries to pick the lock.

Rolls

Dexterity (2×Prof with Expertise) - (1d20+10)

(4) + 10 = 14

Sep 30, 2024 4:26 pm
[ +- ] Map
With much cursing under his breath, Vice attempts to pick the lock. This one takes much longer, but without the threat of the skeletons, he is eventually able to hear the click of the last tumbler and the door opens. The little gnome finds one of his picks is jammed in the lock.
OOC:
Give me a DC 15 DEX check to avoid breaking the pick.
A cavernous chamber appears before them. A large pillar reaches up to the vaulted ceiling. On the right, the other pillar has collapsed. On the far right wall is another locked door. On the far side of the room are two elaborately decorated sarcophagi that sit on an elevated altar. Two large obelisks flank the coffins. On the far wall, a ghostly green hand that looks like flames is painted from floor to ceiling.
Sep 30, 2024 6:11 pm
Vice
Vice opens the door, with not quite as month confidence as before "Oh, bother I always feel like a criminal when I have to replace these." he says, collecting his broken lockpick
Last edited October 1, 2024 4:36 pm

Rolls

Dex - Check - (1d20+4)

(7) + 4 = 11

Oct 1, 2024 10:39 am
37 will scan the room, using his truesight to look for danger.
Oct 1, 2024 3:11 pm
On the move SheK comfortably steps into the room only a few steps to gain a better view. Her warhammer ready for action.
Oct 6, 2024 11:09 pm
SheK steps just inside the room as 37 observes from the door. Vice and Peldan wait expectantly.The ghostly figure lays in the sarcophagus on the right and does not appear to be moving.
OOC:
Sorry guys, my email didn’t show any notifications.

37, roll me a perception check with advantage.
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