Rolls
Healing - (1d6+2+2)
(5) + 4 = 9
Healing - (1d6+2+2)
(5) + 4 = 9
Melee Attack - Total - (1d20+6)
(13) + 6 = 19
Wicked Knife - Total - (1d8+4)
(7) + 4 = 11
Sneak Attack - Total - (1d4)
(1) = 1
Goblin Grunt attacks Edgar (vs AC - 4 DMG) - (1d20+6)
(17) + 6 = 23
Goblin Grunt attacks Hrafe (vs AC - 4 DMG) - (1d20+6)
(2) + 6 = 8
Goblin Scum attacks Raphel (vs AC - 3 dmg) - (1d20+6)
(8) + 6 = 14
Goblin Scum attacks Salix (vs AC - 3 dmg) - (1d20+6)
(19) + 6 = 25
Damage (Magic Missile) - (2d4)
(21) = 3
Melee (v. AC) - (1d20+4+3)
(13) + 7 = 20
Damage - (1d10+3)
(8) + 3 = 11
Melee Attack - Total - (2d20h1+8)
(720) + 8 = 28
Melee Damage - Total - (1d8+4)
(8) + 4 = 12
Melee Attack - Total - (1d20+8+1)
(6) + 9 = 15
Wicked Knife - Total - (1d8+4)
(2) + 4 = 6
Sneak Attack - Total - (1d4)
(2) = 2
Javelin of Faith - Attack - (1d20+3+3)
(8) + 6 = 14
Javelin of Faith - Damage - (1d6+3)
(5) + 3 = 8
Goblin Zombie attacks Hrafe (vs AC - 2 dmg) - (1d20+5)
(11) + 5 = 16
Goblin Grunt attempts to disengage (+5 from Shifty Bugger ability) - (1d20+5)
(20) + 5 = 25
Melee Attack - Total - (2d20h1+9)
(1316) + 9 = 25
Melee Damage - Total - (1d8+4)
(5) + 4 = 9
Damage (Magic Missile) - (2d4)
(14) = 5
Recovery - (1d6+1)
(1) + 1 = 2
Recharge (Supercilious Dismissal) - (1d20)
(15) = 15