Belagroff Bearjaw & the Buckaneers

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Nov 22, 2023 2:29 am
Belagroff discusses a plan to ambush the pirates with Captain Darz and Adrik,

I will keep watch on the ship since I can see in the dark. Adrik of you should hide on deck and cover yourself with a tarp. Captain, you and your crew hide in the cargo hold. When the ladies come on the raft I will start singing my favorite Dwarven drinking song so you will know that they have arrived. I will pretend that I don't know what they're up to. As soon as they board the ship, spring the trap. Any questions?

Darz Helgar

Psybermagi

Nov 22, 2023 4:10 pm
Darz Helgar
Darz reviews what you know of the attackers. There are 4 women to create a diversion then 6 pirates to attack. As you have 6 boatmen and 4 passengers it is about even or even in your favor so the pirates likely have some special means of tipping the odds in their favor.

No, sounds simple enough. But I am less worried about capturing a few women than I am about catching the pirates. How do we ensure the pirates attack and we surprise them? The women may have to do some kind of signal.

The captains biggest concern is the unknown result of what will happen if you take the women and the pirates don't show up. He is all for avoiding a fight but doesn't want the pirates tagging along behind while you have to manage 4 prisoners as he and his men refuse to kill women if at all possible.
Nov 22, 2023 9:10 pm
I have no intention of letting the women aboard the ship. I don't want them in harms way once the fightin' starts. Like I said. When I see the raft comin' I'll start singin' to let you know to be ready. The rest of you will attack once the pirates board the ship. So you need to be on the lookout cause I need to appear to be distracted so that they don't suspect that we are on to them. If the pirates don't show up, then I'll tell you all to come out and we will let the women know that the jig is up.

But under no circumstances will Baby and I let the women aboard.
Nov 24, 2023 12:17 am
[ +- ] map
OOC:
This is the basic camp layout, with your and Adrik on the boat.
The captain always has half the crew on the boat at all times when you stop. The raft will likely stop behind the boat, along the side of the boat, or down stream. If they try to stop touching the boat the captain will force/help them down stream
If you want you re-arrange yourselves let me know
Nov 24, 2023 2:11 am
OOC:
I think it looks good to me.
Nov 24, 2023 3:27 pm
As the sun is setting, causing deep shadows and a heavy glare off the river up stream, you hear splashing from the water. Looking upstream you vaguely make out a pathetic raft of rough trees tied together with 4 women half on and half in the water. They look tires and shiver from the cold of the river. One of the sailors on the boat upon seeing them calls out to them. You know this to be one of the ones Darz did not forewarn, perhaps so he would react naturally?
The women cry out in relief and begin kicking their "raft" to shore and arrive down river of your boat. Several of the men quickly grab blankets to help warm the women, all of whom you recognize from the small campfire you found earlier. Gin seems aloof to the commotion but Silla joins the men trying to comfort and aid the women.
Nov 26, 2023 1:20 pm
When he sees the women approach on the raft, Belagroff clears his throat…and starts singing to alert the others of to be prepared for the ambush.

Greetings ladies. Might you join us for a drink on this chilly evening.

Gimme a flagon, a barrel, a wagon,
Oh gimme a flask or a pot or a pail,
Keep on pourin' til I be snorin'
And let's drink that Bugman's Ale!

We march by day, we drink by night
Through sun and snow and gale,
So have a round, a pint, or glass
And drink that Bugman's Ale!

If there be a table, as broad as is able,
Then set down a stump, a chair or a pail
For while we war for king and hold
Let's drink that Bugman's Ale!

So bring on the ale and beer without fail,
Oh barlass, our stories regale
Tomorrow we fight at dawn's first light
But tonight it's Bugman's Ale!"
Nov 28, 2023 5:47 am
The women clutch the blankets around their shoulders and a few lean into the sailors as they "stumble" from fatigue. Silla and the sailors guide the ladies back to the campfire though a couple cast odd glances your way with a smirk, smile, or shake of the head as they listen to your song.

ok give me a Perception test, 3d6
Nov 29, 2023 4:20 am
Belagroff keeps his eyes peeled as he searches for the pirates...

Rolls

Perception - (3d6)

(662) = 14

Nov 29, 2023 5:46 am
As you watches the women you see Silla slip something to one of the women who quickly conceals it in her tattered cloak and hugs the blanket tighter around herself.
OOC:
Your introduction story has gotten rather involved. That was not part of the plan but its how the story grew in my mind. Get ready for the big finish :)
Nov 30, 2023 2:32 am
Belagroff can’t believe what he just saw! His blood starts to boil!

Wolfman! Get up here and guard the boat! I have something I need to take care of! And tell the captain to get up here!

He stomps off of the boat, shouting at Silla.

Silla! What did you hand to the pirate wench? Tell me now or Baby and I will have to do something drastic!
Nov 30, 2023 4:35 am
The normally cheerful Hin flinches at your cry as does the lady in question. The boatmen look quizzically to their captain as you stomp over

Silla Scalesweep
Wha . . . What are you talking about Belagroff? he stammers out as the lady tries to shrink back with the others only to be intercepted by one of the boatmen. Silla looks about as he tries to bluff I was just trying to comfort the poor lady and gave her some of my food as he shuffles nervously back to try and keep distance form you

Roll a test with advantage to "read" the crowd (Silla and the women)
Nov 30, 2023 1:47 pm
Belagroff glances at the croud to see their reaction to his accusation

Rolls

Read the crowd - (3d6)

(562) = 13

Nov 30, 2023 2:04 pm
The sailors seem to be in a bit of disbeliefe but acting in the "better safe the sorry" mentlaity and looking to their captain behind you for the final word. Silla is definitely nervous, bordering on outright panic. While the ladies are even more ajitated looking to each other but mostly to Marta who is gathering them up like a mother hen.

Check her Darz commands the sailor who promptly and thurroughly searches the landy. A knife and packet of some powder are found on the lady. The knife is soaked and the lady obviously tired to keep the packet dry as it is barely wet from being hidden in her cloths.

Silla Scalesweep
That's not from me, I know nothing about that! Silla exclaims. He's framing me, making stuff up. I have no idea why but he is. The Hin sound desprate as he looks about for support.

Darz Helgar
Darz onveride the paniking man Fine, we'll setle this old school. Your honor's been besmirched so deffend yourself as best you see fit.

He gives a few quick commands and the men search the rest of the women, relieving them of a few other small weapons before herding them away from the boat and you and Silla. Silla look on and tries to argue but is ignored by the men but a few keep themselves at his back. blocking any flight from camp. Finaly sillan tuns to face you.

Silla Scalesweep
Glaring at you angily now Silla pulls a small club from his belt I dont know what your game is but I dont appreciate the trouble you put me in he states loudly as he advances on you.

Then in a rush he closes the distanc between you and swings his club, cracking you on a hastily raised arm. 1 damage. As the club strikes you a faint cloud of some powder is knocked off of it and falls onto you

Roll a Save test, 2d6, to aoid breathing in the powder
[ +- ] Combat

Rolls

Silla attack - (2d6)

(26) = 8

Dec 1, 2023 3:27 am
Well that escalated quickly. What is that dust?
OOC:
I’d trike to counter attack if I can. Can the two actions be two attacks?

Rolls

Save to avoid breathing powder - (2d6)

(14) = 5

Dec 1, 2023 5:11 am
Though you try to avoid it, some of the dust gets into your eyes and a slight trace is inhaled. This causes your eyes to water and you start coughing.
You roll with disadvantage for 1 round.

It is your turn and you have 2 actions to perform. Note that you only need to Move as an action if you are covering great distances, like running away or chasing something.
Dec 1, 2023 12:39 pm
Belagroff shakes his head trying to clear his vision. The coughing fits caused by the strange powder anger him further.

Aye you little bugger. You’re not only a liar, but a cheat too. Now I’m going to give you a little kiss from baby!

Belagroff swings the two handed war club at the Hin in a flurry of attacks.
Last edited December 1, 2023 12:39 pm

Rolls

Attack #1 on Silla - (1d6)

(3) = 3

Attack #2 on Silla - (1d6)

(1) = 1

Dec 1, 2023 5:05 pm
You are unable to land a hit on the devious Hin but manage to clear your eyes and lungs enough to get back into the fight.
Silla Scalesweep
Your bold words cant save you now Liar Silla shouts at you as he dodges in to smash at you twice with his club but is unable to land a blow

Rolls

Attack x2 - (2d6, 2d6)

2d6 : (43) = 7

2d6 : (34) = 7

Dec 1, 2023 8:49 pm
Realizing that his rage is affecting his fighting effectiveness, Belagroff takes a deep breath to steady his nerves and clear his head.

Dancing around the Hin, he looks for an opening and renews his attack with Baby...
Last edited December 1, 2023 8:49 pm

Rolls

Attack #1 on Silla - (2d6)

(51) = 6

Attack #2 on Silla - (2d6)

(64) = 10

Silla Scalesweep

Psybermagi

Dec 2, 2023 1:15 am
Silla Scalesweep
The two strikes shake Silla's confidence and he swings once hesitantly that misses and prepares to dodge any further attacks from you.

Rolls

Attack - (2d6)

(22) = 4

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